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newbie question!! please answer
Discussion on newbie question!! please answer within the SRO Private Server forum part of the Silkroad Online category.
02/02/2018, 01:55
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#1
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
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newbie question!! please answer
i have disabled tp to alexandria and i have removed revers marks to there, is that will make the server faster ? or mobs and maps stil loading and i just disabled using it ? and if so , so how can i completly remove that "ALEXANDRIA MAP & MOBS AND EVERYTHING OF IT"
THanks in advanced.
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02/02/2018, 02:41
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#2
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elite*gold: 23
Join Date: Feb 2011
Posts: 644
Received Thanks: 481
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02/02/2018, 11:10
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#3
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elite*gold: 0
Join Date: Jun 2008
Posts: 701
Received Thanks: 213
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If you set world service 0, server wont loading it.
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02/02/2018, 13:52
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#4
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by ZαKuRα
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sorry i may asked my question with a wrong way i wanted to say , if i disabled all alexandria map and mobs aswell and npcs aswell, how can i increase the other maps's mobs, because i have realy low mobs in all areas except Alexandria has like 9999 billions ,so after i disabled it can i add more mobs to all areas, like ong,penon,mejaju, etc...
Quote:
Originally Posted by janicka
If you set world service 0, server wont loading it.
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sorry i may asked my question with a wrong way i wanted to say , if i disabled all alexandria map and mobs aswell and npcs aswell, how can i increase the other maps's mobs, because i have realy low mobs in all areas except Alexandria has like 9999 billions ,so after i disabled it can i add more mobs to all areas, like ong,penon,mejaju, etc...
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02/02/2018, 15:09
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#5
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elite*gold: 0
Join Date: Jun 2008
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Read pls forum rules. Try search before asking question. Its not that hard press search button.
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02/02/2018, 16:44
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#6
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by janicka
Read pls forum rules. Try search before asking question. Its not that hard press search button.
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dont blame me for ur misunderstand please, as i said
i want to increase mobs not spawn rate, Read carefully next time please, and thanks for trying to help me anyway.
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02/02/2018, 17:19
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#7
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elite*gold: 23
Join Date: Feb 2011
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02/02/2018, 19:15
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#8
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by ZαKuRα
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i want to increase mobs amount not spawn rate  , wish means lets say in penon area there's 1000 mobs i want to make it 3000 ,i hope u understand me , because my server is empty  while there was alot of mobs in Alexandria before i disabled it , so why dont i enjoy that in other areas
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02/03/2018, 02:42
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#9
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elite*gold: 1
Join Date: Nov 2011
Posts: 2,532
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So basically this should update the mobs max total count spawn by 3 based on the region you provide. Didn't really test this but it should work, based on how the tables work.
Code:
Update Tab_RefNest set dwMaxTotalCount = dwMaxTotalCount*3
where nRegionDBID in (select wRegionID from _RefRegion where ContinentName = 'Oasis_Kingdom') and dwMaxTotalCount > 3
Oasis_Kingdom = Oasis_Kingdom is Hotan (ALL OF IT)
set dwMaxTotalCount = dwMaxTotalCount*3
dwMaxTotalCount = the current spawn rate
*3 = the number it's multiplied by
Just an advice, it's pretty useless to change the monsters spawn rate in the low level areas, because once the players level up they will be useless.
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02/03/2018, 04:22
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#10
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by Snow*
So basically this should update the mobs max total count spawn by 3 based on the region you provide. Didn't really test this but it should work, based on how the tables work.
Code:
Update Tab_RefNest set dwMaxTotalCount = dwMaxTotalCount*3
where nRegionDBID in (select wRegionID from _RefRegion where ContinentName = 'Oasis_Kingdom') and dwMaxTotalCount > 3
Oasis_Kingdom = Oasis_Kingdom is Hotan (ALL OF IT)
set dwMaxTotalCount = dwMaxTotalCount*3
dwMaxTotalCount = the current spawn rate
*3 = the number it's multiplied by
Just an advice, it's pretty useless to change the monsters spawn rate in the low level areas, because once the players level up they will be useless.
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please answer this, i dont want to increase the mobs spawn rate, i want to increase the mobs amount, wish means lets say in a area there's a 1000 mobs i want to make it 5000, and its not usless in my case becase my server is pve and its realy hard to level up..
thanks in advanced
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02/03/2018, 04:51
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#11
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elite*gold: 1
Join Date: Nov 2011
Posts: 2,532
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dwMaxTotalCount refers to how many mobs spawn and not how fast they spawn. So spawn ratio is increasing the mobs amount, hence what me and the other have been telling you is correct.
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02/03/2018, 05:30
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#12
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by Snow*
dwMaxTotalCount refers to how many mobs spawn and not how fast they spawn. So spawn ratio is increasing the mobs amount, hence what me and the other have been telling you is correct.
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oh fianly some one answered that question, thank you very much, so iam on Tab_RefNest on dwMaxTotalCount, should i increase all the numbers on that table or what should i do exactly ? i mean i want to increase mobs on this towns Jangan-downhang-hotan-samrkand-constintnpol & caveJangan & caveDownhang aswell, like all of it triple or something what should i do exactly ?
please tell me this ...because i dont want to fck up my database..
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02/03/2018, 06:03
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#13
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elite*gold: 1
Join Date: Nov 2011
Posts: 2,532
Received Thanks: 1,440
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You can't update all the rows, otherwise you'd double spawn the NPC's in town and even the uniques.
let me give you
Code:
Update Tab_RefNest set dwMaxTotalCount = dwMaxTotalCount*3
where nRegionDBID in (select wRegionID from _RefRegion where ContinentName = 'Oasis_Kingdom') and dwMaxTotalCount > 3
So basically this should update the mobs max total count spawn by 3 based on the region you provide. Didn't really test this but it should work, based on how the tables work.
Oasis_Kingdom = Oasis_Kingdom is Hotan (ALL OF IT)
You can get the region name from _RefRegionBindAssocServer
CHINA = Jangan
TQ = Qin-Shi Tomb (Jangan Cave)
West_China = Downhang
Oasis_Kingdom = Hotan
Thief Village = Thief town
Roc = Roc Mountain
Eu = Constantinople
Am = Asia Minor (Captain Ivy)
Ca = Central Asia (Samarkand)
set dwMaxTotalCount = dwMaxTotalCount*3
dwMaxTotalCount = the current spawn rate
*3 = the number it's multiplied by
The update query shouldn't update the lines which have spawn count less than 3, so it should skip the npc's and uniques
Just an advice, it's pretty useless to change the monsters spawn rate in the low level areas, because once the players level up they will be useless.
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02/03/2018, 21:01
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#14
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by Snow*
You can't update all the rows, otherwise you'd double spawn the NPC's in town and even the uniques.
let me give you
Code:
Update Tab_RefNest set dwMaxTotalCount = dwMaxTotalCount*3
where nRegionDBID in (select wRegionID from _RefRegion where ContinentName = 'Oasis_Kingdom') and dwMaxTotalCount > 3
So basically this should update the mobs max total count spawn by 3 based on the region you provide. Didn't really test this but it should work, based on how the tables work.
Oasis_Kingdom = Oasis_Kingdom is Hotan (ALL OF IT)
You can get the region name from _RefRegionBindAssocServer
CHINA = Jangan
TQ = Qin-Shi Tomb (Jangan Cave)
West_China = Downhang
Oasis_Kingdom = Hotan
Thief Village = Thief town
Roc = Roc Mountain
Eu = Constantinople
Am = Asia Minor (Captain Ivy)
Ca = Central Asia (Samarkand)
set dwMaxTotalCount = dwMaxTotalCount*3
dwMaxTotalCount = the current spawn rate
*3 = the number it's multiplied by
The update query shouldn't update the lines which have spawn count less than 3, so it should skip the npc's and uniques
Just an advice, it's pretty useless to change the monsters spawn rate in the low level areas, because once the players level up they will be useless.
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i just did that update query for all the towns, and it has executed successfully , but i see the mobs not that much still, in Mujigi area the mobs that lv49 i have like 10 mobs of it there, its realy low amount of mobs , i want more i want to have like 1000 in that area not just 10, because the exp is already so hard...
can i user ur update query and change the "3" number to higher so i can get more mobs ? or that will do problems or what should i do ..
sorry but iam learning..
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