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60 cap server
Discussion on 60 cap server within the SRO Private Server forum part of the Silkroad Online category.
07/25/2012, 18:32
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#61
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Quote:
Originally Posted by ✗EpicSoul✗
well you should put stall dupe fixed, not stall fixed so people don't think something else.
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Did you really notice only that from info? Sometimes you guys so unbelievable ^^
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07/25/2012, 19:55
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#62
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syntax why did you shut it down?or what happened to it
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07/25/2012, 20:01
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#63
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Quote:
Originally Posted by synax1337
Before this idea, alot of people wanted play on my server. But at first day, I had 82 players. I wanted at least 250+. So I upset.
I was player on International Silkroad's beta time. I played at 60cap times in server Xian. We were not much people but we were r eally enjoyed. Pvps, Traders, hunting TGs. Was awesome times.
I had awesome idea about my 60cap server.
For example;
We made with MTHC Files and Stall was working well
Alchemy rate was low as old I. Sro system
Without Division, bleed, dull and snow shield.
Downhang Cave and Taklamakan were Off
Highest Degree was 7. (Level 52 weapon)
Highest weapon was Seal of star 7 Degree. (SoS Lv 52)
Without Dress.
Item mall stuff were tradable
Events
● First level 27 will be have, Lv 24 sos weapon (Character's build) + Lv 24 sos shield
● First level 35 will be have, Lv 32 sos weapon (Character's build) + Lv 32 sos shield
Coin System
● Players could earn Gift Silks with Coins. (For exmp: 150Coin=50Silk )
● First Lv3 trader= 100coin, Lv3 Hunter= 200coin, Lv3 thief 50coin
● First Lv5 trader= 250coin, Lv5 Hunter= 500coin, Lv5 thief 150coin
● Weekly PvP eventı. (Player need to register on Website's poll) Winner; 10 coin.
● First Guild Level 5 members will get 10 coins each.
● Weekly; Cideo + ScreenShot event (Winner; 50coin)
● Getting coins from Uniques
Extra Events
● Pandora box. (Hp 400, Mp 400, global chat etc)
● Santa set, rudoph etc.
Some SS from server;
Launcher;
Loging;
Second Tiger Girl of Server;
First Unique Event;
First Sante Event;
Stall working;
Skills;
Thief job;
Item Mall;
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we made server like urs but cap 90 , drugroad with ECSRO files we had 100+ player in last 5 days , the server was working good without problems and its just closed ! admin has some private problems , so he closed it , am trying to say that many ppl love oldschool without edit , i mean the same old sro but with some silks or start items only , some pics of a 90 cap server too
so i think that 60 cap server will be awesome ( i`ll play there :P )
Quote:
Originally Posted by synax1337
Ofc dupe...
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Quote:
Originally Posted by ✗EpicSoul✗
well you should put stall dupe fixed, not stall fixed so people don't think something else.
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no no , we fixed it u just need to edit the GS with disable dupe , then if u tryed to dupe u will get DC
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07/25/2012, 21:30
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#64
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@CrazyGirL_ZSZC:
Did you really have to quote that *** **** ******* whole post?
At least add a ******* spoiler
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07/25/2012, 21:34
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#65
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Chat Killer In Duty
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Quote:
Originally Posted by CrazyGirL_ZSZC
so i think that 60 cap server will be awesome ( i`ll play there :P )
no no , we fixed it u just need to edit the GS with disable dupe , then if u tryed to dupe u will get DC
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added spoilers
it really is annoying
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07/25/2012, 21:41
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#66
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Quote:
Originally Posted by PortalDark
added spoilers
it really is annoying
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sry about that , i forgot to add it
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07/25/2012, 23:06
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#67
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Quote:
Originally Posted by [B]ase[J]umP
syntax why did you shut it down?or what happened to it
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Needed active players. Actually it was my fault. People wanted 105 cap as ZSZC. I guy gave me DB. When I changed to 105cap, my some stuff bugged.
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08/09/2012, 15:27
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#68
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Well im sure many people want 60 gap and with fun gm's and many features
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08/09/2012, 16:03
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#69
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so what are going to do 105 cap exactly like zszc or 60 cap ?
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08/09/2012, 16:29
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#70
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Its my opinion about 60 cap =  why cap 80 - 90 bad ?
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08/09/2012, 22:00
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#71
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because oldschool matters.60 cap for me is where silkroad was at its finest.
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08/10/2012, 12:09
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#72
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Quote:
Originally Posted by •Rec
Its my opinion about 60 cap =  why cap 80 - 90 bad ?
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For me, 9d is disgusting, I just can't stand it (SJSRO did this to me). I would play on 80 cap, too, but there's no normal 8d capped server.
60 cap sounds awesome, because lower lvl events get important too, and you're not just botting till max lvl. You live every degree... In my opinion the closer is the cap to the start level, the better.  Imagine isy hunting on lvl 60. :P You won't meet 120 sun wizards at TG, or such...
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08/10/2012, 12:13
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#73
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isy hunting in teams and parties now that is something epic.teamwork.its what killed sro.no teamwork or fun parties.
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08/10/2012, 13:02
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#74
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I dont know. I started playing just from cap 80. And i cant imagine how you could play with 60lvl cap without best skills ;D.
Or you should do server starting from 60 lvl cap and each year add more 10lvl . And maximum do 100 or 110. Because after 1 year it will be boring . Just my idea
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08/10/2012, 13:47
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#75
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Join Date: Mar 2008
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Mention us a vsro based pserver which lasted even a year. ;P Not raising caps, if one server goes well, the owner opens another. Look at PlaySRO.
I started just before raising to lvl 70. I still remember, when it came in.
And about skills... Everyone is handicapped. xP That sounds fun for me.
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