You last visited: Today at 02:10
Advertisement
Add silk to newly created chars
Discussion on Add silk to newly created chars within the SRO Private Server forum part of the Silkroad Online category.
07/17/2014, 03:56
#1
elite*gold: 0
Join Date: Nov 2007
Posts: 252
Received Thanks: 17
Add silk to newly created chars
I had this saved somewhere and i can't find it nor the thread that i found it on + i can't remember what i did but in addnewchar you can add silk to newly created accounts (Like it auto does it) so when you create a new character you will have 9999999999 silk and that 999999999 silk will be on the other 3 characters on that account aswell. Please if someone has that query or knows where the thread is it will be much appreciated!
07/17/2014, 04:08
#2
elite*gold: 0
Join Date: Aug 2012
Posts: 748
Received Thanks: 227
If I'm not wrong
It should be something like:
PHP Code:
INSERT _CharNameList VALUES (@ CharName , @ NewCharID ) exec _ADD_ITEM_EXTERN @ CharName , 'ITEM_ETC_E060118_60EXP_HELP' , 1 , 1 exec _ADD_ITEM_EXTERN @ CharName , 'ITEM_ETC_E060118_100EXP_HELP' , 1 , 1 exec _ADD_ITEM_EXTERN @ CharName , 'ITEM_ETC_SCROLL_RETURN_NEWBIE_01' , 20 , 1 INSERT INTO SRO_VT_ACCOUNT . DBO . SK_SILK ( JID , silk_own , silk_gift , silk_point ) VALUES ( '@UserJID' , '9999999999999999' , '0' , '0' )
Note: You should know already where is the place of this.
Note2: Not tested. tell me if it works.
Regards.
07/17/2014, 04:12
#3
elite*gold: 0
Join Date: Nov 2007
Posts: 252
Received Thanks: 17
Alright
/edit
Didn't work =\ though i remember editing somewhere near here
Code:
-- 인던시스템이 적용되면�* 마지막에 WorldID와 1값을 더 넣어 주었다!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 109,
GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1)
07/17/2014, 06:02
#4
elite*gold: 0
Join Date: Aug 2012
Posts: 748
Received Thanks: 227
Did you makesure of the database name?(SRO_VT_ACCOUNT), also did you change the 99999 to a reasonable number? like 100 or so
07/17/2014, 06:46
#5
elite*gold: 0
Join Date: Nov 2007
Posts: 252
Received Thanks: 17
Solved now
Its near the bottom LOL i copied the entire thing incase people go googling its here
Code:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 17/07/2014 2:44:27 PM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. 캐릭터 슬롯 넘버가 valid한 것인지, 그리고 빈슬롯이 맞는지 먼저 체크한다.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- 너무 많자나
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. 캐릭터 추가하기
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 이다!
BEGIN
-- 캐릭터 생성 실패! 스케일 값이 이상하다!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- 이미 사용중인 이름이라는데?
RETURN -4
END
BEGIN TRANSACTION
-- 인던시스템이 적용되면�* 마지막에 WorldID와 1값을 더 넣어 주었다!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 109,
GetDate(), 1, 1, 50000000, 0, 0, 200,200, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- 캐릭터 생성 실패!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- 이제 Slot 안쓴다.. 그냥 Insert 만..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. 장비 슬롯 채우기
-- [인벤토리 슬롯 96개] + [장비슬롯 13개] <- 인벤토리 확장 �*비스 후 48개에�* 96개로 증가!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- 인벤토리 생성 실패!
ROLLBACK TRANSACTION
RETURN -7
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-- 디폴트로 선택한 아이템을 다시 넣어주자...
/* 요런 순�*로 정의되어 있다.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- 상갑
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- 바지
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- 방패
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- 혹시 default로 선택한 무기가 활이라면 �*살 250개들이 활통도 함께 준다. 죠치?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. 아바타 Inventory 슬롯 채우기
-- [아바타 인벤토리 슬롯 5개]
-- APPLY_AVATAR_SYSTEM이 적용되면�* 추가되는 부분
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- 아바타 인벤토리 생성 실패!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skill넣어주기
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- 기본 퀘스트 넣어주기
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record 넣기
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob 채워넣기!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- 인벤토리 생성 실패!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharList에 ID 넣어주기
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own, silk_gift, silk_point) VALUES (@UserJID, 99999999, 0, 0);
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_ARCHEMY_POTION_SPEED_11',10,1
-- Quick Slot 정보 저장용!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION
RETURN @NewCharID
Credits to Aquilius whoever he is I think i spelt his name wrong
Thank you for your assistance +1 Sir*EviL
Similar Threads
How to Remove silks to new created chars?
03/25/2014 - SRO Private Server - 2 Replies
How to Remove silks to new created chars ?
my DB have add silk to all account registered how remove it?
[VSRO] How to add silks with new created chars ?
04/04/2012 - SRO Private Server - 1 Replies
How to add an automatically silks to the new created chars ?
i searched alot and i didnt found anything about it
if there is a query or something else make this.. please share :)
[REQUEST] - how to add silks to new created chars ?
03/14/2012 - SRO Private Server - 6 Replies
hi
i just wonder if i canadd silks to new created chars in VSRO server ?
if anyone know how to do this please answer me and i will be so glad
thanks
[WTT] Those chars for silk on ******** :D
01/08/2011 - Silkroad Online Trading - 13 Replies
WTT following chars for silk on eldorado
1. Lvl 81 rogue/cleric FF on isro RedSea (it's naked, name P1nky)
2. Lvl 86 rogue/cleric FF 81 30k sp (farming) server RSRO Zeus, name ледяной_ воин
WTT THEM FOR SILK ON ELDORADO (OR SILK ITEMS : i preffer Devil Spirit RESS, Grab pet clock)
WTS A LOT of Chars on SIZ [Newly Transferred to Gamehi]
09/23/2010 - Dekaron Trading - 8 Replies
Selling
Bagi
Lvl 138
5 invs
All costumes
perm mount
Naked/little gear/money
Mage #1
All times are GMT +1. The time now is 02:10 .