So we have:
Code:
_RefDropClassSel_XXX : Contains ProbGroups : _RefObjItem.ItemClass : Type -> Real _RefDropItemAssign : Contains [AssignedGroup] << ProbGroup , Probability Columns, Count : Type -> Int
Okay, problem is these tables doesn't seem to affect anything and mostly for sox. 1 == 2 == 100 == 1000. It doesn't really change the drop rates at all.
Did anyone find the formula that calculates the rates or what are these values? And I am not talking about random numbers that do the job and actually set some random rate.