|
No need for 3 machines, 2 are enough
You can easily start the FTP and web server at both(nothing really sync there)
You have to configure a failover-cluster for the database, though
Not that hard as well
The bigger problem is the sro server architecture
As far as I know it's not possible to configure two gameservers for one shard and tell one of them to only get in action once the other one is offline
You could of course just mirror it completely on both machines(so they are independent)
I'd just add a second Globalmanager(buggy, but possible; allows you to still manage the servers even if one is down), gatewayserver, etc and mirror the shard
a/w, not that easy with sro
|