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60 cap server
Discussion on 60 cap server within the SRO Private Server forum part of the Silkroad Online category.
10/29/2012, 00:18
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#166
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Join Date: Aug 2011
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Donīt know if its hard to do but Skyroad edited the Ghost Spear Serie to the old one with the 0,5 sec delay after it (if u played at 70/80 cap u know what i mean)
Maybe u could do it too
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10/29/2012, 09:54
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#167
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elite*gold: 130
Join Date: Mar 2008
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Yeah, I wanted to suggest to add the old ghost spear, too.
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10/29/2012, 12:12
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#168
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Join Date: Mar 2008
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Let the 300 mastery cap, dual at cap 60 will be great  About the soul spear, hmm, glavier is already the best build at cap 60, don't need to change the ghost spear IMO.
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10/29/2012, 13:29
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#169
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The ghost spear get weaker then
0,5 sec where the enemy could change to shield or use pots
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10/29/2012, 19:14
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#170
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Join Date: May 2010
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CTF will be enabled.
Wep elixirs will be dropable only by kamisuro and in ctf by killing ppl
220 mastery
and few other things
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10/29/2012, 19:20
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#171
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What are those kamisuro's ? Pic please
Btw u got any infos about the launch of the server?
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10/29/2012, 19:27
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#172
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Join Date: May 2010
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It looks like it will be like 2-3 days
kamisuro is titan isy (like evil sister of isy and we will make her color black  )
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10/29/2012, 19:53
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#173
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Join Date: Aug 2011
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Another question u gonna add FW? (If yes only JG one would be nice)
And if u add beginner items don't do this mistake like some other owners and do them storeable...
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10/29/2012, 19:57
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#174
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Join Date: Jun 2008
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Quote:
Originally Posted by CapitanJack
It looks like it will be like 2-3 days
kamisuro is titan isy (like evil sister of isy and we will make her color black  )
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Better announce it in the advertising section few days before opening. So you can gain more players. As opening date I would suggest the weekend - Friday including.
To the server itselfs, as Silkroad has progressed and brought -many would be the wrong word - some new features which make fun, you should add them ( for instance: CTF )
Otherwise, due to many players used to new stuff - people will get bored even faster than with those features.
Of course you want to make a oldschool-server but I think that nowadays its barely possible.
However, I wish you good luck - and many players
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10/29/2012, 20:16
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#175
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Join Date: May 2010
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Tomorrow when server gona be setup-ed on root il do that

old glow's r back
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10/29/2012, 20:54
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#176
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Join Date: Feb 2008
Posts: 167
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Omg i want to play on this server so much  Waiting =]
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10/30/2012, 08:22
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#177
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Join Date: Jan 2010
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Jack your a frgshsisvshshin legend if you do a pure oldschool server
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10/30/2012, 08:58
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#178
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^^
#Edit:
How it seems server aint gona be open soo soon
Someone from out team ddosed other server and our root is at abuse department in hosting comapny -.-
#Edit:
We r giving our best to fix this problem and get server online asap
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10/30/2012, 14:07
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#179
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Join Date: Jan 2010
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waiting forward to the server and ill be patient
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10/30/2012, 15:53
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#180
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Join Date: Sep 2007
Posts: 29
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I like it how a player whom doens't know 60 cap, makes a 60 cap server (no offence though, you just make a wannabe 60 cap server).
If you want to add game content by introducing CTF, it's fine for me. If it works, it's also a nice add-on.
In those days, we didn't have any sox, so if you want to make a real 60 cap server, make sure you have the following things in there:
- 300 masteries (yes we had that back then, cause we didn't know what to do with skills)
- remove alchemy (if you do want to introduce it, make it x0.5 normal isro rates, so that having a +3 weapon is extremely rare). Also remove blue's! No discussion whatsoever.
- Introduce the real old job system. Where you could change jobs anywhere on the map. Where there were only npc thieves who attacked both traders/hunters/thieves. In those days everyone were trading, and if you weren't trading, and saw someone doing a 2+star trade, you simply became a thief and hijacked him. Those were the days!
- remove all the 'new' skills (introduced at 80 cap, things like snow shield or debuffs (force tree), and introduce the old skills again (with the delay after ghost spear).
- 7dg items only from mobs, as back in those days, we weren't able to buy them in the shops.
What you really need in order to have a succesfull 60/70 cap server is to have the OLDEST job system. Without it, your server is doomed.
Also, make it a x1 exp isro rate server, with 1x gold drop, 1x item drop etc. Getting lvl 60 with x1 rates will be a bit harder, so that getting a higher level will be more difficult (in those days it didn't matter that much if you were lvl 40 or 60, you could still job how much you wanted.
So make it x1 rate, and make botting NOT allowed! In this way it would be the best server out there!
A few sidenotes; make sure there aren't any GM's ingame, or characters that have armor/weapons that make them stronger than any other character.
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