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Januera | 10 DG | Play2Win | Custom FW | Skill Balance | Grand Opening 08.05.2015

Discussion on Januera | 10 DG | Play2Win | Custom FW | Skill Balance | Grand Opening 08.05.2015 within the SRO PServer Advertising forum part of the SRO Private Server category.

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Old 04/30/2015, 00:12   #1351


 
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Can't wait for Friday ^.^
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Old 04/30/2015, 00:13   #1352
 
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Quote:
Originally Posted by Omnyamura View Post
Here's the best tip to help you with the balance: Remove the fkin euros! Voilà.
and then start crying about force
voilà
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Old 04/30/2015, 00:14   #1353
 
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Quote:
Originally Posted by Omnyamura View Post
Here's the best tip to help you with the balance: Remove the fkin euros! Voilà.
I'm sorry, we don't give up trying.
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Old 04/30/2015, 00:36   #1354
 
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on the fortress war , I hope change something because that **** wait for the final 10 minutes kills the fun

hopefully return the hammers DG8DG9
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Old 04/30/2015, 00:37   #1355
 
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We will let you know about the EXACT opening time tomorrow.

Quote:
Originally Posted by GL_Insanity View Post
on the fortress war , I hope change something because that **** wait for the final 10 minutes kills the fun

hopefully return the hammers DG8DG9
We did 2 fortress war tests till now, ever joined before leaving a comment?
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Old 04/30/2015, 00:42   #1356
 
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not because they both balance if the pvp does not exist , everything is Union vs. Union
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Old 04/30/2015, 00:45   #1357
 
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increase buy-in of trader pet to 30m?
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Old 04/30/2015, 00:46   #1358
 
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I have not gone , explain me please as is the fortress war
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Old 04/30/2015, 01:51   #1359
 
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Quote:
Originally Posted by GL_Insanity View Post
I have not gone , explain me please as is the fortress war
Can you just read the ******* topic for ******* once ? If you read it closely it says 'custom fw' oh wait... what does this mean ? IT'S DIFFERENT FROM OTHER SERVERS!!! Oh let's see, what's this difference ? Maybe I should read the thread to get to know the 'custom' things the FW has.

- Structures higher hp
- Flags with 15% for the guys that own it

Stop being a ******* lazy **** and read for once in your life.
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Old 04/30/2015, 02:06   #1360
 
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86-91 Monsters


92-94 Monsters



95-97 Monsters



97-98 Monsters

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Old 04/30/2015, 02:17   #1361
 
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Could you also spawn mobs at the temple like on top of the stairs
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Old 04/30/2015, 03:32   #1362
 
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buff 1h and axe damage. warriors are meant to tank.
buff bard and cleric attacks slightly, so people don't use alts and actually play the builds
reducing wiz attacks from 5 simultaneous to 4 is so stupid, they are primary damage dealers in pts they should be able to splash on multiple mobs.
rogues didn't need a nerf. they are the str version of wizzies. they sacrifice a lot of defence and can only target 1 mob / enemy at a time. let them have high damage.
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Old 04/30/2015, 03:55   #1363
 
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Quote:
Originally Posted by Twxtch View Post
reducing wiz attacks from 5 simultaneous to 4 is so stupid, they are primary damage dealers
rogues didn't need a nerf. they are the str version of wizzies. they sacrifice a lot of defence and can only target 1 mob / enemy at a time. let them have high damage.
Destroying the crowd with LT + Zerk just in a few seconds, killing 5 players with only 1 skill doesn't make sense.

They sacrify nothing when their opponents are stunned, thats the only time when they go DD + *****. Killing your enemy with 1 skill doesn't have anything to do your player skills.
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Old 04/30/2015, 03:59   #1364
 
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Quote:
Originally Posted by Muhab Ashraf View Post
Destroying the crowd with LT + Zerk just in a few seconds, killing 5 players with only 1 skill doesn't make sense.

They sacrify nothing when their opponents are stunned, thats the only time when they go DD + *****. Killing your enemy with 1 skill doesn't have anything to do your player skills.
perhaps you have not played in a long time.
Firstly wizards rarely use LT. why? Because they will get absoluted to ****.
As for rogues they are essentially useless in pts. if they are pvping 1v1 they should be able to dd and ***** its part of their build.
Each build has purpose and perks dont nerf just because you had a couple complaints.
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Old 04/30/2015, 04:03   #1365
 
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Here is a suggestion :

Can you increase the effect of the Purification Pill ? Or at least lower the cooldown to 5 seconds or something ?

It's not that force and warlock are too OP, it's that if you are not force or cleric you have no other way to get rid of debuffs but by using the pill, and it barely has any effect. If I'm pvping a force glaver and he gives me 5 debuffs and I'd be very lucky if the pill takes away 2 at most.

I think that would be alot better than nerfing or trying to balance warlock/force masteries.


Also, I think people are forgetting that this is BETA and that they have SoM+7 sets with 100% stats when they complain about certain builds being OP. Once the server opens no one is going to have sets or items like that.
Their arguments are based from they experience during PVPs. But once the server is open we will all have nothing and we'll need to build our own sets and weapons from nothing. And the builds they list, let's say Rogue/Warlock for example, is only OP in 1 vs 1 PVP, but there is more to the game than PVP. I highly doubt that a Rogue/Warlock will have as high of an advantage during Fortress/Job wars or grinding as it does in PVP.

Also, I know you've lowered the debuff rates for warriors but I still constantly get Dull and Bleed non stop.

I agree with what you're doing with Clerics though, it is pretty annoying when someone spams heals non stop. Especially if you're a China INT char. The ***** just spam heal until Snow Shield runs out.


Also, I've let my bot have fun at 98-99 mobs for a while and he didnt't get any drops :/ Not sure if that's because of the rates or because something isn't done right. Just putting it out there in case you need to fix something
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