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SWSRO NEWS!!!
Discussion on SWSRO NEWS!!! within the SRO Private Server forum part of the Silkroad Online category.
07/17/2009, 18:54
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#46
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elite*gold: 1
Join Date: Apr 2009
Posts: 1,241
Received Thanks: 198
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Quote:
Originally Posted by yalkun92
WorldDj lol it me LordNuker on swsro^^ lol helmer vad fan gr du sluta frga hahahh.
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wow!!awesome..but wait, who cares?
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07/17/2009, 18:59
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#47
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elite*gold: 0
Join Date: May 2007
Posts: 365
Received Thanks: 239
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Look at the launcher now i hope just only few hours to finish inspection
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07/17/2009, 19:00
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#48
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elite*gold: 20
Join Date: Mar 2007
Posts: 1,655
Received Thanks: 2,106
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Quote:
Originally Posted by progines
Just always make sure your temppath folder is empty
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Sorry but what is temppath folder used for?
I got a .dat file in there, and when I open it with notepad, I get a long ass text about the last update my launcher was doing (Day ago) that suddenly stopped.
Here's whats in it (Also what was in the update, analyze it if you want freaks ^^)
Code:
9 md.txt media\md.txt media hP> n effectenvsnd.txt media\resinfo\effectenvsnd.txt
media\resinfo $r w effectsound.txt media\resinfo\effectsound.txt
media\resinfo ZVh* skilleffect.txt media\resinfo\skilleffect.txt
media\resinfo 4O bow_area_a.ddj % media\icon\skill\china\bow_area_a.ddj media\icon\skill\china F bow_area_b.ddj % media\icon\skill\china\bow_area_b.ddj media\icon\skill\china 0 Q bow_area_c.ddj % media\icon\skill\china\bow_area_c.ddj media\icon\skill\china m Q bow_call_a.ddj % media\icon\skill\china\bow_call_a.ddj media\icon\skill\china j bow_call_b.ddj % media\icon\skill\china\bow_call_b.ddj media\icon\skill\china z?X bow_call_c.ddj % media\icon\skill\china\bow_call_c.ddj media\icon\skill\china < bow_chain_a.ddj & media\icon\skill\china\bow_chain_a.ddj media\icon\skill\china v l bow_chain_b.ddj & media\icon\skill\china\bow_chain_b.ddj media\icon\skill\china bow_chain_c.ddj & media\icon\skill\china\bow_chain_c.ddj media\icon\skill\china [W bow_critical_a.ddj ) media\icon\skill\china\bow_critical_a.ddj media\icon\skill\china <X { bow_critical_b.ddj ) media\icon\skill\china\bow_critical_b.ddj media\icon\skill\china ! O bow_critical_c.ddj ) media\icon\skill\china\bow_critical_c.ddj media\icon\skill\china 2>! bow_normal_a.ddj ' media\icon\skill\china\bow_normal_a.ddj media\icon\skill\china
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0, fire_ganggi_fire_ganggi_a.ddj 4 media\icon\skill\china\fire_ganggi_fire_ganggi_a.ddj media\icon\skill\china ip, fire_gigongsul_a.ddj + media\icon\skill\china\fire_gigongsul_a.ddj media\icon\skill\china Dɰ, fire_gigongsul_b.ddj + media\icon\skill\china\fire_gigongsul_b.ddj media\icon\skill\china ;- ' fire_gigongsul_c.ddj + media\icon\skill\china\fire_gigongsul_c.ddj media\icon\skill\china H7a- fire_gigongsul_d.ddj + media\icon\skill\china\fire_gigongsul_d.ddj media\icon\skill\china - fire_gigongsul_e.ddj + media\icon\skill\china\fire_gigongsul_e.ddj media\icon\skill\china |). fire_gigongsul_f.ddj + media\icon\skill\china\fire_gigongsul_f.ddj media\icon\skill\china >l. _ fire_gigongsul_g.ddj + media\icon\skill\china\fire_gigongsul_g.ddj media\icon\skill\china r٧. s fire_gigongta_a.ddj * media\icon\skill\china\fire_gigongta_a.ddj media\icon\skill\china . fire_gigongta_b.ddj * media\icon\skill\china\fire_gigongta_b.ddj media\icon\skill\china o@/ fire_gigongta_c.ddj * media\icon\skill\china\fire_gigongta_c.ddj media\icon\skill\china pπ/ fire_gigongta_d.ddj * media\icon\skill\china\fire_gigongta_d.ddj media\icon\skill\china ./ fire_gigongta_e.ddj * media\icon\skill\china\fire_gigongta_e.ddj media\icon\skill\china 0 ) fire_gigongta_f.ddj * media\icon\skill\china\fire_gigongta_f.ddj media\icon\skill\china A0 / fire_gongup_a.ddj ( media\icon\skill\china\fire_gongup_a.ddj media\icon\skill\china hM0 fire_gongup_b.ddj ( media\icon\skill\china\fire_gongup_b.ddj media\icon\skill\china 0 fire_gongup_c.ddj ( media\icon\skill\china\fire_gongup_c.ddj media\icon\skill\china n1 fire_gongup_d.ddj ( media\icon\skill\china\fire_gongup_d.ddj media\icon\skill\china <E1 fire_gongup_e.ddj ( media\icon\skill\china\fire_gongup_e.ddj media\icon\skill\china -1 fire_hwabyeok_a.ddj * media\icon\skill\china\fire_hwabyeok_a.ddj media\icon\skill\china *1 [ fire_hwabyeok_b.ddj * media\icon\skill\china\fire_hwabyeok_b.ddj media\icon\skill\china 2 O fire_hwabyeok_c.ddj * media\icon\skill\china\fire_hwabyeok_c.ddj media\icon\skill\china <v2 fire_hwabyeok_d.ddj * media\icon\skill\china\fire_hwabyeok_d.ddj media\icon\skill\china Z2 fire_hwabyeok_e.ddj * media\icon\skill\china\fire_hwabyeok_e.ddj media\icon\skill\china 2 * fire_passive_a.ddj ) media\icon\skill\china\fire_passive_a.ddj media\icon\skill\china |:3 fire_shield_a.ddj ( media\icon\skill\china\fire_shield_a.ddj media\icon\skill\china 4yx3 fire_shield_b.ddj ( media\icon\skill\china\fire_shield_b.ddj media\icon\skill\china D3 g fire_shield_c.ddj ( media\icon\skill\china\fire_shield_c.ddj media\icon\skill\china ބ&4 fire_shield_d.ddj ( media\icon\skill\china\fire_shield_d.ddj media\icon\skill\china Fi4 lightning_chundung_a.ddj / media\icon\skill\china\lightning_chundung_a.ddj media\icon\skill\china C4 G lightning_chundung_b.ddj / media\icon\skill\china\lightning_chundung_b.ddj media\icon\skill\china X4 ( lightning_chundung_c.ddj / media\icon\skill\china\lightning_chundung_c.ddj media\icon\skill\china 0e*5 lightning_chundung_d.ddj / media\icon\skill\china\lightning_chundung_d.ddj media\icon\skill\china j5 lightning_chundung_e.ddj / media\icon\skill\china\lightning_chundung_e.ddj media\icon\skill\china 5 h lightning_chundung_f.ddj / media\icon\skill\china\lightning_chundung_f.ddj media\icon\skill\china P!5 lightning_gigongta_a.ddj / media\icon\skill\china\lightning_gigongta_a.ddj media\icon\skill\china t'6 A lightning_gigongta_b.ddj / media\icon\skill\china\lightning_gigongta_b.ddj media\icon\skill\china e6 A lightning_gigongta_c.ddj / media\icon\skill\china\lightning_gigongta_c.ddj media\icon\skill\china *6 # lightning_gigongta_d.ddj / media\icon\skill\china\lightning_gigongta_d.ddj media\icon\skill\china 7 lightning_gigongta_e.ddj / media\icon\skill\china\lightning_gigongta_e.ddj media\icon\skill\china U7 - lightning_gigongta_f.ddj / media\icon\skill\china\lightning_gigongta_f.ddj media\icon\skill\china H7 lightning_gwantong_a.ddj / media\icon\skill\china\lightning_gwantong_a.ddj media\icon\skill\china E7 % lightning_gwantong_b.ddj / media\icon\skill\china\lightning_gwantong_b.ddj media\icon\skill\china :8
* lightning_gwantong_c.ddj / media\icon\skill\china\lightning_gwantong_c.ddj media\icon\skill\china ^R8 lightning_gwantong_d.ddj / media\icon\skill\china\lightning_gwantong_d.ddj media\icon\skill\china 8
lightning_gwantong_e.ddj / media\icon\skill\china\lightning_gwantong_e.ddj media\icon\skill\china Za8
lightning_gyeonggong_a.ddj 1 media\icon\skill\china\lightning_gyeonggong_a.ddj media\icon\skill\china ~^9 + lightning_gyeonggong_b.ddj 1 media\icon\skill\china\lightning_gyeonggong_b.ddj media\icon\skill\china Q9 lightning_gyeonggong_c.ddj 1 media\icon\skill\china\lightning_gyeonggong_c.ddj media\icon\skill\china 9 lightning_gyeonggong_d.ddj 1 media\icon\skill\china\lightning_gyeonggong_d.ddj media\icon\skill\china 9 lightning_gyeonggong_e.ddj 1 media\icon\skill\china\lightning_gyeonggong_e.ddj media\icon\skill\china z: lightning_jipjung_a.ddj . media\icon\skill\china\lightning_jipjung_a.ddj media\icon\skill\china P: lightning_jipjung_b.ddj . media\icon\skill\china\lightning_jipjung_b.ddj media\icon\skill\china Y3; . lightning_jipjung_c.ddj . media\icon\skill\china\lightning_jipjung_c.ddj media\icon\skill\china FW; lightning_jipjung_d.ddj . media\icon\skill\china\lightning_jipjung_d.ddj media\icon\skill\china {; . lightning_jipjung_e.ddj . media\icon\skill\china\lightning_jipjung_e.ddj media\icon\skill\china B; lightning_passive_a.ddj . media\icon\skill\china\lightning_passive_a.ddj media\icon\skill\china :< Z lightning_storm_a.ddj , media\icon\skill\china\lightning_storm_a.ddj media\icon\skill\china 7V< lightning_storm_b.ddj , media\icon\skill\china\lightning_storm_b.ddj media\icon\skill\china 3<
lightning_storm_c.ddj , media\icon\skill\china\lightning_storm_c.ddj media\icon\skill\china <
lightning_storm_d.ddj , media\icon\skill\china\lightning_storm_d.ddj media\icon\skill\china 3=
lightning_storm_e.ddj , media\icon\skill\china\lightning_storm_e.ddj media\icon\skill\china Rt= spear_chain_a.ddj ( media\icon\skill\china\spear_chain_a.ddj media\icon\skill\china 8O= spear_chain_b.ddj ( media\icon\skill\china\spear_chain_b.ddj media\icon\skill\china = R spear_chain_c.ddj ( media\icon\skill\china\spear_chain_c.ddj media\icon\skill\china C> spear_chain_d.ddj ( media\icon\skill\china\spear_chain_d.ddj media\icon\skill\china (>! j spear_chain_e.ddj ( media\icon\skill\china\spear_chain_e.ddj media\icon\skill\china X8?" spear_chain_f.ddj ( media\icon\skill\china\spear_chain_f.ddj media\icon\skill\china ֗?# spear_chain_g.ddj ( media\icon\skill\china\spear_chain_g.ddj media\icon\skill\china [@$ spear_frontarea_a.ddj , media\icon\skill\china\spear_frontarea_a.ddj media\icon\skill\china @XD@% ( spear_frontarea_b.ddj , media\icon\skill\china\spear_frontarea_b.ddj media\icon\skill\china .@& spear_frontarea_c.ddj , media\icon\skill\china\spear_frontarea_c.ddj media\icon\skill\china O@' spear_frontarea_d.ddj , media\icon\skill\china\spear_frontarea_d.ddj media\icon\skill\china L<A( spear_frontarea_e.ddj , media\icon\skill\china\spear_frontarea_e.ddj media\icon\skill\china IzA) spear_frontarea_f.ddj , media\icon\skill\china\spear_frontarea_f.ddj media\icon\skill\china rA* , spear_passive_a.ddj * media\icon\skill\china\spear_passive_a.ddj media\icon\skill\china A+ } spear_pierce_a.ddj ) media\icon\skill\china\spear_pierce_a.ddj media\icon\skill\china 9B, I spear_pierce_b.ddj ) media\icon\skill\china\spear_pierce_b.ddj media\icon\skill\china =B- b spear_pierce_c.ddj ) media\icon\skill\china\spear_pierce_c.ddj media\icon\skill\china B. ' spear_pierce_d.ddj ) media\icon\skill\china\spear_pierce_d.ddj media\icon\skill\china l^C/ spear_pierce_e.ddj ) media\icon\skill\china\spear_pierce_e.ddj media\icon\skill\china TC0 spear_pierce_f.ddj ) media\icon\skill\china\spear_pierce_f.ddj media\icon\skill\china bC1 spear_roundarea_a.ddj , media\icon\skill\china\spear_roundarea_a.ddj media\icon\skill\china C2 spear_roundarea_b.ddj , media\icon\skill\china\spear_roundarea_b.ddj media\icon\skill\china .wQD3 spear_roundarea_c.ddj , media\icon\skill\china\spear_roundarea_c.ddj media\icon\skill\china ֑D4 spear_roundarea_d.ddj , media\icon\skill\china\spear_roundarea_d.ddj media\icon\skill\china *6D5 2 spear_roundarea_e.ddj , media\icon\skill\china\spear_roundarea_e.ddj media\icon\skill\china E6 spear_roundarea_f.ddj , media\icon\skill\china\spear_roundarea_f.ddj media\icon\skill\china ̒PE7 spear_shoot_a.ddj ( media\icon\skill\china\spear_shoot_a.ddj media\icon\skill\china E8 spear_shoot_b.ddj ( media\icon\skill\china\spear_shoot_b.ddj media\icon\skill\china E9 spear_shoot_c.ddj ( media\icon\skill\china\spear_shoot_c.ddj media\icon\skill\china F: spear_shoot_d.ddj ( media\icon\skill\china\spear_shoot_d.ddj media\icon\skill\china LMF; spear_shoot_e.ddj ( media\icon\skill\china\spear_shoot_e.ddj media\icon\skill\china ZF< ' spear_spin_a.ddj ' media\icon\skill\china\spear_spin_a.ddj media\icon\skill\china F= " spear_spin_b.ddj ' media\icon\skill\china\spear_spin_b.ddj media\icon\skill\china pSXG> spear_spin_c.ddj ' media\icon\skill\china\spear_spin_c.ddj media\icon\skill\china G? 6
spear_spin_d.ddj ' media\icon\skill\china\spear_spin_d.ddj media\icon\skill\china G@ *
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skilldata.txt 0 media\server_dep\silkroad\textdata\skilldata.txt " media\server_dep\silkroad\textdata o E skilldata_virtual.txt 8 media\server_dep\silkroad\textdata\skilldata_virtual.txt " media\server_dep\silkroad\textdata hEC skillgroup.txt 1 media\server_dep\silkroad\textdata\skillgroup.txt " media\server_dep\silkroad\textdata hEC
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07/17/2009, 19:05
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#49
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elite*gold: 0
Join Date: Jun 2006
Posts: 673
Received Thanks: 96
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i believe the file is like map of how the files will be updated or something.
so when the update not finished or got stuck it get fuked up the update process i mean doesnt know where it stopped and when it did begins so keep your files fresh untill the update finish and delete the file
it will begin download again when the update files is ready on the server
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07/17/2009, 19:05
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#50
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elite*gold: 0
Join Date: May 2008
Posts: 641
Received Thanks: 379
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WTF my client is crazy!!!
*only fake
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07/17/2009, 19:09
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#51
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elite*gold: 0
Join Date: Jun 2009
Posts: 60
Received Thanks: 10
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it means:
turks
pa 2 pla 
and the update looks very nice xP!
i think like spin_e is the abcd[E] skill the fifth xP
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07/17/2009, 19:09
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#52
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elite*gold: 0
Join Date: May 2008
Posts: 239
Received Thanks: 68
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most of ppl writing stuff that is nothing related to topic so i will also. im going away for a week or something and when i come back it probably wont be open. muahahahaha
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07/17/2009, 19:09
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#53
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elite*gold: 1
Join Date: Apr 2009
Posts: 1,241
Received Thanks: 198
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Quote:
Originally Posted by walus32
WTF my client is crazy!!!
*only fake
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awesome xD
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07/17/2009, 19:10
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#54
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elite*gold: 0
Join Date: Mar 2008
Posts: 121
Received Thanks: 18
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Quote:
Originally Posted by walus32
WTF my client is crazy!!!
*only fake
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fck your error
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07/17/2009, 19:13
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#55
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elite*gold: 0
Join Date: Nov 2008
Posts: 799
Received Thanks: 262
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Rite rite i love kebabs !
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07/17/2009, 19:14
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#56
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elite*gold: 0
Join Date: Jun 2006
Posts: 673
Received Thanks: 96
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Hhaha
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07/17/2009, 19:16
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#57
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elite*gold: 20
Join Date: Feb 2009
Posts: 1,607
Received Thanks: 694
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Yeah, keep spamming until server is online!
I think, I'll make some gif of swsro =P
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07/17/2009, 19:17
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#58
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elite*gold: 0
Join Date: Jul 2009
Posts: 239
Received Thanks: 81
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07/17/2009, 19:18
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#59
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elite*gold: 0
Join Date: Feb 2008
Posts: 342
Received Thanks: 26
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Quote:
Originally Posted by walus32
WTF my client is crazy!!!
*only fake
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hahahahhaha best xDDDD
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07/17/2009, 19:19
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#60
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elite*gold: 20
Join Date: Sep 2007
Posts: 3,442
Received Thanks: 1,472
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Quote:
Originally Posted by walus32
WTF my client is crazy!!!
*only fake
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HAHAHAHAHAHAAHA
PURE WIN
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