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[Question] Global System / Skill scroll NEW
Discussion on [Question] Global System / Skill scroll NEW within the SRO Private Server forum part of the Silkroad Online category.
01/22/2015, 18:11
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#1
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[Question] Global System / Skill scroll NEW
so, i was thnking of makin a skill scroll
let's say i want to put " Bless Spell " Skill in a scroll, who ever use the scroll , it will cast the Skill, any idea/hints ?
and any hints about globals system on ISRO, u can show ur item on a global chat ?
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01/23/2015, 07:12
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#2
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#1===> ObjItem
#2===> No
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01/23/2015, 23:16
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#3
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Quote:
Originally Posted by xExorcist
#1===> ObjItem
#2===> No 
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can u explain more about ObjItem ?..
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01/24/2015, 02:58
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#4
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#1 -> textdata_equip&skill -> search for Bless Spell
select the skill code e.g.: 'SN_SKILL_EU_CLERIC_BLESS_SHIELD_01' ,replace the whole code with the bless spell code, then replace _01 with the highest number for example : replace _01 with _06.
next step :
use this query
Quote:
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select id from _Refskill where Basic_Code like 'BLESS_SPELL_CODE'
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save the result.
then add this to sro_VT_SHARDlog.dbo._ADdlogitem
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If @Operation = 41 and @ItemRefID = 'BLESS SPELL SCROLL ID FROM REFOBJCOMMON'
begin
insert into SRO_VT_SHARD.dbo._CharSkill (@CharID,'YOUR SKILL ID',0)
end
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i hope you understand me.
#2 -> as xExorcist said, it's impossible.
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01/24/2015, 04:11
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#5
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Quote:
Originally Posted by Jocs
#1 -> textdata_equip&skill -> search for Bless Spell
select the skill code e.g.: 'SN_SKILL_EU_CLERIC_BLESS_SHIELD_01' ,replace the whole code with the bless spell code, then replace _01 with the highest number for example : replace _01 with _06.
next step :
use this query
save the result.
then add this to sro_VT_SHARDlog.dbo._ADdlogitem
i hope you understand me.
#2 -> as xExorcist said, it's impossible.
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can't understand this part dude :/
Quote:
#1 -> textdata_equip&skill -> search for Bless Spell
select the skill code e.g.: 'SN_SKILL_EU_CLERIC_BLESS_SHIELD_01' ,replace the whole code with the bless spell code, then replace _01 with the highest number for example : replace _01 with _06.
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01/24/2015, 04:13
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#6
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Ah for real just give it a shot and try to inspect, I won't be helping you if you're not willing to help yourself.
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01/24/2015, 05:46
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#7
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Quote:
Originally Posted by xExorcist
Ah for real just give it a shot and try to inspect, I won't be helping you if you're not willing to help yourself.
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i'm trying but cannot understand that part of replacing skills
i got the bless spell code out of textdata_equipskill.txt
Quote:
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SN_SKILL_EU_CLERIC_RECOVERYA_HEALSHIELD_A
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replace it with what exactly, that's what i don't get :/
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01/24/2015, 06:27
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#8
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"let's say i want to put " Bless Spell " Skill in a scroll, who ever use the scroll , it will cast the Skill, any idea/hints ?"
Check/trace the premium codes (or create a scroll for it which will require the player to teleport or DC him)
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01/24/2015, 06:32
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#9
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Quote:
Originally Posted by SnowStorm1
"let's say i want to put " Bless Spell " Skill in a scroll, who ever use the scroll , it will cast the Skill, any idea/hints ?"
Check/trace the premium codes (or create a scroll for it which will require the player to teleport or DC him)
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doesn't make any sense if it teleports or DC him :/
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01/24/2015, 06:39
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#10
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You do know those scrolls (Name change, premium remover, skill reset, and silk scroll) they are released here and in RZ. You get a DC when you use them (_AddTimedJob stored procedure and when you remove the RETURN it wont BUT the player will have to teleport).
But, when you make it like the premium you wont have to go through all of this.
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01/24/2015, 06:46
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#11
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Quote:
Originally Posted by SnowStorm1
You do know those scrolls (Name change, premium remover, skill reset, and silk scroll) they are released here and in RZ. You get a DC when you use them (_AddTimedJob stored procedure and when you remove the RETURN it wont BUT the player will have to teleport).
But, when you make it like the premium you wont have to go through all of this.
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well, gimme me a little hint about these premium codes, i'm still a rookie not a pro
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01/24/2015, 06:50
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#12
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I'm not a pro either... Search for the line in the database (_RefObjCommon, _RefObjitem) and follow the other lines you will understand.
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01/24/2015, 07:10
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#13
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To automatically get the skill effect check Desc1_128 I guess (ObjItem) then get your way to add it to the _TimedJob or smth.
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