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SR_GameServer collapses when players fight monsters

Discussion on SR_GameServer collapses when players fight monsters within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Question SR_GameServer collapses when players fight monsters

I am using the IronSro v3.2 source code that has been shared on the site. My server: RAM 8 GB, Windows Server 2008 R2 Standard, SQL Server 2014 Express.
I have the following problem: Everything works normally, but when the player fights mob, after a while, SR_GameServer crashes without any errors detected.
Although there are only about 2-3 players, the server only uses 6/8 GB of RAM, the CPU is only used about 1-2% but it still crashes.
I think that due to too many mobs being spawned, I used these queries:
But the situation is still happening!
How do I fix this situation?
tanquang is offline  
Old 12/30/2019, 17:32   #2
 
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Which monster exactly? If it is a unique then it might be because the "Summon" skill of this unique is set to service 0, check it out.
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Old 12/31/2019, 04:52   #3
 
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reflevel 9999999999999
ThievesUTD is offline  
Old 12/31/2019, 12:23   #4
 
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Quote:
Originally Posted by ThievesUTD View Post
reflevel 9999999999999
What is this? What do you mean?

Quote:
Originally Posted by Mr.Awesome1337 View Post
Which monster exactly? If it is a unique then it might be because the "Summon" skill of this unique is set to service 0, check it out.
"Monster" simply means all the mob, unique,... although the server has only about 20,000 mob spawns.
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Old 12/31/2019, 16:37   #5
 
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Quote:
Originally Posted by tanquang View Post
What is this? What do you mean?



"Monster" simply means all the mob, unique,... although the server has only about 20,000 mob spawns.
Show me ur reflevel limit, when it has low limit and u reach the limit exp, so server will crash, example: if ur reflevel has 1,000,000 limit exp, and u kill a monster and u get 1.000.001 exp, u reached server limit and server will crash, so just change it to 999999999999999 or something like that, same in media, i dont remember the txt, but it must called reflevel or something like that.
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Old 12/31/2019, 17:30   #6
 
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Quote:
Originally Posted by ThievesUTD View Post
Show me ur reflevel limit, when it has low limit and u reach the limit exp, so server will crash, example: if ur reflevel has 1,000,000 limit exp, and u kill a monster and u get 1.000.001 exp, u reached server limit and server will crash, so just change it to 999999999999999 or something like that, same in media, i dont remember the txt, but it must called reflevel or something like that.
Here it is, I don't think monsters can give more experience than BIGINT maximum value!
Attached Images
File Type: png RefLevel.png (160.2 KB, 17 views)
tanquang is offline  
Old 12/31/2019, 20:57   #7
 
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Quote:
Originally Posted by tanquang View Post
I am using the IronSro v3.2 source code that has been shared on the site. My server: RAM 8 GB, Windows Server 2008 R2 Standard, SQL Server 2014 Express.
I have the following problem: Everything works normally, but when the player fights mob, after a while, SR_GameServer crashes without any errors detected.
Although there are only about 2-3 players, the server only uses 6/8 GB of RAM, the CPU is only used about 1-2% but it still crashes.
I think that due to too many mobs being spawned, I used these queries:
But the situation is still happening!
How do I fix this situation?
Your Database Fullbug Just use another database.
Goodluck!
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Old 01/01/2020, 05:13   #8
 
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Quote:
Originally Posted by hoangphan7 View Post
Your Database Fullbug Just use another database.
Goodluck!
What? Show me a few places!
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