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[Release] Vehalla Online Databases from 13.06.06
Discussion on [Release] Vehalla Online Databases from 13.06.06 within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
09/12/2013, 16:19
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#151
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elite*gold: 0
Join Date: Feb 2008
Posts: 225
Received Thanks: 22
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cool. I think I found my problem:
Code:
92 473538898 5621 0 0 7372 -1 -1 -1
93 430636533 7087 0 0 7593 -1 -1 -1
94 688586209 8373 0 0 7821 -1 -1 -1
95 686078166 8693 0 0 8055 -1 -1 -1
96 630281734 9013 0 0 8297 -1 -1 -1
97 843249355 9333 0 0 8546 -1 -1 -1
98 963955058 10811 0 0 8802 -1 -1 -1
99 1322659532 12765 0 0 9066 -1 -1 -1
100 99999999999999 13715 0 0 9619 -1 -1 -1
Can't test it now (at work), but if I change the lvl100 to something like 1456453211 then it should work accordingly.
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09/12/2013, 16:40
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#152
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elite*gold: 200
Join Date: Nov 2008
Posts: 1,263
Received Thanks: 679
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Quote:
Originally Posted by yangc10
cool. I think I found my problem:
Code:
92 473538898 5621 0 0 7372 -1 -1 -1
93 430636533 7087 0 0 7593 -1 -1 -1
94 688586209 8373 0 0 7821 -1 -1 -1
95 686078166 8693 0 0 8055 -1 -1 -1
96 630281734 9013 0 0 8297 -1 -1 -1
97 843249355 9333 0 0 8546 -1 -1 -1
98 963955058 10811 0 0 8802 -1 -1 -1
99 1322659532 12765 0 0 9066 -1 -1 -1
100 99999999999999 13715 0 0 9619 -1 -1 -1
Can't test it now (at work), but if I change the lvl100 to something like 1456453211 then it should work accordingly.
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Yes.
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09/12/2013, 16:46
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#153
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Join Date: Oct 2011
Posts: 138
Received Thanks: 21
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Quote:
Originally Posted by flozz
Yes.
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Flozz can you refer to the previous posts regarding magic pop? Let me resume:
I dumped the whole refnest from a random DB into vehalla DB and I can see the magic pop, but will it affect anything vehalla related ingame by using other refnest? e.g.; uniques, npc's, etc
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09/12/2013, 17:23
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#154
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Join Date: Oct 2011
Posts: 38
Received Thanks: 2
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good friend Flozz need your help I have another problem
after some time online not getting exp, drop and gold and not why, relogging pence that could fix but still the same ...
I can do help me???
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09/12/2013, 17:28
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#155
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Join Date: Feb 2008
Posts: 225
Received Thanks: 22
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Quote:
Originally Posted by isozy
Flozz can you refer to the previous posts regarding magic pop? Let me resume:
I dumped the whole refnest from a random DB into vehalla DB and I can see the magic pop, but will it affect anything vehalla related ingame by using other refnest? e.g.; uniques, npc's, etc
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yeah; i second that. The problem that we might face is whatever mob, npc, etc... that you pull from vsro refnest to vehalla; I'm sure it'll affect. If there's a way we can copy(insert) whatever is in vsro refnest to vehalla database, but do not copy duplicates then it won't affect. I'm just not good at scripting so will wait for flozz respond.
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09/12/2013, 17:57
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#156
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Join Date: Oct 2011
Posts: 138
Received Thanks: 21
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Quote:
Originally Posted by huntercodex
good friend Flozz need your help I have another problem
after some time online not getting exp, drop and gold and not why, relogging pence that could fix but still the same ...
I can do help me???
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that's greenbook, nothing to do with the database, just search on the forum theres hundreds of options regarding greenbook.
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09/12/2013, 20:16
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#157
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elite*gold: 200
Join Date: Nov 2008
Posts: 1,263
Received Thanks: 679
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Quote:
Originally Posted by isozy
Flozz can you refer to the previous posts regarding magic pop? Let me resume:
I dumped the whole refnest from a random DB into vehalla DB and I can see the magic pop, but will it affect anything vehalla related ingame by using other refnest? e.g.; uniques, npc's, etc
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Here's the lines which you need:
(Magic pop npc)
Code:
11112 2 1118 25000 1612.97 0 1193 32767 0 0 0 0 0 1 0 1 0
26441 12 1118 26959 444.24 80.32 225.94 16565 0 0 0 0 0 1 0 1 0
26458 301 1118 27244 913.69 180 1828.76 16565 0 0 0 0 0 1 0 1 0
26461 5 1118 26265 543.91 -106.74 1533.36 16565 0 0 0 0 0 1 0 1 0
26508 6 1118 23687 1652.38 243.82 776.57 -26215 0 0 0 0 0 1 0 1 0
29291 554 1118 23088 1364.37 863.36 1130.77 23665 0 0 0 0 0 1 0 1 0
(Magic pop gori npc) P.S Hotan coin seller almost at the same spot as this npc.
Code:
11111 2 1119 25000 977.28 -32.62 727.63 -16203 0 0 0 0 0 1 0 1 0
26446 12 1119 26959 979.04 83.74 888.54 0 0 0 0 0 0 1 0 1 0
26456 6 1119 23687 1002.84 243.98 489.59 32767 0 0 0 0 0 1 0 1 0
26459 301 1119 27244 586.65 180 1414.74 -32587 0 0 0 0 0 1 0 1 0
26462 5 1119 26265 1162.7 -106.7 1385.81 -32587 0 0 0 0 0 1 0 1 0
29617 554 1119 23088 786.2 863.36 1262.53 7827 0 0 0 0 0 1 0 1 0
Quote:
Originally Posted by huntercodex
good friend Flozz need your help I have another problem
after some time online not getting exp, drop and gold and not why, relogging pence that could fix but still the same ...
I can do help me???
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As isozy mentioned, it's green book fault, try to search for some guides in google how to disable it.
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09/12/2013, 21:20
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#158
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elite*gold: 0
Join Date: Oct 2011
Posts: 138
Received Thanks: 21
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Quote:
Originally Posted by flozz
Here's the lines which you need:
(Magic pop npc)
Code:
11112 2 1118 25000 1612.97 0 1193 32767 0 0 0 0 0 1 0 1 0
26441 12 1118 26959 444.24 80.32 225.94 16565 0 0 0 0 0 1 0 1 0
26458 301 1118 27244 913.69 180 1828.76 16565 0 0 0 0 0 1 0 1 0
26461 5 1118 26265 543.91 -106.74 1533.36 16565 0 0 0 0 0 1 0 1 0
26508 6 1118 23687 1652.38 243.82 776.57 -26215 0 0 0 0 0 1 0 1 0
29291 554 1118 23088 1364.37 863.36 1130.77 23665 0 0 0 0 0 1 0 1 0
(Magic pop gori npc) P.S Hotan coin seller almost at the same spot as this npc.
Code:
11111 2 1119 25000 977.28 -32.62 727.63 -16203 0 0 0 0 0 1 0 1 0
26446 12 1119 26959 979.04 83.74 888.54 0 0 0 0 0 0 1 0 1 0
26456 6 1119 23687 1002.84 243.98 489.59 32767 0 0 0 0 0 1 0 1 0
26459 301 1119 27244 586.65 180 1414.74 -32587 0 0 0 0 0 1 0 1 0
26462 5 1119 26265 1162.7 -106.7 1385.81 -32587 0 0 0 0 0 1 0 1 0
29617 554 1119 23088 786.2 863.36 1262.53 7827 0 0 0 0 0 1 0 1 0
As isozy mentioned, it's green book fault, try to search for some guides in google how to disable it.
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That's great flozz thank you.
Actually I had another idea for magic pop, not sure how much more reliable would it be.
I saw your events file and I thought of making So-Ok accept Magic Pop Cards and give them rewards, that's because I think the magic pop itself is too complicated, too much trouble, like selecting the item you want, put the card in the slot, wait, get coupon, give the coupon to Gori, it's too much steps and its boring.
So if I was to create another event by copying your Jewel Box one and changing the items/rewards what do I need to add in the database for the event to be functional?
1. Add dialogs to media for event ID x
--
thanks
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09/12/2013, 22:08
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#159
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elite*gold: 0
Join Date: Oct 2011
Posts: 38
Received Thanks: 2
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you can tell me or help to make the limit will be 110?
or help me to change the lvl requirement of weapons weapons ie D11, D12 or D13 can use them to lvl 100 like D10
can you help me with this problem ??? :S
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09/13/2013, 09:36
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#160
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Join Date: Mar 2012
Posts: 677
Received Thanks: 29
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i add media , sql , and lua and dont ?
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09/13/2013, 23:23
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#161
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elite*gold: 0
Join Date: Feb 2008
Posts: 225
Received Thanks: 22
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Quote:
Originally Posted by huntercodex
you can tell me or help to make the limit will be 110?
or help me to change the lvl requirement of weapons weapons ie D11, D12 or D13 can use them to lvl 100 like D10
can you help me with this problem ??? :S
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you got the answer already... extract reflevel.txt from media.pk2. Modify to your needs. See my previous post for more info.
for everybody; since the magic pop guy is close to the other guy in hotan; I put him about acouple of feet away
Code:
38159 6 1119 23687 1014 244.286652 409 32767 0 0 0 0 0 1 0 1 0
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09/14/2013, 04:19
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#162
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elite*gold: 0
Join Date: Oct 2011
Posts: 138
Received Thanks: 21
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Quote:
Originally Posted by yangc10
you got the answer already... extract reflevel.txt from media.pk2. Modify to your needs. See my previous post for more info.
for everybody; since the magic pop guy is close to the other guy in hotan; I put him about acouple of feet away
Code:
38159 6 1119 23687 1014 244.286652 409 32767 0 0 0 0 0 1 0 1 0
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What you think of my idea instead? copy the current jewel box event and change it accordigly to accept magic pop cards, just because I think the magic pop system itself is frustrating.
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09/14/2013, 07:13
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#163
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Join Date: Feb 2008
Posts: 225
Received Thanks: 22
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Quote:
Originally Posted by isozy
What you think of my idea instead? copy the current jewel box event and change it accordigly to accept magic pop cards, just because I think the magic pop system itself is frustrating.
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make sense, but i'll leave it as default.
hey flozz, thanks for the magicpop; works great. I'll get off your hair for a little bit. I'm writting down all the neccessary bug that I find. This database has become much more of stable than any other database I played with.
If anybody knows how to fix the freesilkhour, let me know.
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09/14/2013, 14:14
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#164
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elite*gold: 0
Join Date: Oct 2011
Posts: 138
Received Thanks: 21
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Quote:
Originally Posted by yangc10
make sense, but i'll leave it as default.
hey flozz, thanks for the magicpop; works great. I'll get off your hair for a little bit. I'm writting down all the neccessary bug that I find. This database has become much more of stable than any other database I played with.
If anybody knows how to fix the freesilkhour, let me know.
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Right now the only issue I have is that the gameserver cant stand more than 24 hours without crashing with around 200 players online... But I don't know if thats DB related or not... CLAMP() errors left and right
Fixed one of the clamp errors by changing the lv100 exp to default in reflevel...
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09/14/2013, 15:18
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#165
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elite*gold: 0
Join Date: Feb 2008
Posts: 225
Received Thanks: 22
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Quote:
Originally Posted by isozy
Right now the only issue I have is that the gameserver cant stand more than 24 hours without crashing with around 200 players online... But I don't know if thats DB related or not... CLAMP() errors left and right
Fixed one of the clamp errors by changing the lv100 exp to default in reflevel...
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mine crashes alot too, but that only happen if I do any database editing. If I do any editing; I have to restart my pc then startup server. By doing that, my server is alive for more than 24hrs. 4 days straight no crash last time I tried.
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