Quote:
Originally Posted by TheWickedNite
You don't need to write 2, 1 = enabled, 0 = disabled.
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Yep, the same, for example:
in [_RefQuestReward] table: (selectable)
Code:
IsItemReward = 1, IsCheckCondition = 1, ItemRewardType = 1, SelectionCnt = 1
I tried most possible combination of those field values, same result, if IsCheckCondition = 0 and ItemRewardType = 0 and SelectionCnt = 0 we get all items showed in the selection box. Also, if I put wrong combinations it gave me error "cannot receive reward due to unknown error"
in [_RefQuestRewardItems] table:
Code:
ItemCodeName = 'ITEM_ETC_HP_POTION_01', OptionalItemCodeName = 'ITEM_COS_C_HORSE1', OptionalItemCnt = 1
the optional item 'ITEM_COS_C_HORSE1' never showed.
Do we need to change something in the lua file for this to work?