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An useless release

Discussion on An useless release within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #1
 
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An useless release

I left this community long ago, but today I saw it and here I am releasing it.
It's just a simple interface edit, from the bar (including the menu).

Preview:


Things that have to be edited in sro_client:
0060DFE8 -> PUSH 0F
0060DFF1 -> PUSH 0F
0060E228 -> PUSH 69
0060E23B -> PUSH 69
0060E29A -> PUSH 69

And here is an 'useless' text that I wrote time ago to figure out how it works, is not that hard to understand.

Code:
Primero va la imagen(fondo), luego la posicion.

Estructura del objeto, color y posicion:
00 00 00 00 05 00 00 00 0C 00 00 00 AF 00 00 00
D6 00 00 00 00 00 00 00 00 00 00 00 1A CE E9 FF
92 00 00 00 C6 01 00 00 42 01 00 00 24 01 00 00
00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00
00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 80 3F


05 <-- numero de lista
0C <-- posicion en la lista
Importante: Tanto el numero de lista como el de posicion NO se pueden repetir.
Estos numeros representan el objeto mostrado en juego.

AF <-- (?) Tal vez se refiera a que pertenece al grupo AF
D6 <-- (?) Subgrupo?

1A CE E9 FF <-- COLOR

92 <-- WIDTH
02 <-- POSITION width

00 -- ESPACIO EN BLANCO
00 -- ESPACIO EN BLANCO

c6 <-- HEIGHT
01 <-- POSITION height

00 -- ESPACIO EN BLANCO
00 -- ESPACIO EN BLANCO

42 <-- WIDTH (TAMAÑO ANCHO)
01 <-- POSITION width (i++ = + ancho)

00 -- ESPACIO EN BLANCO
00 -- ESPACIO EN BLANCO

24 <-- HEIGHT (TAMAÑO ALTO)
01 <-- POSITION HEIGHT (i++ = + ancho)

CADA i++ POSITION = 256px


_________---------___________

05 00 00 00 0C -----> SILK POINTS VALUE
05 00 00 00 0D -----> LEVEL VALUE
05 00 00 00 0F -----> CHARACTER EXP
05 00 00 00 11 -----> CHARACTER EXP 2
05 00 00 00 39 -----> F1(F2,F3,F4) VALUE
05 00 00 00 0E -----> EXP WORD
12 00 00 00 AF -----> BIG BAR
05 00 00 00 02 -----> IZQUIERDA BORDE IMAGEN
05 00 00 00 03 -----> DERECHA BORDE IMAGEN
0A 00 00 00 05 -----> BARRA DE CARGA SKILL
04 00 00 00 06 -----> BOTON PARA ABRIR LA PANTALLA DE LAS ESTADISTICAS DEL PERSONAJE
04 00 00 00 07 -----> BOTON ABRIR INVENTORY
04 00 00 00 08 -----> BOTON ABRIR SKILL
04 00 00 00 09 -----> BOTON ABRIR ITEM MALL
05 00 00 00 0A -----> CADA 10% DEL TOTAL EXP = +1  // son las barras completadas de la nueva bar exp
05 00 00 00 0B -----> SKILL POINT WORD (UIIT_STT_SKILLPOINT)
12 00 00 00 32 -----> M


Menu: 60
Menu1º : 53

Ex party:
3B 00 00 00 00 00 00 00 00 00 00 00 61 B8 E5 FF
19 03 00 00 43 00 00 00 52 00 00 00 0A 00 00 00

___________________------------------------_______________________________

0060DF59 | PUSH 0E -> EXP WORD
Si cambiamos 0E a 0B la palabra se mostrara en el lugar de SKILL POINT WORD

0060DFE8 | PUSH 11 -> CHARACTER EXP 2
Si cambiamos a PUSH 0F, desaparece

0060DF95 | PUSH 0C to 0F = donde antes aparecia el %exp, ahora aparece los silk point

0060DF8C | PUSH 5
es la barra de carga de skill point

La barra de skill point se ajusta AUTOMATICAMENTE al tamaño (para completar el 100%)









-----------------------------------------------------

006B8DEE
IDEA
Posicionar las barras de experiencia UNA SOBRE OTRA (empezando desde el 10% de la barra anterior [cada una es 100%])


------------------------



006B8DEE -> HP del char (value)
I could make a simple program to edit it faster, but I don't think it worth.
*All the interface can be edited by this way.
Download link attached
Attached Files
File Type: rar bar.rar (329.5 KB, 155 views)
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Old 04/24/2015, 10:23   #2
 
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have you tried to add something new instead of modifying?
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Old 04/24/2015, 11:10   #3
 
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Quote:
Originally Posted by SnowStorm1 View Post
have you tried to add something new instead of modifying?
It's possible, you can add new buttons or whatever you want, but an advanced olly skills are required to do so.
I didn't tried to build a .2dt file from scratch, but I success adding a new button into an existing one with its own function (simple one ofc).
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Old 04/24/2015, 23:39   #4
 
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Useful thanks.
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Old 04/25/2015, 14:27   #5

 
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Quote:
Originally Posted by Royalblade* View Post
Victor Salido. Hmm. Weren't you the piece of **** that scammed Wicket? Or was that a different Victor. There aren't many around you see.
he is the original victor which used to work for elitesro.
thanks for this useless release
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Old 04/27/2015, 12:55   #6
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Arrow <span itemprop="articleSection">Private SRO Main Discussions / Questions</span> -> P…

#moved to correct section
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Old 04/27/2015, 17:31   #7

 
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useful thank you
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Old 04/27/2015, 19:36   #8
 
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nice work I expect further studies on this topic
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Old 04/27/2015, 23:21   #9
 
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good job
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Old 04/28/2015, 17:16   #10
 
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very interesting g.l
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Old 05/20/2015, 18:12   #11
 
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awesome thanks
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