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Legends Online | NO BOTS | CAP 100 Progressive | CH/EU | Ultimate PVE/PVP | Play2Win

Discussion on Legends Online | NO BOTS | CAP 100 Progressive | CH/EU | Ultimate PVE/PVP | Play2Win within the SRO PServer Advertising forum part of the SRO Private Server category.

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Legends Online | NO BOTS | CAP 100 Progressive | CH/EU | Ultimate PVE/PVP | Play2Win







Greetings Legends,

We are proud to announce the start of the ultimate PVE/PVP Non-Bot server that many have been wishing and waiting for.
This server is made by experienced (over 15 years) Silkroad fans and players who have a passion and love for the game, and by some of the best developers in our game community.

The game's full potential was unlocked by tweaking and balancing all systems very carefully and precisely to get the best out of the game.
Our goal is to provide the best gameplay experience of the real original Silkroad, keeping the old-school feeling to the game that we all fell in love with back in the day.

Legends Online won't be limited to any level Cap and every 1 year or so will progress to the next level Cap, so get ready for lots of action on a fair and legit non-bot server, as we are going all the way up to 140 Cap with dynamic rates and proper balance that ensures pleasant gameplay for all at any level as the server progresses.





Legends silver starter pack and some useful items and 1,000,000 gold will be in your inventory to boost you at the beginning of your journey and help you level up more smoothly and a big boost of starting with 100,000 Skill points to make sure you wont need to gap at least until you get to the first Forgotten World.

Auto sort function added to your inventory & storage it will automatically sort everything out for you and the maximum stacks were highly increased, auto sort is probably one of the most useful and simple features ever.


Also we have increased the speed of most stable horses, it will allow you to ride your way throughout Silkroad rather then just walk or run all the time.

All level 1-90 Horses are available in every town at stable NPC.





Providing you with the best gameplay possible is our main mission and we went into very tiny details to improve the gameplay without breaking the original game.​

Few good examples :​

- Mobs spawns were increased by 3x to make sure there is enough mobs on map at any area for both solo and party players.​

- Most of the buffs continuous time increased, mainly to improve PVE gameplay.

- Teleport level limits were set for towns/areas to encourage players to progress by quests and by real play rather then taxi all the way up,​
but no worries we kept a place for higher level players helping out newcomers at many popular areas on the map.​

However progressing by quests should be prioritized as the rewards are set higher then ever.​
As you already know quests rewards (EXP/SP/GOLD) were increased by 3x but also we have made a special Achievement System, this system will reward players with Legends Coins for each area quest completed.​

So not only will PVP events grant players Legends Coins but also they will be obtainable by PVE gameplay as an additional reward for quests linked to the Achievement system.



Legends Coins is the well-known Arena Coins and we have decided to make them account bound as it's a personal reward for achievements completed,​ participation in events, job kills and also added as a drop from uniques.​

The Legends Coins can be exchanged for Seal of Moon accessories, Advanced Job Suits, Spirit Upgrade gear and more cool and useful stuff you can find over the Hotan's NPCs.​

This setting is probably one of the key settings that makes our server a true play2win server.



In the original old Silkroad the mastery level limit was set to 300 for the Chinese race.​
Chinese builds could learn up to 3 different masteries and was very well balanced.​
Many different builds were unique in their own way, but ever since the European race has appeared on the Silkroad the Chinese race has suffered a huge defeat.​

Since then the easiest way to fight back was unlocking the Chinese full book of 5 masteries and to add like 10-20% damage increase buff which just lead to total domination inside the Chinese race by one very well known build, while making all the other strong and great builds not appealing or competitive anymore.​
Thus, we have decided to set CH mastery level limit to 4 as we believe this will allow us to bring back more variety of builds which will make the game way more fun and fair.​
Each build is a unique build and have its own advantage over the other variations, so players will have to choose their builds wisely according to their preferred gamestyle.​

Adjusting the skills to achieve the right balance between different classes of both races was one of the most prioritized tasks we had.​
​We literally tweaked every single skill in the game to make real balance rather then just adding 1 permanent damage buff,​ that maybe helps but doesn't really solve the builds balance problem.​

Also some of the weapons critical rates have been adjusted, mostly to make sure STR Chinese builds are not left behind, actually they will be stronger than ever before as they also got buffed greatly.​
Higher critical means higher damage so hunting experience as STR is greatly improved as well.​





Our approach for achieving the right Chinese balance took us far and deep into their mastery books.​

We have spent countless hours and PVP sessions figuring out the best and most creative ways not only to increase the damage numbers,​ but actually change some of the PVP gameplay of different builds.​

For example by sharing skills cooldowns while increasing the power of the latest level of the skills so there is no reason to relay on lower level skills anymore, reducing MP consumption to prevent any mana problems in Armor sets and adding new abilities to skills that usually were not even used before also we have added some new skills and made some CH self buffs as party buffs as well.​







The set type limits of masteries for the European race have been removed to improve both their PVE and PVP gameplay and to even with the Chinese race that dont have limits to set by mastery.​

For example, a Wizard build will be able to equip a Heavy Armor set without the need of learning Warrior mastery, Warrior/Rogue build will be able to equip a Robe set​ and a Warlock/Cleric will be able equip a Heavy Armor set by default.​

Also there won't be any mana problems for any build as most of the skills MP consumption was greatly reduced.​

Another thing that was done to slightly improve PVE gameplay experience for EU is the cooldown of potions reduce from 15 seconds to 10 seconds.​







Quests are the core of any MMORPG game and we love the original Silkroad quests, its always nostalgic feel that takes us back to the game.​

Did you ever wonder why only the European side has cool unique quests but the Chinese do not ? This is not fair, right ?​

Thus, we have added new set of unique quests that completely fits the original Silkroad story line and will help players level up and progress faster.​

There is a story written for each unique quest and we encourage you to read their stories to get know them better and maybe learn something new.​

Also, we have edited the existing unique quests of Cerberus, Captain Ivy and Goria by setting an level limits to them and adjusting their rewards accordingly.​





All SOX types will be available on Legends Online and will be droppable from mobs, uniques, quests and treasure Boxes.​

We have edited the SOX balance very carefully making sure T3 items will stay relevant compared to SOX items but of course, the Sealed items will shine the most.​





All the Forgotten Worlds will be enabled on Legends Online as each of them is fun and unique, full of memories and will help a lot in the leveling process.​

Completing the talismans collections books quests will reward you with Seal of Sun weapons, Skill Points and other great rewards.​

The talismans drop rates were highly increased and set accordingly to the difficulty of the FGW, higher the star* grade the higher the drop chance and the drop amount.

To make it fair and more challenging we moved the first treasure boxes to the last boss uniques rooms.​
Also every unique inside any FGW will drop Faded Beads which will reward players with random amounts of skill points,​ as we all know getting fully farmed requires a lot of SP and time so running the Forgotten Worlds is the key to success.

All the dimension portals will be available at Hotan NPC's for gold.​​



Togui Village - The Phantom of the Crimson Blood - A collection of Toguis who ceaselessly desire human blood, completing this collection may allow you to get a little closer to the power of their magic.



Rewards : 8D Seal of Sun weapon of choice + 100,000 Skill Points.



Flame Mountain - The Burning Abyss - The fire that rages ceaselessly on the Flame Mountain... This collection of sweltering heat is filled with souls that are as scorching and wild as that fire.



Rewards : 9D Seal of Sun weapon of choice + 150,000 Skill Points.​



Shipwreck - The Green Abyss - A collection of memories buried in the deep abyss of the ocean, one can sense the warmth and the affectionate longing of a lover forgotten for a long time.



Rewards : 10D Seal of Sun weapon of choice + 200K Skill Points.​



Devil's Garden - Place full of surprises with highest rates drops of Elixirs & Stones also great rewards such as increased drop chance of 10th Degree Seal of Moon set item parts from the 3 uniques inside, a full guide can be found on our discord server.​



We have added many uniques to the menu, some of them well known and some are less, the unique history is available in game by the F8 key.​

Each unique kill will grant players by Unique Slayer Title + Blue Zerk and honor points.​

Each Unique will have a higher chance to drop SOX, Magic Pop cards and Legends Coins,​
Also, the higher-level uniques will have an additional chance to drop Immortal Stones.​

To maintain fair competition and not ruin the low-level gameplay experience we have set a level limit of 10 which means 100 level players will be able to hunt Demon Shaitan but cannot attack Lord Yarkan and so on.​

Also STR & INT uniques were added to make it a fair and fun unique hunting experience for all the players.​

In addition we made sure that the uniques spawns locations are kept at their original places and are marked on the map in game as we don't want players wasting their online time running all over the map.​

Tiger Girl - LV.20 - Spawn every 2 hours.
Drops: Higher chance of 4D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Cerberus - LV.24 - Spawn every 2 hours.
Drops: Higher chance of 4D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Tai-Sui - LV.30 - Spawn every 3 hours.
Drops: Higher chance of 5D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Captain Ivy - LV.30 - Spawn every 3 hours.
Drops: Higher chance of 5D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Uruchi - LV.40 - Spawn every 4 hours.
Drops: Higher chance of 6D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Goria - LV.40 - Spawn every 4 hours.
Drops: Higher chance of 6D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Taishan- LV.50 - Spawn every 4.5 hours.

Drops: Higher chance of 7D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Isyutaru - LV.60 - Spawn every 5 hours.
Drops: Higher chance of 7D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Desert Scorpion - LV.70 - Spawn every 5 hours.
Drops: Higher chance of 8D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Lord Yarkan [INT+STR] - LV.80 - Spawn every 5.5 hours.
Drops: Higher chance of 8D SOX items & 8D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards as drops.




Demon Shaitan [INT+STR] - LV.90 - Spawn every 6.5 hours.
Drops: Higher chance of 9D SOX items & 9D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards as drops.




Tomb Generals - LV.85-90 - Spawn every 6 hours
Drops: Higher chance of 9D SOX items + Legends Coin, Faded Beads and Magic Pop cards as drops.




Elementals [STR+INT] - LV.100 - Spawn every 7 hours.
Drops: Higher chance of 10D SOX items & 10D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards as drops.




Snake Generals [STR+INT] - LV.100 - Spawn every 7.5 hours.
Drops: Higher chance of 10D SOX items & 10D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards as drops.




SoSo The Black Viper [+STR] - LV.100 - Spawn every 8 hours.
Drops: Higher chance of 10D SOX items & 10D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards as drops.






Beakyung The White Viper original full cave dungeon experience kept as we believe that doing on gate spawn or adding instant teleport room from town is just boring, only the bravest and fastest players will get to the White Viper chamber and the strongest party will win.​

Each unique in the B5 cave will have an added chance to drop 10D Seal of Moon items, 10D Immortal & Astrals stones.
Medusa will have 100% chance to drop 10D Seal of Sun item set parts and 100% chance drop of 10D Immortal stones, x1 10D Astral stone, x20 Magic Pop cards and x20 Legends Coins.

Gate of the Sarin Tribe will open 6 times a week only on weekends: Friday, Saturday and Sunday at 10:30 & 22:30 UTC/GMT +3.​



The Roc event is probably the biggest event of the 100 CAP.​

Players have to obtain the Key of Bloodline by finishing the quest line or buy it from the Legends Manger NPC to experience the original Roc adventure, before the Roc appears players will have to unlock the secrets of the Roc essence statues quickly before they get teleported out.​

Roc will have 100% chance to drop the rare red Roc Seal of Sun set items and 100% chance drop of 3x 10D Immortal stones, x1 10D Astral stones, x20 Magic Pop cards and x20 Legends Coins.​

Gate of the Ruler will open 6 times a week only on weekends: Friday, Saturday and Sunday at 07:00 & 19:00 UTC/GMT +3.​




Rare Roc Seal of Sun set items will be the best gear of 100 Cap, this set can only be obtained as a drop from the Roc itself and probably one of key features of Legends Online as this rare set was long forgotten by many players and servers before.​

Each of these item will be equal to 10D SUN+3 but not only that, once all parts set together 6/6 full item set is equipped a special seal effect will take place and the set will be boosted even further, making it more then useful on the next 110 cap compared even to the 11D Nova items.​





We have set a dynamic and live Honor System based on activity: 1-2 Honor point for every completed Event, Unique slayed, Academy graduate, Job Kills and 1 Honor point for every 4 hours of continuous online time + 2 silk as an extra bonus, so feel free to stay online legends even when you are AFK and don't forget to open a stall in town with items and stuff that can be useful for other players.​

Also a kings crown buff icon will be displayed near the char name of the TOP 5 players to make sure everyone knows who are the top most active players.​

Honor Ranking will reset every 1 month and the TOP 5 ranking players will be rewarded by free silks.​





Hotan Kingdom was chosen as the main town which is located in the middle of the Silkroad and serving as the greatest hub for all players from level 40 and higher.​

You will find some new NPC's in town such as the Legends Manager, Event Manager, Revaz the Thief NPC and the Legends Guide where you can take daily quests with great rewards.

Also we have added an new free PVP ZONE that players can teleport to anytime form the town's portal and fight as much as they want without disturbing the peace outside towns gates.​



The first war over Hotan fortress will happen approximately 2-3 months after the Grand Opening of the server according to the progress of players and their guilds/unions.​

We have tweaked a bit the experience inside the fortress by adding extra HP to the structures and removing the gate pullers to prevent the abuse of spamming the gates wasting time for the attacking guilds by the defenders, which is not is fair nor fun.​
Also Guild temple (Poison) with a daily quest will be available for the occupying guild/union and 10% TAX applied to all Hotan NPC's and job temples (Ice) & (Fire) entrance also.​



Job system is one of the most, if not the most important aspects of Silkroad.​

The original triangular conflict of Trader, Hunter and Thief, we believe that this job system version is simply the best version of the game.​

On Legends Online we went tweaking and making it even better by increased job profits, new Trade Center, Wanted System, faster transport speed, advanced Job Suits and special visual effects for the TOP 5 job players of each fraction.​





The Evil Order trade center, we believe that this trade center originally belongs there just for some reason never was enabled or used before.​

As you might guess already it will be located at the Evil Order Fortress and will require a quest to be done by the Traders to be able to buy special goods during the Special time.​

Special Bargain Goods time will happen 3x times a day at 20:30 / 04:30 / 12:30 UTC/GMT+3.​



A new set of job suits was created starting with the very first level 1 suits that can be found in each town job association NPC.



Also higher levels advanced job suits will be available at Legends Manager NPC located in Hotan for gold + Legends Coins.​





We have limited the use of Item Mall Transport pets:​
Rhino, Buffalo and Elephant can be summoned only by Traders.​
Behemoth, Dark Lizard and Donkey can be summoned only by Thieves.​
Each pet is a bit different from the other, some have more HP and some more speed so choose your transport wisely.
Also we have re-worked the NPC transports accordingly by levels and capacity of trade scales they can carry.​







Silkraod is all about traveling the historic trading roads, and as longer the silk road leads the higher the gain profit as the higher risk.​

Traders profits were highly increased as the goods cost also to make it more balanced for the Hunters and the Thieves out there.​



All Trade Centers profits can be calculated exactly by the Trade Export Details window at each Trade Center by simple calculator math.​

For example if 5* stars trade scale taken from Jangan to Hotan and as you can see the Market Price is 300% for JG goods so in order to calculate pure profit you have to ignore 100%,​
which really means 50M + 200% = 100M pure profit, same logic for the lower Trade scales of 1*- 4*.​.





Thieves profits were increased not only by the fact the goods cost set higher but also thieves profit is set to 120% (originally was 75%).

For each additional Thief in party there is a original bonus of +5% as the sale gets equally shared between the party members so a party of 8/8 thieves will gain the maximum of +35% but on top of that we have added a fixed +50% bonus for each Thief in party.

Some job abuse measures were taking to prevent tempted minds for easy job by disabling the option of dropping goods anywhere near towns.​

Also we have added an new Thief NPC located in Hotan so thieves wont have to go all the way to to Constantinople or Jangan only to get to the Thief Town.​





Hunter system was reworked so Hunters wont take out of Traders profits anymore but will be paid by the trade centers extra 20% for each Traders pure profit in party,​
so for example if a Trader get 250M the Hunter in the party will get 50M (20%), if there is 2 Traders in party the Hunter will get 100M overall.

Also the original collect weekly outcome and activity functions for all 3 job fractions will be enabled later on.​​





Wanted system will reward the most wanted players for job kills by Legends Coins and Legend Trophies 1 per each kill made, kills will count both on the Silkroad fields and inside job events.​

The limit of kills per same player is set to 3x for 24hr to prevent cheating and push players for more real job fights.​

Each 10 kill streak leads to wanted buff and a gold reward for each level of wanted, so when player gets wanted level 1 he gets 10M and same when wanted player get killed the killer gets 10M for his head if wanted level 2 then 20M and so on up to 100M [WANTED LV.10].​





Legends Online endgame will be all about the daily PVP events where each player can gain honor and glory by showing his/her best, to make it as competitive as it can get all the PVP events will require a Legends Gold Premium, level 100 and minimum of 1200 item points in order to register to the event.

Each event will reward players with 1-2 Honor Points, fixed amounts of Legends Coins, gold and jewel boxes.
You can access to the events schedule in game by the F7 key. and always check the times on our website home page.

-Berserker mode will be disabled inside all the PVP events.
-Auto AFK kick system is activated, players who will not move for more then 2 minute will be sent to town.
More details and information about our PVP events rules can be seen on our discord.

Each kill made inside any of the events will grant players Legends Trophies which can be exchanged at event So-Ok NPC for great gift rewards such as Elixirs, STR/INT scrolls, Trigger scrolls, HP/MP Increase potions, 20% Skill experience boost scrolls, 100% Speed potions and some Avatar hats & attachments.​

Both the Legend Coins and the Legend Trophies will be going straight to your item chest and can be collected from there anytime.​
The events schedule was created with deep consideration of different time zones that we hope will accommodate most of the players all over the world.​



Capture the Flag - Random team event happens 12x times per day every 1 hours: 01:00 / 03:00 / 05:00 / 07:00 / 09:00 / 11:00 / 13:00 / 15:00 / 17:00 / 19:00 / 21:00 / 23:00.​

Event rewards : Win=20LC + 20x Jewel Boxes + 20M Gold, Draw=15LC + 15x Jewel Boxes + 15M Gold, Lose=10LC + 10x Jewel Boxes + 10M Gold.​



Battle Arena [Score] - Random team event happens 3x times per day every 8 hours: 00:00 / 08:00 /16:00.​

Event rewards: Win=20LC + 20x Jewel Boxes + 20M Gold, Draw=15LC + 15x Jewel Boxes + 15M Gold, Lose=10LC + 10x Jewel Boxes + 10M Gold and 2 Honor Points for all the participants.​



Battle Arena [Flag] - Random team event happens 3x per day every 8 hours at: 04:00 / 12:00 / 20:00.​

Event rewards : 2 Honor Points, Win=20LC + 20x Jewel Boxes + 20M Gold, Draw=15LC + 15x Jewel Boxes + 15M Gold, Lose=10LC + 10x Jewel Boxes + 10M Gold and 2 Honor Points for all the participants.​



Tower Defense - Random team event happens 6x times per week on weekends- Friday, Saturday, Sunday every 12 hours at: 16:30 / 04:30.

Event rewards : 2 Honor Points, Win=20LC + 20x Jewel Boxes + 20M Gold, Draw=15LC + 15x Jewel Boxes + 15M Gold, Lose=10LC + 10x Jewel Boxes + 10M Gold and 2 Honor Points for all the participants.



Guild Wars a new exclusive event created, will host up to 4 guilds to compete against each other, happens 6x times per week - Friday, Saturday, Sunday every 12 hours at: 19:30 / 09:30.​

Event rewards : 2 Honor Points, 20LC for each player of the winner guild + 100M Gold , 10LC for each player of the loser guilds + 50M Gold and 2 Honor Points for all the participants.

And to spice things even more the Senior General level 95 unique is added to the battlefield with increased drop rate chance of 9D Seal of Moon & Seal of Sun items.​



War of Leagues - Random team Job event will happens 2x per day every 12 hours at: 21:30 / 09:30.​

To win the event a team must kill the unique before time ends, every kill made inside will grant players with : x1 Legend Coin , x1 Legend Trophy and x1 Honor Point.​
Event rewards 2 Honor Points for all the participants and Uniuqe drop 10D team gets 20LC.​



PVP Matching - 1vs1 event will be available up to 5x times a day, account limited.​
The event will be available for all players at level 100.​

Event rewards : Win=5LC, Draw=3LC, Lose=1LC.​



Survival Arena - Free for all event happens 2x per day every 12 hours at: 20:00 / 08:00.​

Event rewards : 1st=15LC+150M Gold, 2nd=10LC+100M Gold, 3rd=7LC+75M Gold, 4rd=5LC+50M Gold, 5th=3LC​+30M Gold, 2 Honor Points and 1LC+10Mfor all the participants.

Also the winner will get temporary Gladiator title until the next gladiator rise.​




Last Man Standing - Free for all event happens 2x per day every 12 hours at: 22:00 / 10:00.​
The event will be available for all players at level 100.​

Event rewards : Winner get 10LC​.

Also the winner will get temporary Last Stand title until the next gladiator rise.​



Unique Matching - 1vs1 event will be available up to 5x times a day.​
The event is available for all players at level 100 both INT & STR.

Event rewards : Win=5LC, Draw=3LC, Lose=3LC.​




A special Spirit Upgrade System allows players to upgrade their A grade spirit to S grade and then to SS grade once made +5.​

Grade A+5 ---> Upgrades to grade S ---> Grade S+5 ---> Upgrades to grade SS.​

You will be able to obtain the upgrade gear and the special Lucky Spirit Potion in the Legends Manager NPC located in Hotan along with Sabakun's Jewels and Alchemic Magic Stones that will be sold not only in Item Mall but also at Legends Manger NPC.​

Each grade plusing will unlock your spirit with higher stats of HP/MP, Speed, PHY/MAG DMG, added Blocking rate increase, Monster's defense ignore and STR/INT points start from S grade +3 and higher with the maximum of 5 STR/INT and 25% DMG & Speed on the top spirit SS+5 spirit.​



Alchemy rates were nicely increased to make sure its fair and fun for all the players to tweak their gear, of course the highest pluses will require some time and dedication.​

Max plus is +11 and +13 with ADV/B elixir which can be obtainable by dismantle Seal of Moon +5 or higher, any Seal of Sun items and from the Magic Pop cards game.

The 10D ADV/A elixirs are obtainable by destroying any Seal of Star, clean Seal of Moon items without any plus requirements and also added to the Magic Pop cards game.​



Stones & Tablets drop rates been highly increased, elements can be obtained by items alchemy disjoint and also the 10D elements are added to the Grocery shop NPC in Hotan.

Immortal stones can be obtained from the Item Mall, Magic Pop game and they are added as a drop from various uniques.

Astral stones can be obtained from the Item Mall, Magic Pop cards game and as a drop from Roc, Medusa and Devil's Garden uniques.



As you already know the Magic Pop cards are added as a drop form uniques but also are available both from the Item Mall and at Legends Manager NPC in Hotan.

Magic Pop game system will offer a wide variety of rare and valuable items to play for, so if you're feeling lucky, give it a try!​





In the Item Mall you will find many special and useful items, all your favorite avatars and pets along with some new ones.​

The Ability Pets are set to have 2 pages unlocked by default after purchase and teleport.​

The Fellow Pets will be stronger and faster then ever, movement speed is increased to 200% and wont depended on the character movement speed,​ so those amazing creatures can be very much useful hunting uniques and just traveling a cross the Silkroad.

Also we have created and added new cool visual effects that will make you stand out of the crowd.​​



So are you ready to become the Legends of Silkroad ?


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Old 08/26/2023, 23:58   #2
 
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there are 99 server already used these name Legend Online, Legends Online, Legends Sro and Legend Sro
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Old 08/27/2023, 01:18   #3

 
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Well now there is and will be only one and only Legends Online - Non-Bot - CH/EU 400/200 - Progressive server.

And we are welcoming all the real Silkroad fans and players to join us =]]

The Beta phase is ON !!!

For more details about the Beta PVP Tournament feel free to join our Discord.
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Old 08/27/2023, 05:11   #4
 
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Looks great , let me try.
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Old 08/27/2023, 18:44   #5
 
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We Are Legends !!!
IGN: Locust
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Old 08/27/2023, 19:04   #6
 
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How youre gonna work with the boters ? everybody knows if youre guys put lot of time and work to this server , youre need the reward some money , youre gonna ban the players which going to use bot and are one of the best donator on yours server ? i dont think so , ill smell corruption there like on every private server. are youre going to ban bots if yours server population die ? i dont think so.

Silkroad is bot game , youre cant win the war with the bots.

The system probably will be they ban some noobies alts withaut donations thats it.

Sorry for negative review just needed to say the true , good luck.
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Old 08/27/2023, 22:25   #7

 
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The server admins are super dedicated to making the server the best it can possibly be. I really appreciate how much they care about the community and server. Good luck guys!
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Old 08/28/2023, 20:39   #8

 
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Quote:
Originally Posted by SicoKok View Post
How youre gonna work with the boters ? everybody knows if youre guys put lot of time and work to this server , youre need the reward some money , youre gonna ban the players which going to use bot and are one of the best donator on yours server ? i dont think so , ill smell corruption there like on every private server. are youre going to ban bots if yours server population die ? i dont think so.

Silkroad is bot game , youre cant win the war with the bots.

The system probably will be they ban some noobies alts withaut donations thats it.

Sorry for negative review just needed to say the true , good luck.
Hello and welcome to our thread, our server is a strict non-bot server which means you wont be able to start the game by any bot program or any multi-client, in case you will find a way to cheat be sure you defiantly will be banned donated or not.

In our view Silkroad is not a bot game but it's the best MMORPG game ever made and we love it.
For us the memory of the first bots that overcrowded our game and made it not possible to play anymore back in the days is the worst memories of all.

Our server made for the real Silkroad fans and players who enjoy their time online actually playing it and not just watching it, there is a big difference.

And yes we wont win any war as we dont fight any.

Best of luck finding your server buddy.
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Old 08/28/2023, 23:30   #9
 
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Old 08/29/2023, 00:46   #10
 
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everything looks good , but 3x exp rate and w/o botting
looks like u're target no life players only xD
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Old 08/29/2023, 01:14   #11

 
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Quote:
Originally Posted by egNekita View Post
everything looks good , but 3x exp rate and w/o botting
looks like u're target no life players only xD
Thank you, we know many player who would love to play non bot with 1x rates so its all about personal preferences, for some its all about PVE for others its about PVP only so it depends, for us it is all about the right balance of PVE & PVP gameplay experience on a long-term game that we can enjoy playing daily or on weekends.

Anyways to correct you and to explain better about our rates it is set up to 3.5x as a dynamic rate system which means the rates climb by the levels, for example: EXP/SP from mobs are adjust to: 1-50 X1 - 50-60 X1.5 - 60-70 X2 - 70-80 X2.5- 80-90 X3 90-100 3.5X.

However in a shared party the exp rate is boosted by +1.5x more which means 90-100 exp rate is 5x in party grind, and some might even say that is to high but as we are not limited to 100 or 110 caps but actually planned already all the way up to 140 cap this will work perfectly fine.

Hope we managed to explain the server exp/sp rates better now.
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Old 08/29/2023, 08:16   #12
 
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Old 08/29/2023, 08:46   #13
 
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Old 08/29/2023, 09:12   #14

 
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Hello legends,

Please make sure to do the first step in order to participate right in the signature event and get the free 100 Silk at the Grand Opening on 08.09.2023.

1. Add our signature to your Elitepvpers profile by copy pasting the php code trough your User CP.

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