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How to add giant option to low mobs ?!

Discussion on How to add giant option to low mobs ?! within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1

 
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Exclamation How to add giant option to low mobs ?!

Level 1 to 10 mobs dose not have the giant option wish means they don't spawn giant type

how can i allow that ?!

i believe it should be in RefObj lines!

i have tried some of them, but i can't do it still

i will appreciate your answers, thanks in advance.
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Old 11/10/2019, 19:13   #2
 
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Quote:
Originally Posted by alydandy View Post
Level 1 to 10 mobs dose not have the giant option wish means they don't spawn giant type

how can i allow that ?!

i believe it should be in RefObj lines!

i have tried some of them, but i can't do it still

i will appreciate your answers, thanks in advance.
wrong also if you want to add champion or gaint monster edit Tab_RefTactics

dwChampionTacticsID or AdditionOptionFlag

long ago i have forget but one from this 2 is it
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Old 11/12/2019, 15:05   #3
 
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Originally Posted by NorseGodTyr View Post
wrong also if you want to add champion or gaint monster edit Tab_RefTactics

dwChampionTacticsID or AdditionOptionFlag

long ago i have forget but one from this 2 is it
Wrong ) this is only control champion and giant monster.

You should edit lvl monster 1-10 to 11 to take the effect )
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Old 11/12/2019, 16:42   #4
 
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Originally Posted by hoangphan7 View Post
Wrong ) this is only control champion and giant monster.

You should edit lvl monster 1-10 to 11 to take the effect )
omg read next time he is ask for champion/gaint monster spawn so he must edit table Tab_RefTactics that gaint do spawn
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Old 11/13/2019, 12:21   #5
 
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i guess mobs types modification from _Refobj Rarity = ?!
u can select another mob and check it... sorry if i didnt help
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Old 11/15/2019, 05:14   #6
 
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Originally Posted by Yukki* View Post
i guess mobs types modification from _Refobj Rarity = ?!
u can select another mob and check it... sorry if i didnt help
no its only if you have an Unique !! for Gaint / Champion / Elite and co you have to edited Tab_RefTactics
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Old 11/15/2019, 13:45   #7

 
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Originally Posted by NorseGodTyr View Post
no its only if you have an Unique !! for Gaint / Champion / Elite and co you have to edited Tab_RefTactics
I can't make that MangYang spawn Giants still
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Old 11/16/2019, 02:56   #8
 
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Quote:
Originally Posted by alydandy View Post
I can't make that MangYang spawn Giants still
Edit level MangYang to 11
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Old 11/16/2019, 10:49   #9

 
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Originally Posted by hoangphan7 View Post
Edit level MangYang to 11
i knew this already, but can't we change something else to make it still lv1 and spawn giants ?!
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Old 11/16/2019, 15:48   #10
 
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Quote:
Originally Posted by alydandy View Post
i knew this already, but can't we change something else to make it still lv1 and spawn giants ?!
change only the lvl from mangyang in database _RefObjChar ID 27 is mangyang make it lvl 11 and change in _RefTactics dwChampionTacticsID to 30
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Old 11/21/2019, 15:16   #11
 
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nice topic
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Old 11/22/2019, 10:38   #12
 
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You can make all of them giants using Rarity column. I dont remember the numbers by heart but I think they were 4-7 for Elite/Giant/Party (don't remember the order). 3 and 8 are uniques (notice/non-notice).
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Old 11/22/2019, 10:56   #13

 
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Quote:
Originally Posted by JohnDornel^ View Post
You can make all of them giants using Rarity column. I dont remember the numbers by heart but I think they were 4-7 for Elite/Giant/Party (don't remember the order). 3 and 8 are uniques (notice/non-notice).
Thanks for your post

But all i want is enable the giant type for these mobs, which between Lv.1~10

so they can start spawning giants time to time.
(I will pay for the answer)
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Old 06/15/2021, 05:57   #14
 
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Quote:
Originally Posted by NorseGodTyr View Post
change only the lvl from mangyang in database _RefObjChar ID 27 is mangyang make it lvl 11 and change in _RefTactics dwChampionTacticsID to 30
how could we resize the giant? i mean any giant, or when we resize the normal mob the giant will be resized by itself?
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