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vsro avatar adder ?? [release or keep it in private usage?]
Discussion on vsro avatar adder ?? [release or keep it in private usage?] within the SRO Private Server forum part of the Silkroad Online category.
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View Poll Results: The answer?
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Release
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12 |
41.38% |
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Private
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5 |
17.24% |
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we dont care
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12 |
41.38% |
08/30/2012, 00:11
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#1
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vsro avatar adder ?? [release or keep it in private usage?]
Results
ItemData45000.txt
Code:
1 41965 ITEM_EPVP_HAT xxx xxx SN_ITEM_EPVP_HAT SN_ITEM_EPVP_HAT_TT_DESC 0 1 3 1 13 1 180000 3 0 0 1 1 1 0 1 0 0 0 0 1000000 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 item\Avatar\avatar_m_mommy_hat.bsr item\etc\drop_ch_eventbox.bsr item\Avatar\mall_avatar_m_MUMMY_hat.ddj XXX XXX 1 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 513 [?,??] -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 2 0
_RefPackageitem
Code:
1 15 22 PACKAGE_ITEM_EPVP_HAT 0 EXPAND_TERM_ALL SN_ITEM_EPVP_HAT SN_ITEM_EPVP_HAT_TT_DESC item\Avatar\mall_avatar_m_MUMMY_hat.ddj -1 xxx -1 xxx -1 xxx -1 xxx
_RefPricePolicyOfitem
Code:
1 15 PACKAGE_ITEM_EPVP_HAT 2 0 30 -1 xxx -1 xxx -1 xxx -1 xxx
_RefScrapOfPackageItem
Code:
1 15 PACKAGE_ITEM_EPVP_HAT ITEM_EPVP_HAT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 xxx -1 xxx -1 xxx -1 xxx 9999
_RefShopGoods
Code:
1 15 MALL_AVATAR_HAT PACKAGE_ITEM_EPVP_HAT 6 -1 xxx -1 xxx -1 xxx -1 xxx
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08/30/2012, 00:17
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#2
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elite*gold: 273
Join Date: Aug 2012
Posts: 4,451
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Since most of ppl doesn't deserve it , Keep it private for yourself/friends .
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08/30/2012, 00:19
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#3
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,397
Received Thanks: 6,509
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this threads usually finish in flame
if you wanna share, do it, if not, then,bb
wont close because this thread may end up in something
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08/30/2012, 00:21
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#4
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elite*gold: 0
Join Date: Dec 2009
Posts: 452
Received Thanks: 73
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Quote:
Originally Posted by PortalDark
this threads usually finish in flame
if you wanna share, do it, if not, then,bb
wont close because this thread may end up in something
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well he said that he want to know how many pple interested in something like that .
and please keep it open 24 hours thank you.
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08/30/2012, 00:22
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#5
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elite*gold: 166
Join Date: Apr 2009
Posts: 2,339
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This looks like paint lol
i do not mention it's fake (its not hard to be fake already) but the design looks like paint xD
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08/30/2012, 00:22
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#6
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elite*gold: 0
Join Date: Dec 2009
Posts: 452
Received Thanks: 73
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Quote:
Originally Posted by sarkoplata
This looks like paint lol
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no i have a copy from it and it works fine
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08/30/2012, 00:23
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#7
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elite*gold: 273
Join Date: Aug 2012
Posts: 4,451
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btw , give credits to ahmed4ever2u
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08/30/2012, 00:25
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#8
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Join Date: Aug 2012
Posts: 99
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don't release, it's better to add them manually.
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08/30/2012, 00:25
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#9
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Join Date: Dec 2009
Posts: 452
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Quote:
Originally Posted by Phoenix 1337
btw , give credits to ahmed4ever2u 
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its already there posted on the top of each screen !
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08/30/2012, 01:09
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#10
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Join Date: Aug 2012
Posts: 31
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Quote:
Originally Posted by ph33n1x.
don't release, it's better to add them manually.
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His Software is doing exactly the same thing. It is executing a DB query with remote connection to the SQL Server.
Why would it be better to add them manually? Give me a good reason and I will arrest my case.
Best regards,
Minty - Currently Unemployed Community Manager
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08/30/2012, 01:23
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#11
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elite*gold: 20
Join Date: Feb 2008
Posts: 1,163
Received Thanks: 493
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Easy to recode
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08/30/2012, 01:44
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#12
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elite*gold: 0
Join Date: Aug 2012
Posts: 99
Received Thanks: 142
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Quote:
Originally Posted by AllStars-Minty
His Software is doing exactly the same thing. It is executing a DB query with remote connection to the SQL Server.
Why would it be better to add them manually? Give me a good reason and I will arrest my case.
Best regards,
Minty - Currently Unemployed Community Manager
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Maybe it's just me, but I don't like to use tools, I'd rather add them manually.
It took me only 30 minutes to add avatars from SRO-R to refobjcommon, refobjitem, refpackageitem, pricepolicy, scrap and refshopgoods and to media.pk2 files.
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08/30/2012, 01:48
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#13
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elite*gold: 0
Join Date: Dec 2009
Posts: 452
Received Thanks: 73
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Quote:
Originally Posted by ph33n1x.
Maybe it's just me, but I don't like to use tools, I'd rather add them manually.
It took me only 30 minutes to add avatars from SRO-R to refobjcommon, refobjitem, refpackageitem, pricepolicy, scrap and refshopgoods and to media.pk2 files.
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this tool makes it 3 mints only
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08/30/2012, 01:49
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#14
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elite*gold: 166
Join Date: Apr 2009
Posts: 2,339
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Quote:
Originally Posted by russak8642
this tool makes it 3 mints only 
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its alot for an automated tool btw
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08/30/2012, 01:52
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#15
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elite*gold: 0
Join Date: Aug 2012
Posts: 99
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Quote:
Originally Posted by russak8642
this tool makes it 3 mints only 
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I don't think so, because i have to type in the avatar's name and the file locations in the pk2, and that would take a lot of time if i want to add 50 avatars.
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