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Silkroad Emulator for mobile devices

Discussion on Silkroad Emulator for mobile devices within the SRO Private Server forum part of the Silkroad Online category.

View Poll Results: Silkroad Server on your phone/tablet
awesome idea 510 79.07%
senseless, i just dont see it. 135 20.93%
Voters: 645. You may not vote on this poll

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Old 05/18/2014, 11:35   #211
 
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Originally Posted by paxemuman View Post
Kinda irritating how people like you telling how much time it should take or how easy it is. If it would be so easy we would have fully working emulator years ago.
lol wat. i was defending you there . PLUS you dont even know who i am, nor what i do. I never said it was easy, but 4 months for that thing, was more than enough to do it.

Youre saying we wouldve had a fully working emulator years ago, but the problem is, people werent even spending time on their projects. AND the persons who were doing these stuff werent super skilled computer engineers either, so dont come up with this bullcrap facts to me.
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Old 05/18/2014, 11:54   #212

 
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Pretty interesting project. Looking forward to seeing how this goes . Good luck.
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Old 05/18/2014, 14:35   #213

 
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Its really interesting idea but to be honest not much people will play this because sro is dead and playing sro in mobile i guess is hard
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Old 05/18/2014, 14:37   #214
 
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nice idea
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Old 05/18/2014, 15:26   #215
 
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I guess it's a good idea..
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Old 05/19/2014, 14:31   #216
 
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Finished Items engine, so now making spawn items via gm console will be possible, all items basic operations works.
additional function:
-when you pickup item it will autofuse with items in your inventory.

Everything is coded for smallest possible resources usage(i am trying to balance cpu and ram usage), it works really fast and well.
Still much work to do, in first release npcs wont be available in game for sure, idk about pvp(but we will see maybe i will handle it).
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Old 05/19/2014, 15:50   #217
 
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Originally Posted by paxemuman View Post
Finished Items engine, so now making spawn items via gm console will be possible, all items basic operations works.
additional function:
-when you pickup item it will autofuse with items in your inventory.

Everything is coded for smallest possible resources usage(i am trying to balance cpu and ram usage), it works really fast and well.
Still much work to do, in first release npcs wont be available in game for sure, idk about pvp(but we will see maybe i will handle it).
Well release it as fast as possible and make an way to get autoupdate the emulator so kids won't cry anymore so you will have buch time to work more step by step update
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Old 05/19/2014, 17:12   #218
 
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Well release it as fast as possible and make an way to get autoupdate the emulator so kids won't cry anymore so you will have buch time to work more step by step update
I have to make in game chat, gm commands, monster spawn, skills support(only player will hit monster for now). Without that things emulator have no sense. After that i have to make nice website and prepare development tools for everyone. And then i can release stuff. Its still monumental work to do. But i can assure that this emulator will be way to go for those who are bored with vsro. ONE click to run emulator, running server never been so easy.

To give a clue how much work it is :

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Old 05/19/2014, 21:50   #219

 
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Originally Posted by paxemuman View Post
I have to make in game chat, gm commands, monster spawn, skills support(only player will hit monster for now). Without that things emulator have no sense. After that i have to make nice website and prepare development tools for everyone. And then i can release stuff. Its still monumental work to do. But i can assure that this emulator will be way to go for those who are bored with vsro. ONE click to run emulator, running server never been so easy.

To give a clue how much work it is :

Good job
We need a version for iphone i hope you know objective C
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Old 05/20/2014, 03:06   #220

 
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Originally Posted by Haxor View Post
Good job
We need a version for iphone i hope you know objective C
Let's imagine SRO inside a 4" phone.

......


HAHAHAHA
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Old 05/20/2014, 12:24   #221
 
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Good job
We need a version for iphone i hope you know objective C
Thanks, for now i dont want to make it for iphones, first port will be to pc.
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Old 05/20/2014, 19:34   #222
 
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Question

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Thanks, for now i dont want to make it for iphones, first port will be to pc.
PC not android mobile ?
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Old 05/20/2014, 21:22   #223
 
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PC not android mobile ?
It will be made for android and i will port it to pc later.
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Old 05/22/2014, 11:52   #224
 
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Thumbs up

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Originally Posted by paxemuman View Post
It will be made for android and i will port it to pc later.
Nice job
You can play on android and pc
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Old 05/22/2014, 13:57   #225
 
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Nice job
You can play on android and pc
You can't play on android directly.
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