Quote:
Originally Posted by ThievesUTD
Yes but it turns the whole region in pvp area, i want just a little piece of town to be unsafe.
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If you look at the Samarkand area, it is divided by 3 or 4 pieces, defined by Region ID.
You cannot divide the RegionID to make some parts safe/unsafe.
Maybe I am wrong, take a look inside the _RefRegion table.