as far as i know you can duplicate your items via using stall, stall network and pet
can someone explain that how to duplicate items for stackable and non stackable items ?
Put a Arrow Stack (Amout:50) in a Exchange Window, open Stall Network. The items in the inventory are now unlocked again. Switch the Arrows for example with a Global Chatting Scroll (Amout:1). Close the Inv on both Clients, finish the exchange and teleport. Now you got a Global with Amout 50.
On the stall it is nearly the same, you close your own stall window client sided and switch the slots. Then you buy it with another char.
Never heard anything about a pet item duping bug, does anyone knows more?
Put a Arrow Stack (Amout:50) in a Exchange Window, open Stall Network. The items in the inventory are now unlocked again. Switch the Arrows for example with a Global Chatting Scroll (Amout:1). Close the Inv on both Clients, finish the exchange and teleport. Now you got a Global with Amout 50.
On the stall it is nearly the same, you close your own stall window client sided and switch the slots. Then you buy it with another char.
Never heard anything about a pet item duping bug, does anyone knows more?
exchange + stall network didnt work at jsro
i tried that by injecting packets it failed also lets try for stall
fixed stallnetwork and item duplication with its stack
does someone know how to dupe items by pets?
Telling from the explanation of GoneUp.. I guess you're using an old database that has the procedure "_STRG_MOVEITEM_P2P".
Please remove the..
Code:
DECLARE @Old_Item_Data INT
SET @Old_Item_Data = 0
SELECT @Old_Item_Data = Data FROM _Items WHERE ID64 = @ItemID_From
IF (@Old_Item_Data IS NOT NULL AND @Old_Item_Data <> @Data)
BEGIN
UPDATE _Items SET Data = @Data WHERE ID64 = @ItemID_From
END
..part and try to exploit it again.
Cause this would mean, Client holds Data (50), procedure grabs ItemID + wrong Data (1) of the Slot the Arrow were in, recognizes that Client Data (50) != Item Data (1) of Slot, updates Data (50) of Item (Global). Such updates require the player to teleport.
It's just a guess, I couldn't test it on a live server unfortunately
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+1 item duplication 09/17/2005 - Conquer Online 2 - 29 Replies heya all
i made this topic cuz of sum guy(salesman) in crystal server
he constantly sels +1 boots in market...no mather how many u buy from him
a frend of mine bought 10 +1 boots from him and after a short time he had sum more +1`s to sell...
and this happens day after day witch is not possible
so ...my guess is he duplicates(he`s in top money bag btw)
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