Here is a suggestion :
Can you increase the effect of the Purification Pill ? Or at least lower the cooldown to 5 seconds or something ?
It's not that force and warlock are too OP, it's that if you are not force or cleric you have no other way to get rid of debuffs but by using the pill, and it barely has any effect. If I'm pvping a force glaver and he gives me 5 debuffs and I'd be very lucky if the pill takes away 2 at most.
I think that would be alot better than nerfing or trying to balance warlock/force masteries.
Also, I think people are forgetting that this is BETA and that they have SoM+7 sets with 100% stats when they complain about certain builds being OP. Once the server opens no one is going to have sets or items like that.
Their arguments are based from they experience during PVPs. But once the server is open we will all have nothing and we'll need to build our own sets and weapons from nothing. And the builds they list, let's say Rogue/Warlock for example, is only OP in 1 vs 1 PVP, but there is more to the game than PVP. I highly doubt that a Rogue/Warlock will have as high of an advantage during Fortress/Job wars or grinding as it does in PVP.
Also, I know you've lowered the debuff rates for warriors but I still constantly get Dull and Bleed non stop.
I agree with what you're doing with Clerics though, it is pretty annoying when someone spams heals non stop. Especially if you're a China INT char. The ***** just spam heal until Snow Shield runs out.
Also, I've let my bot have fun at 98-99 mobs for a while and he didnt't get any drops :/ Not sure if that's because of the rates or because something isn't done right. Just putting it out there in case you need to fix something