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Changing weapons at start.

Discussion on Changing weapons at start. within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
dimkacool's Avatar
 
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Changing weapons at start.

Hey, so I've got a question.

How, for example, should I make sun weapon when creating a char?
I was surfing through _AddNewChar for days and I couldn't find any proper way to add a sun weapon, and make it, for example, +5.

If someone could help me out, I'd appreciate. Ty.
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Old 05/04/2013, 23:22   #2
 
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Goddamnit dimka, I already gave you the necessary information. As a server owner you should be eager to put as much effort as possible into it rather than awaiting someone to do it for you.

There's nothing difficult in changing the **** @RefWeaponID to your desired ID, then equipping it through _FN_ADD_INITIAL_EQUIP, assigning the returned ID64 to a variable, then using the ID64 to update the item at _Items.. I'm getting sick and tired of it..

When you're looking at _AddNewChar for days, ..ADD..EQUIP.. was apparently not obvious enough..


Sorry
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Old 05/05/2013, 10:35   #3
 
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Quote:
Originally Posted by IceAmStiel View Post
When you're looking at _AddNewChar for days, ..ADD..EQUIP.. was apparently not obvious enough..
Not at all. I've never changed anything in stored procedures. I don't understand what is wrong of being sure to do everything as you have to without any doubts , I don't want to mess things up to do rollbacks.
I've asked you for help and you said me just a stored procedure knowing that I don't get anything there, those things with variables drive me crazy! So, there is no need to post over here.
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