Q: What is TypeID1?
A: TypeID1 is the actual starting point. Important for developers are 1 & 3. 1 = Characters and 3 = Pets
Q: What is TypeID2?
A: TypeID2 is leading into the correct section. E.G Armor or Pets or ETC. It's still not very detailed
Q: What is TypeID3?
A: TypeID3 is more detailed than TypeID2. It is one level higher and shows the type of the TypeID2 group. E.g Recovery potions in ETC. Or Heavy armor in Armor
Q: What is TypeID4?
A: TypeID4 is the last type id. It is very detailed and shows what exactly the item stands for. In Recovery Potions it possibly is the MP Recovery potion. In Armor it is maybe the head or chest.
Q: Why does the game work with these IDs?
A: I guess the main reason is becouse it can identify everything correctly. The game knows how to parse a specific packet and alot more.
i didnt knew that there are pple who need somethings like that.
@Synx i think that my tool can offer for you a free time & better and clean source
also your words mean for me that my tool is useless while the true useless is releasing a document which its not completed and make you spend some time searching to Get the ID's you want.
i didnt knew that there are pple who need somethings like that.
@Synx i think that my tool can offer for you a free time & better and clean source
also your words mean for me that my tool is useless while the true useless is releasing a document which its not completed and make you spend some time searching to Get the ID's you want.
I didn't say it's useless, but there are more complete tools.
I've also been testing your tools and its kinda uncomplete, for example you don't show TID3 and TID4 for consumable items.
There are also few bugs related on how you link items with their TID, for example, on equipable item<flag, there is a campfire, which doesn't belong to there, and matches with the trader TID4 number.
And finally, the names you use for every TID category are not the same as the ones shown ingame, and might lead into confusion. I recommend you taking the TIDS and the name that belongs to it (specially the TID4) from the item_grouping.txt on Media.pk2, bind group codenames are on textuisystem.txt if I remember well (or textdata_object.txt).
I'm just saying this to help you improve your program, say brainless thanks without even take the time to find and test bugs is useless (to the person that said I should say something useful).
I don't really get the use of the tool, if you want to get the TypeID's of a specific object you'd simply output the row of _RefObjCommon (which naturally includes the TypeID's you were looking for).
And btw, TypeID1(1) also includes structures, why would you call structures "Character"?
I didn't say it's useless, but there are more complete tools.
I've also been testing your tools and its kinda uncomplete, for example you don't show TID3 and TID4 for consumable items.
There are also few bugs related on how you link items with their TID, for example, on equipable item<flag, there is a campfire, which doesn't belong to there, and matches with the trader TID4 number.
And finally, the names you use for every TID category are not the same as the ones shown ingame, and might lead into confusion. I recommend you taking the TIDS and the name that belongs to it (specially the TID4) from the item_grouping.txt on Media.pk2, bind group codenames are on textuisystem.txt if I remember well (or textdata_object.txt).
I'm just saying this to help you improve your program, say brainless thanks without even take the time to find and test bugs is useless (to the person that said I should say something useful).
Quote:
Originally Posted by ahmed4ever2u
i was working on it long time ago then i stopped for a while --> bored because it asks for alot of typing
its not finished yet.
when i get sometime i'll take your notes and apply them on it
and i already said not everything is working yet
till now the only working things are characters & equipable items
Type ID Generator [source code] 11/12/2013 - SRO Coding Corner - 6 Replies well simple as the title said this will generate objects type id
http://i.imgur.com/5uxHq8k.png
http://i.imgur.com/OCpZQIE.png
http://img829.imageshack.us/img829/6069/lgtf7f1.p ng
i was working on it long time ago then i stopped for a while --> bored because it asks for alot of typing
its not finished yet.
[S] Abonnenten Generator/Views Generator für Youtube[B] Viel Geld 04/11/2012 - Social Media Trading - 0 Replies Hei,
ich suche für die Internetplatform Youtube.com dein Youtube Views und Youtube Abonnenten Bot.
Wer ihn besitzt und damit viel Geld verdienen will soll mich bitte anschreiben per PM oder per Skype : verbindungsfehler___
Need item type and token type boot 03/18/2008 - Conquer Online 2 - 1 Replies Hi All programers and makers of boots, Great job. Could some one make item and token type boot for patch 5118. Please