The main disadvantages of that cap is the unbalanced character builts. Nukers do too much dmg + are able to tank a lot due to snow. Sword/Shield becomes weaker mainly due to the even lower chances of debuffs. SS, was a weak built on 8D to begin with, which can still be argued. Force Glavie will be way to strong cause of the hp increase and debuffs + nothing is really lost in terms of dmg. Bowers stay relatively the same. Bladers as well, get a lil weak in terms of dmg only.
What is the POINT of opening a72cap server? If you wanna decrease the level of a given cap, either you choose a balanced cap, you balance it yourself OR you try to reach an oldschool feeling. With your idea, none of that is reached.
Conclusion: Fail
have fun opening one more 10players server if u do this.
Hmm u will get like 200-300 players for some weeks maybe 2 or 1,after that will be boring to grind for elixirs,items etc ... Many players need from each server to be new with something... I hope u understand me,becouse my english is "ugly"
how about cap 1,where you get insta lvl maxed,and SUPER INTENSE HARDCORE UBEREPIC pk battles and NO endcontent,i mean who would ever want to trade or go unique hunting...right?