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Zelos Information

Discussion on Zelos Information within the SRO Private Server forum part of the Silkroad Online category.

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Old 10/10/2010, 22:23   #61
 
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Quote:
Originally Posted by karakos View Post
can anyone give me or sell one acc active?
if i was a mean person i would probably sell you an account -.-
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Old 10/10/2010, 22:27   #62
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somebady can tell me how to start the client, since i have changed host file, but client keeps trying to update
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Old 10/10/2010, 22:28   #63
 
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We have identified the main issue, causing dc on spawning. It was not noticeable before in closed beta, due to being on such a small scale, when we have 200 people running and spawning around it became pretty obvious.

In simple terms, since the spawn range is so big, compared to official versions, you are having a lot more people in your view, it becomes de-sync'd and the server is sending movement, despawn packets etc, that include object IDs, the client is then crashing as it does not have anything with these IDs to correlate to.

This issue has been in the emulator for a while, but just un-noticed, we will be clearing up the spawn code of it and refactoring it, so everything is A-OK.

We would like to thank all of you who have logged today, it has provided us with some useful data so we can progress, after this I can confirm, there will not be any major crash issues like this again, this was quite severe as identified above, most things revolve around the spawn in game.

Regarding Forum:
There is an issue with apache, which caused CPU to run at 100%, not good. We will also be looking into this. Till then forum is down, we will also be working on get final website design up, so we have better real-time stream of information.
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Old 10/10/2010, 22:29   #64
 
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So just a little question I wanna know if we will play in the next 24h or not
Just to know if i need to wait in front of my computer or not
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Old 10/10/2010, 22:30   #65
 
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i forget validate my acc u.u
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Old 10/10/2010, 22:31   #66

 
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@Eckoro

Np
And we thank you for your great work

Btw is the forum is hacked or what

I mean what is happend , When the time is comes its closed?
I think pax or zszc behind this action that caused with zelos forums
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Old 10/10/2010, 22:33   #67
 
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Quote:
Originally Posted by saif1999 View Post
@Eckoro

Np
And we thank you for your great work

Btw is the forum is hacked or what

I mean what is happend , When the time is comes its closed?
I think pax or zszc behind this action that caused with zelos forums
wtf are you saying dude xD
they turned off the forum ..
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Old 10/10/2010, 22:35   #68
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Quote:
Originally Posted by ressmepls10 View Post
Puto Pelota de mierda .
haha
insultar aqui, poruqe no te gusta algo, no te ayudara en nada
#reported

@eckoro
plz, is there a loader, cuz everytime i try to start client, it ask me to update
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Old 10/10/2010, 22:37   #69
 
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Regarding Forum:
There is an issue with apache, which caused CPU to run at 100%, not good. We will also be looking into this. Till then forum is down, we will also be working on get final website design up, so we have better real-time stream of information.
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Old 10/10/2010, 22:38   #70
 
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@up:

copy this
91.198.27.39 gwgt1.silkroadonline.co.kr
91.198.27.39 gwgt2.silkroadonline.co.kr
into your host data...

you can find it here: C:/Windows/System32/drivers/etc/hosts



@ecko.. how long should we wait? ;D
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Old 10/10/2010, 22:40   #71
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Quote:
Originally Posted by Biboja View Post
@up:

copy this
91.198.27.39 gwgt1.silkroadonline.co.kr
91.198.27.39 gwgt2.silkroadonline.co.kr
into your host data...

you can find it here: C:/Windows/System32/drivers/etc/hosts



@ecko.. how long should we wait? ;D
alread did
Code:
# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

# localhost name resolution is handled within DNS itself.
#	127.0.0.1       localhost
#	::1             localhost



127.0.0.1 activate.adobe.com
127.0.0.1 practivate.adobe.com
127.0.0.1 ereg.adobe.com
127.0.0.1 activate.wip3.adobe.com
127.0.0.1 wip3.adobe.com
127.0.0.1 3dns-3.adobe.com
127.0.0.1 3dns-2.adobe.com
127.0.0.1 adobe-dns.adobe.com
127.0.0.1 adobe-dns-2.adobe.com
127.0.0.1 adobe-dns-3.adobe.com
127.0.0.1 ereg.wip3.adobe.com
127.0.0.1 activate-sea.adobe.com
127.0.0.1 wwis-dubc1-vip60.adobe.com
127.0.0.1 activate-sjc0.adobe.com 
91.198.27.39 gwgt1.silkroadonline.co.kr
91.198.27.39 gwgt2.silkroadonline.co.kr
ps: yes, i used the keygen
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Old 10/10/2010, 22:40   #72
 
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@Eckoro, when will we be able to play?
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Old 10/10/2010, 22:45   #73
 
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It will take a day or two days likely...
We will be better organised by then also, we did not expect somethings and were un-prepared. But least people can see now we are not bullshitting.
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Old 10/10/2010, 22:46   #74
 
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Maybe later or maybe next year why everybody asking when......!!! Any1 wanna try to create ur own pserv, its not that simple!!!
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Old 10/10/2010, 23:03   #75
 
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sugi basucu sasha si skizz:X)
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Closed Thread


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