MUST HAVE:
- ip limit that actually works
- goldbotting/multibotting
strictly forbidden
- endgame gear must be obtainable with some form of activity (preferably multiple ones, not just 1 like below), if it's droppable from mobs it will create 24/7 afk community due to bots =
BIG NO
- endgame gear not based soley on going to the ctf arena (the worse, the oldest and the most boring event in the game) 5000 times to obtain a piece of gear = it creates grinding-like feeling when farming sp, noone likes that feel
- rates ranging from "low" to "mid-high", but not too high (like 400x exp/sp)
- balance in alchemy rates vs alchemy drop rates = no 5 days grinding for 5 elixirs or 1 hour grinding for 800 elixirs and then fusing for 9 hrs, its retarded
- active jobbing (which means it's worth doing it)
- no selling items for money (especially the endgame items)
- removed dmg/def scrolls
- enabled only normal premium with 5% (
NO retarded super FuLL KraL +800% premiums)
- honor academy removed
OR used in any other way (ie. jobbing or anything else), instead of senseless clientless farming
- max adv elixir +2 (if they are enabled)
- only standard 20% devil/angel spirit (if it's enabled)
- no magic pop for last degree
- no corruption (do I really have to write this one?)
OPTIONAL(preffered, but
not mandatory):
- any skill/level cap
- any race(s)
- handgrind or single bot, doesn't matter
- some skill balancing (big or small, doesn't matter)
- no epileptic overeddited glows
- stone drops instead of tablets
- no zerk scroll overflow (via box event and similar)
- alchemy rates low-mid
- alchemy limit +10-12
- no adv elixirs
- no devil/angel spirit
I feel like im trying to find a needle in the haystack .