I'm trying to understand the code atm xD there are alot of differences in all java aplications so if you can give me a book I can read that will help me it will be very nice
I'm trying to understand the code atm xD there are alot of differences in all java aplications so if you can give me a book I can read that will help me it will be very nice
It's pretty hard since MINA uses some methods which you don't know before.
Anyway, revision 8 commited, mostly about incoming packets.
Quote:
Originally Posted by Revision 8
- Added impl package where all PacketHandlers? will come
- Added LoginHandler? where login will be handled
- Added PacketHandler? interface for handling packets
- Added PacketManager? to handle all incoming packets.
I don't mind doing so. Since I'm not going to spoonfeed everything I hopefully made a good base for everyone who wants to start on a good private server. I don't want end up with such a crappy emulator.
And yes, revision 13, had some issues with SVN but works fine now.
I don't know why, but I cannot found the fourth Step "4) Make a new project > Create project from existing source (> Navigate to the folder where you loginserver/, gameserver/ folders are and select it."...
In my Eclipse shows "Java Project from Existing Ant Buildfile"
Anyone can explain me better if possible Step-by-Step with SS ?
I don't know why, but I cannot found the fourth Step "4) Make a new project > Create project from existing source (> Navigate to the folder where you loginserver/, gameserver/ folders are and select it."...
In my Eclipse shows "Java Project from Existing Ant Buildfile"
Anyone can explain me better if possible Step-by-Step with SS ?
(Sorry for my bad english)
File > New > New Java project. If you didn't got that there I think you downloaded the wrong version of Eclipse.
OT: Server now sends serverlist via the data in the MySQL database. This also holds the people online . Now there's only login and some small things left for the loginserver, then we can start on the gameserver.
I think that if you can't even compile it you don't need to mention it atm. One nice thing about Java is that at least there won't be so much noobs crying about smth missing in the emu.
Open Source Aion Emulator [JAVA] 02/15/2013 - Aion Hacks, Bots, Cheats & Exploits - 2 Replies SVN: aion-emu - Revision 572: /
Trac: aion-emu - Trac
Have Fun :)
Aion-Emu development forum - Index - main page with forum, for aion-emu project
Open Source Aion Emu Development 09/12/2009 - Private Server - 7 Replies Hello Everyone!
We welcome you to participate in the open source Aion emulator development project that offers a unique approach to the emulator development process. The main element is that anyone, contributor or not, will be able to gain from the result. The first stage is to start the discussion to get a picture where everyone stands on our proposition. Read "Project Information" at crystalhorn.com, any feedback will be appreciated.
Thank you,
Dmitri