Quote:
Originally Posted by nourayman
Welcome,sir .
Btw if you got ideas just share us and post @ our forum .
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- The 1m I got at the start wasn't even enough to buy 200 pots.
- fences, screens, skins and int/str buffs not disabled => result was the old ****. Players having 2 buffchars (warrior and cleric) to give all the warrior and cleric buffs and heals.
- nobody I pm'ed to ask where I can buy stuff could speak English.
- Maybe 30 people online max, I played arena and it was 3 vs 3.
- I logged in arround 4pm GMT+1 and it was laggy, playable, but certainly not smooth.
I was online 45min, after that I deleted it all. Good luck on your server though.
edit:
items were not FB or 61% stats, so hours of alchemy would have been needed.
In your intro you're talking about pvp server that make the standard stuff and wonder why they ain't succesfull.
You guys have original idea's but the old problems that many pvp-servers fixed over the past 2-3 years your server still has. Removing skills like fences, skins and screens are basic must-haves to improve the pvp-experience. Items at npc for 1 gold is good, but if they're without blue and 0% white stats, it takes hours of alchemy. You're server claims to be a pvp-server, nobody comes there for hours of alchemy.
Hope all this is helpful and that you can keep working to improve your server.