cant remember exactly, but in one of the spawntables, you should only replace the mob ids. ofc, you have to search for the regions and so on to get the right locations. but isnt that difficult
cant remember exactly, but in one of the spawntables, you should only replace the mob ids. ofc, you have to search for the regions and so on to get the right locations. but isnt that difficult
USE SRO_VT_SHARD
UPDATE [dbo].[Tab_RefTactics]SET dwObjID = replace(dwObjID, 'OldMobID', 'NewMobID')WHERE dwObjID LIKE 'OldMobIDAgain';
Code:
Jangan mobs: select * from _RefObjCommon where CodeName128 like '%MOB_CH%'
Donwhang' mob: select * from _RefObjCommon where CodeName128 like '%MOB_WC%'
Donwhan mobs2: select * from _RefObjCommon where CodeName128 like '%MOB_OA%'
Hotan mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KT%'
Karakoram mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KK%'
Taklamakan mob : select * from _RefObjCommon where CodeName128 like '%MOB_TK%'
Downhang Cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_DH%'
Roc Mountain' mob : select * from _RefObjCommon where CodeName128 like '%MOB_RM%'
Constantinople mob : select * from _RefObjCommon where CodeName128 like '%MOB_EU%'
Samarkand mob: select * from _RefObjCommon where CodeName128 like '%MOB_AM%'
Samarkand' mob : select * from _RefObjCommon where CodeName128 like '%MOB_CA%'
Jangan cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_TQ%'
Alexandria' mob : select * from _RefObjCommon where CodeName128 like '%MOB_SD%'
Jupiter'deki mob : select * from _RefObjCommon where CodeName128 like '%MOB_JUPITER%'
Forgotten World' Mob : select * from _RefObjCommon where CodeName128 like '%MOB_GOD%'
USE SRO_VT_SHARD
UPDATE [dbo].[Tab_RefTactics]SET dwObjID = replace(dwObjID, 'OldMobID', 'NewMobID')WHERE dwObjID LIKE 'OldMobIDAgain';
Code:
Jangan mobs: select * from _RefObjCommon where CodeName128 like '%MOB_CH%'
Donwhang' mob: select * from _RefObjCommon where CodeName128 like '%MOB_WC%'
Donwhan mobs2: select * from _RefObjCommon where CodeName128 like '%MOB_OA%'
Hotan mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KT%'
Karakoram mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KK%'
Taklamakan mob : select * from _RefObjCommon where CodeName128 like '%MOB_TK%'
Downhang Cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_DH%'
Roc Mountain' mob : select * from _RefObjCommon where CodeName128 like '%MOB_RM%'
Constantinople mob : select * from _RefObjCommon where CodeName128 like '%MOB_EU%'
Samarkand mob: select * from _RefObjCommon where CodeName128 like '%MOB_AM%'
Samarkand' mob : select * from _RefObjCommon where CodeName128 like '%MOB_CA%'
Jangan cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_TQ%'
Alexandria' mob : select * from _RefObjCommon where CodeName128 like '%MOB_SD%'
Jupiter'deki mob : select * from _RefObjCommon where CodeName128 like '%MOB_JUPITER%'
Forgotten World' Mob : select * from _RefObjCommon where CodeName128 like '%MOB_GOD%'
USE SRO_VT_SHARD
UPDATE [dbo].[Tab_RefTactics]SET dwObjID = replace(dwObjID, 'OldMobID', 'NewMobID')WHERE dwObjID LIKE 'OldMobIDAgain';
Code:
Jangan mobs: select * from _RefObjCommon where CodeName128 like '%MOB_CH%'
Donwhang' mob: select * from _RefObjCommon where CodeName128 like '%MOB_WC%'
Donwhan mobs2: select * from _RefObjCommon where CodeName128 like '%MOB_OA%'
Hotan mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KT%'
Karakoram mobs : select * from _RefObjCommon where CodeName128 like '%MOB_KK%'
Taklamakan mob : select * from _RefObjCommon where CodeName128 like '%MOB_TK%'
Downhang Cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_DH%'
Roc Mountain' mob : select * from _RefObjCommon where CodeName128 like '%MOB_RM%'
Constantinople mob : select * from _RefObjCommon where CodeName128 like '%MOB_EU%'
Samarkand mob: select * from _RefObjCommon where CodeName128 like '%MOB_AM%'
Samarkand' mob : select * from _RefObjCommon where CodeName128 like '%MOB_CA%'
Jangan cave' mob : select * from _RefObjCommon where CodeName128 like '%MOB_TQ%'
Alexandria' mob : select * from _RefObjCommon where CodeName128 like '%MOB_SD%'
Jupiter'deki mob : select * from _RefObjCommon where CodeName128 like '%MOB_JUPITER%'
Forgotten World' Mob : select * from _RefObjCommon where CodeName128 like '%MOB_GOD%'
Maybe he want to learn how shit works... not fek copypastamylife
Maybe he want to learn how **** works... not fek copypastamylife
I'm not interested in what you say in which you want to go, I only help the person who needs it and it's not your problem if it's a copy and paste the post to the end and the help is for the not for you I'm worth mother what you say
I come to help to solve not to make explanations without solution or to criticize others looking for something to do for the community
I'm not interested in what you say in which you want to go, I only help the person who needs it and it's not your problem if it's a copy and paste the post to the end and the help is for the not for you I'm worth mother what you say
I come to help to solve not to make explanations without solution or to criticize others looking for something to do for the community
Hello pvpers, i'd like to replace monster by another one
example:
i want to replace samarkand monsters with jangan cave monsters.
to get mob id >
Code:
SELECT * FROM dbo._RefObjCommon WHERE CodeName128 LIKE 'ID MOB'
to replace >
Code:
USE SRO_VT_SHARD
UPDATE x SET x.dwObjID = 49118
FROM dbo.tab_refnest i
INNER JOIN dbo._RefRegion a ON a.wRegionID = i.nRegionDBID
INNER JOIN dbo.Tab_RefTactics x ON i.dwTacticsID = x.dwTacticsID INNER JOIN dbo._RefObjCommon s ON x.dwObjID=s.ID
WHERE a.ContinentName LIKE 'ARABIA_FIELD_02'
Backyard Monsters - Hatching monsters without costing Goo.. 03/01/2013 - Facebook - 34 Replies HMM.. IMBA HUH??
THIS IS GIFT
DONT WORRY,ILL SHARE IT TO YOU.. PLZZ.. DONT BE SAD....DON't CRY.. OR ELSE.. DON'T SAY... "LEECHER"
THE TIME YOU WILL PM ME, IF I REPLY HERE " START PM ME TO GIVE YOU THE CODE"
BACKYARD MONSTERS - INSTANT MONSTERS 02/06/2013 - Facebook - 6 Replies What are you talking about guys!?
Instant Monsters aren't patched!
But some of you guys don't know to read well so they say it's not working! Yes it is not working without Hatchery Control Center. First build: Hatchery Control Center and then use this hack!
75 15 8B 83 84 01 00 00 - Change "JNE" to "JB"
100% Credits for the hack and code go to me!
Backyard Monsters - Instant Monsters NEW !! 11/24/2011 - Facebook - 18 Replies ..... So the Instant Monsters is patcheD??...
i have new one...!
scan this 8b 71 44 8d 8d 58 ff ff ff
scroll up and you will find jne connected to mov
change jne to jnge...
Backyard Monsters - Instant Monsters (Working as of 5.7.2011) 07/22/2011 - Facebook - 72 Replies Hehe guys. You though I leech? No I don't. I'm the first one that found this code. If you don't belive. Try to find it.
This works on Windows 7, Vista, XP in Cheat Engine 5.6.1, 6.0, 6.1, this instructions are currently for Windows 7, Cheat Engine 6.0.
Short Instructions (For Professional):
75 15 8B 83 84 01 00 00 - Change "JNE" to "JB"
Long Instructions (For Begginers):