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Silkroad Emulator for mobile devices
Discussion on Silkroad Emulator for mobile devices within the SRO Private Server forum part of the Silkroad Online category.
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View Poll Results: Silkroad Server on your phone/tablet
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awesome idea
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510 |
79.07% |
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senseless, i just dont see it.
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135 |
20.93% |
04/24/2014, 20:59
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#196
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elite*gold: 0
Join Date: May 2009
Posts: 235
Received Thanks: 32
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I can register myself for some little beta tests  Can offer some testing with some phones ; HTC One, Xperia Z, Note 3, Note 2, SII, SIII, Xiaomi Mi3, and if it's needed I can grab s5 and the new Z2 when it will come out.
Wish ya some help on project, cause it's really decent.
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04/25/2014, 09:51
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#197
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by darthbercik
I can register myself for some little beta tests  Can offer some testing with some phones ; HTC One, Xperia Z, Note 3, Note 2, SII, SIII, Xiaomi Mi3, and if it's needed I can grab s5 and the new Z2 when it will come out.
Wish ya some help on project, cause it's really decent.
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Thanks
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04/25/2014, 12:20
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#198
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elite*gold: 0
Join Date: Apr 2009
Posts: 227
Received Thanks: 13
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Will this work for iphone ? With cydia
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04/25/2014, 12:35
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#199
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by albaner321
Will this work for iphone ? With cydia
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It will work only on android for now.
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04/25/2014, 18:19
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#200
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elite*gold: 5
Join Date: Mar 2008
Posts: 6,296
Received Thanks: 3,819
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It'll be better suited on android anyway. iOS can't run **** nowadays.
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04/28/2014, 10:55
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#201
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Good news guys, just finished and tested real time walking calculations  step by step to first release. This will be best silkroad emulator ever made.
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04/28/2014, 13:35
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#202
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elite*gold: 0
Join Date: Jan 2010
Posts: 696
Received Thanks: 148
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Quote:
Originally Posted by paxemuman
Good news guys, just finished and tested real time walking calculations  step by step to first release. This will be best silkroad emulator ever made.
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04/29/2014, 10:38
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#203
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elite*gold: 0
Join Date: Jun 2013
Posts: 1,609
Received Thanks: 1,188
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good luck paxem  we're waiting
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05/04/2014, 22:43
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#204
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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05/14/2014, 13:14
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#205
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elite*gold: 0
Join Date: Jan 2010
Posts: 696
Received Thanks: 148
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Mhmmm yeah..so i see takes more than 2weeks with no news or an source for work smth whent wrong?
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05/15/2014, 15:54
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#206
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by bxxb
Mhmmm yeah..so i see takes more than 2weeks with no news or an source for work smth whent wrong?
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I have stucked on sockets for 3 days, now its fixed and i am working on item engine and monster engine, later skills system and so on. Objects have to be synchronized. It will take some time.
@Edit
It takes so much time cause i want to make all basic operations to work and let you having fun atleast on testing skills and spawning stuff in a first release, and i want to make it good to create solid base for future updates.
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05/16/2014, 22:21
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#207
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elite*gold: 56
Join Date: Oct 2013
Posts: 1,165
Received Thanks: 774
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Quote:
Originally Posted by bxxb
Mhmmm yeah..so i see takes more than 2weeks with no news or an source for work smth whent wrong?
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write a own emulator takes sure more then 2 weeks.
iŽll never work alone on an Emulator for a game!
we are atm 6 ppl they work on an teso emulator.
so if he do the emulator alone he have my full respect
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05/17/2014, 10:36
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#208
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elite*gold: 2
Join Date: Oct 2010
Posts: 1,319
Received Thanks: 297
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hes been working on this for more than 2 weeks though
and looking at the date of the topic, its been 4 months which is more than enough
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05/17/2014, 13:34
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#209
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by SoSuNooP
hes been working on this for more than 2 weeks though
and looking at the date of the topic, its been 4 months which is more than enough
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Kinda irritating how people like you telling how much time it should take or how easy it is. If it would be so easy we would have fully working emulator years ago.
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05/17/2014, 18:21
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#210
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,399
Received Thanks: 6,509
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since pax is getting "pumped" with this emu project and the fact this is a nice dicussion thread
#sticky
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