You are wrong, Grindroad is best emulated silkroad server(i think). But he(ufonose) cant completed project. Because vSro released.
It's actually easier to complete it now since the files are released, but it's just not worth the effort
Quote:
Originally Posted by lesderid
It was not, to be honest. I tried both and Grindroad had way more stuff fully implemented and it could also handle high loads much better. (Zelos' networking code was kinda ****)
Yeah, but you forget that Zelos was kept being developed for 2 more years after the public version went offline, not to mention that the public version ran on a 256mb ram vps managed by a total ******
I haven't seen grindroad's source, zelos' code might not have been perfect but I honestly don't believe grindroad's was that much better (otherwise it would still be able to compete with the vsro files)
well an emulator would indeed be better,you can make crazy **** with one
People haven't even done crazy **** with the files, I doubt they're going to do it with an emulator, it will simply not be stable enough to run anything of decent quality
People haven't even done crazy **** with the files, I doubt they're going to do it with an emulator, it will simply not be stable enough to run anything of decent quality
Are you owner Grindroad?
I open thread to take attention of old grind players. Not your comments
You don't seem to understand the point of a discussion board, at least I use decent arguments to back up my opinion, if you don't agree with mine, feel free to come up with decent arguments to counter it, in the meantime I suggest you wait a couple more years until you're old enough to join a real dicussion
not to mention that the public version ran on a 256mb ram vps managed by a total ******
I haven't seen grindroad's source, zelos' code might not have been perfect but I honestly don't believe grindroad's was that much better (otherwise it would still be able to compete with the vsro files)
Who managed it? The poeple of Quibax?
Grindroad was very stable. The problem was mostly that the developer already had a pretty good job IRL and didn't have much time to work on it in the first place. When the official files got released, he set up his own server with official files (to keep the players), but he still didn't have much time to work on it, so the remaining players just went to other servers.