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[Release] Silkroad lua scripts - new quests & more
Discussion on [Release] Silkroad lua scripts - new quests & more within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
11/25/2021, 20:04
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#121
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 i got this problem
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12/17/2021, 12:03
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#122
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About Is there any relevant tool or exe for exporting SCT files
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12/17/2021, 13:02
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#123
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You can find it here:
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12/17/2021, 15:43
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#124
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I've read this information, but I'm not very skilled in applying Java
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12/17/2021, 22:34
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#125
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The only thing you need is to put the sct file and jar file together and run a cmd window, you do not need any java knowledge:
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12/21/2021, 11:09
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#126
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Quote:
Originally Posted by Mr*Zone
I've read this information, but I'm not very skilled in applying Java
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So, I have tried this method and it decompiles the .sct files.
Before you run it make sure you've got Java installed on your computer and this setting takes place (Right Click -> Open With...)
Step 1. Place YourFile.sct (in my case Event.sct) and unluac.jar in C:/
Step 2. Run cmd (with Administrator rights if it doesn't work without them)
Step 3. Write cd.. then press enter
Step 4. Repeat step 3
Step 5. Your CMD is now in C:\>
Step 6. Type "unluac.jar" "YourFile.sct"
A folder will be created with the .lua scripts inside. The folder has the name of the .sct file
Quote:
Originally Posted by OKeks
The only thing you need is to put the sct file and jar file together and run a cmd window, you do not need any java knowledge: 
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I made it work thanks to you, otherwise I wouldn't have opened the thread.
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12/21/2021, 14:58
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#127
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Link ?
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01/02/2022, 16:23
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#128
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Hey pros, someone knows command for kill in range for sBot for example in iSro was fgw(17921,6520,25).thx in advance
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05/26/2022, 02:24
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#129
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hello vro
bro
i hope you be fine ♥
i was looking to make quest and i see your thread in epvp and it was very useful to me and i was do it step by step
and its working in game but not 100%
when i kill mobs don't count to my quest
PHP Code:
function QNO_QUEST_ODYSSEY() -- you should match this with your filename!
QUESTID = LuaGetQuestID("QNO_QUEST_ODYSSEY") -- IMPORTANT: must match with the name in your database
LuaSetStartCodition(2, QSC_QUEST, QSC_LEVEL, 1, 130)
QM_CONVERSATION = 1
LuaSetStartMethod(QM_CONVERSATION, 1, "NPC_QCH13")
LuaInsertMissionOrCompleteNpc("NPC_QCH13")
LuaQuestInsertNpc(1, "NPC_QCH13")
LuaSetMissionDataSize(QUESTID, 1)
LuaSetMissionData_EX(QUESTID, 0, MISSION_TYPE_KILL_MONSTER, "SN_CON_QNO_QUEST_ODYSSEY", 1, "MOB_AR_MANGYANG_PLUNDER1_CLONE", 0, 1000, 0, 1)
InsertQuestMenuStringList("NPC_QCH13", 8, "BASIC_MENUSTRING_GREETING", "SN_NPC_QCH13_QS", "BASIC_MENUSTRING_REQUEST_ACCEPT_QUEST", "SN_TALK_QNO_QUEST_ODYSSEY_01", "BASIC_MENUSTRING_AT_ACCEPT", "SN_TALK_QNO_QUEST_ODYSSEY_02", "BASIC_MENUSTRING_AT_DENY", "SN_TALK_QNO_QUEST_ODYSSEY_03", "BASIC_MENUSTRING_NOT_ACHIEVED", "SN_TALK_QNO_QUEST_ODYSSEY_04", "BASIC_MENUSTRING_INVENTORY_FULL", "SN_TALK_QNO_QUEST_ODYSSEY_05", "BASIC_MENUSTRING_ACHIEVED", "SN_TALK_QNO_QUEST_ODYSSEY_06", "BASIC_MENUSTRING_ACHIEVED_NOW", "SN_TALK_QNO_QUEST_ODYSSEY_07")
LuaSetMissionCompleteNum(0)
PAY_ITEM_METHOD_EXACT = 1
LuaSetAchievedItem(1, 7200, 0, 0, 1, "ITEM_SILK_SCROLL_50", 1)
LuaSetAchievedSkillPont(0)
end
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05/27/2022, 17:26
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#130
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I work like this and it work fine  try it!
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10/03/2022, 21:16
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#131
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Quote:
Originally Posted by Stratti
Hello,
first of all, sorry for bumping this old thread!
Since I have received alot of requests on how to decompile the .sct files I will show you a simple way today.
You should know that the .sct files just contain compiled Lua bytecode. Nothing special. Most of you already tried  to decompile the files, but it gets confused. So we'll have to modify it's source code a bit.
However, instead of LuaDec I'll be using  (which is an open source Lua decompiler written in Java), which worked better for me.
The problem is that Quest.sct and Event.sct can contain multiple lua files.
So what I did is when a .sct contains multiple "root" functions, save each function to an individual file, otherwise save it into a single file. You can check the modifications by yourself in the attached source (modified files Main.java, LFunction.java, LFunctionType.java).
Keep in mind that this is a very dirty approach in my opinion and should only be used for decompiling silkroad's .sct files!
I have attached a compiled java binary so you can directly use it. I have also attached the modified source code so you can build it on your own.
Usage: java -jar unluac.jar <filetodecompile>
Sincerly yours,
Stratti
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Can you update this to work on lua 5.3? this is the version used in the latest leaked ISROR files
Thanks in advance
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09/23/2024, 09:18
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#132
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Join Date: Mar 2022
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thanks
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