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[Help] Unique last kill recognized

Discussion on [Help] Unique last kill recognized within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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[Help] Unique last kill recognized

I plan to open an event kill unique, so as normal which player who make the UNIQUE most HP percentage than that player will recognize as UNIQUE killer (his name will notice).

But now there is any way to make that which player is the people who are the last people hit on UNIQUE can be recognized as UNIQUE killer?

Thanks for help
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Old 01/08/2017, 20:22   #2


 
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Since you're asking this question the easy answer is no. But it's possible. Just figure it out yourself.
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Old 01/09/2017, 04:52   #3
 
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Quote:
Originally Posted by ​Exo View Post
Since you're asking this question the easy answer is no. But it's possible. Just figure it out yourself.
Can you point me some clue like where should I start, what table should I looking for and which store produce should I edit? Thanks.
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Old 01/09/2017, 21:37   #4
 
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i think in silkroad it's not based on the last hit kill but the most caused damage to the unique so i guess your question is already answered by sro
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Old 01/10/2017, 01:19   #5
 
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Quote:
Originally Posted by thebigbody View Post
i think in silkroad it's not based on the last hit kill but the most caused damage to the unique so i guess your question is already answered by sro
genius.

Quote:
Originally Posted by vietnguyen09 View Post
I plan to open an event kill unique, so as normal which player who make the UNIQUE most HP percentage than that player will recognize as UNIQUE killer (his name will notice).

But now there is any way to make that which player is the people who are the last people hit on UNIQUE can be recognized as UNIQUE killer?

Thanks for help
i would parse the attack packet & check if the UniqueID is the same as my unique's

example:

formatt this yourself ROFL was too lazy to open vs (angel)
hope this helps.

NOTE: this isn't a tested code :3 + you could use this in a filter or a bot
filter is the best way to do it because you will have to send the uniq killed notice (himan has killed me in btnjan)

THIS IS FOR THE NORMAL ATTACKS ONLY THE SKILL PACKET IS B071 OR SMTH i'll modify this code later :3 but you could check if the atktype variable is not a base skill (in _RefSkill) and return
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