Kinda irritating how people like you telling how much time it should take or how easy it is. If it would be so easy we would have fully working emulator years ago.
lol wat. i was defending you there . PLUS you dont even know who i am, nor what i do. I never said it was easy, but 4 months for that thing, was more than enough to do it.
Youre saying we wouldve had a fully working emulator years ago, but the problem is, people werent even spending time on their projects. AND the persons who were doing these stuff werent super skilled computer engineers either, so dont come up with this bullcrap facts to me.
Finished Items engine, so now making spawn items via gm console will be possible, all items basic operations works.
additional function:
-when you pickup item it will autofuse with items in your inventory.
Everything is coded for smallest possible resources usage(i am trying to balance cpu and ram usage), it works really fast and well.
Still much work to do, in first release npcs wont be available in game for sure, idk about pvp(but we will see maybe i will handle it).
Finished Items engine, so now making spawn items via gm console will be possible, all items basic operations works.
additional function:
-when you pickup item it will autofuse with items in your inventory.
Everything is coded for smallest possible resources usage(i am trying to balance cpu and ram usage), it works really fast and well.
Still much work to do, in first release npcs wont be available in game for sure, idk about pvp(but we will see maybe i will handle it).
Well release it as fast as possible and make an way to get autoupdate the emulator so kids won't cry anymore so you will have buch time to work more step by step update
Well release it as fast as possible and make an way to get autoupdate the emulator so kids won't cry anymore so you will have buch time to work more step by step update
I have to make in game chat, gm commands, monster spawn, skills support(only player will hit monster for now). Without that things emulator have no sense. After that i have to make nice website and prepare development tools for everyone. And then i can release stuff. Its still monumental work to do. But i can assure that this emulator will be way to go for those who are bored with vsro. ONE click to run emulator, running server never been so easy.
I have to make in game chat, gm commands, monster spawn, skills support(only player will hit monster for now). Without that things emulator have no sense. After that i have to make nice website and prepare development tools for everyone. And then i can release stuff. Its still monumental work to do. But i can assure that this emulator will be way to go for those who are bored with vsro. ONE click to run emulator, running server never been so easy.
To give a clue how much work it is :
Good job
We need a version for iphone i hope you know objective C
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