mastery lvl, character lvl and party match lvl are made on signed bytes
if you hex to increase it, it will stop on 127, then the value becomes "-" negative
idk if Im right at this, but im pretty sure thats it, because I had this problem on a server I was time ago
mastery lvl, character lvl and party match lvl are made on signed bytes
if you hex to increase it, it will stop on 127, then the value becomes "-" negative
idk if Im right at this, but im pretty sure thats it, because I had this problem on a server I was time ago
well telling him the solution would make him open cap 130 ?
so what would make my cap 130 something special if all can do the caps things ?
How can you be sure that he'll open a 130 cap server right away? And that he knows all the other things needed for that.
But nvm, it's your choice since I don't want to argue this with you, I'm out.
How can you be sure that he'll open a 130 cap server right away? And that he knows all the other things needed for that.
But nvm, it's your choice. I'm out.
he would not ask for this stuff then if he not planing to open cap 120 + , all servers facing this problem right now cuz they want to update to cap 125
but they cant since they know **** about hex , olly .etc
edit: it's really funny
when i read
cap 120 skills 120 d14 !
how would cap 120 have d14 lol
cap 120 = d12
OverLimit Online: one should not discriminate others because they do not know because in this world you do not get learned.. you think they believe they know something big
mastery lvl, character lvl and party match lvl are made on signed bytes
if you hex to increase it, it will stop on 127, then the value becomes "-" negative
idk if Im right at this, but im pretty sure thats it, because I had this problem on a server I was time ago
yes you are right , 2 ways , code cave it , bypass the time generated for the mastery
Quote:
Originally Posted by Over-Limit
no.. you not right
yes he is right but you didnt understood him that's all
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