LOL , It takes every single data from your client anyway , Doesn't need to add any line . It's not KD - Bot , Edit on .txt to make it reads some items .
LOL , It takes every single data from your client anyway , Doesn't need to add any line . It's not KD - Bot , Edit on .txt to make it reads some items .
so there's no way to make Mbot avoid them ?
Quote:
Originally Posted by PortalDark
the bot hunter is already on vSRO server files
take a look on this thread for more info
MOB_AUTOMOB
so they spawn in Random names and levels ?
now this is going to be a pain in the ****
normally, this kind of mobs are preemptive but do not move
only if you get near to them
if in the game the GM summoned one in the middle of the bot path(loop) there is no way to avoid aside of changing routes
if the mob is on the grinding spot, no, just change spot, as even if the bot is set to avoid it, if it gets near, then bb
normally, this kind of mobs are preemptive but do not move
only if you get near to them
if in the game the GM summoned one in the middle of the bot path(loop) there is no way to avoid aside of changing routes
if the mob is on the grinding spot, no, just change spot, as even if the bot is set to avoid it, if it gets near, then bb
No No you got me wrong , I'm not talking about the statue of justice .. These stuff are like red orbs and they spawn and move around like normal mobs , if you attack them you die , They are called "Bot Hunters" when spawning normally .. but you can buy them from NPC and spawn them your self to kill botters, the ones bought from the NPC are called protectors but have different names and level range when they are spawned .
He meant those flying ***** which you could buy at ECSRO for 100 gold at the grocery store.
You could spawn them by yourself to kill botter (when they've attacked it).
He meant those flying ***** which you could buy at ECSRO for 100 gold at the grocery store.
You could spawn them by yourself to kill botter (when they've attacked it).