few weeks ago a started a poll what server files you would like to play on.

Thanks to all who voted there till now if you didn't voted yet the poll is still active.
Anyway it looks like the most players want VSRO 1.274
and how I said in this poll thread before Joymax did a awesome job with the crafting system.
I did years ago already custom recipes means I know how to do it.
My question now is...
-should I create a dual job system (Hunter and Thieves + Crafting)
-disable the Hunter and Thieves job system and focus the new job on crafting system
-discard the crafting job idea
Info:
crafting job wont effect the Job Level in case I'll create a dual job system.
crafting jobs + function:
Armorsmith: Crafting Armor and Heavy Armor
Artificer: Crafting Magical Weapons (Staff, Cleric, Harp etc)
Chef: Foot (adds temp. buffs to your character just like scrolls)
Huntsman: Crafting Range Weapons (Bow + Crossbow)
Jeweler: Crafting Accessories (Rings, Necklace, Earrings)
Leatherworker: Crafting Protector and Light Armor
Tailor: Crafting Garment and Robe
Weaponsmith Crafing Melee weapon and Shields (Blade, Sword, Glavie, Daggger etc)
Sure that's not everything
Stones / Tables wont be dropped anymore
I'll split them to the jobs (means you cant create ALL stones and have to buy them from some1 who can craft that stones)
Same goes for temp. buffs i'll check what I can do for every job






