Your old one?:^)
Remind me pl0x .. Someone was banned here because he scammed someone else @ epvp.. Who? Oh ***, Can't remember when lolrko kicked someone's *** .
Huh? Prove that my previous signature was stolen, you piece of ****. You won't be able to, but I, however, will have no trouble proving your signatures were a released PSD files on DeviantArt which you just used with your name, so I suggest you shut the **** up, pretender.
Here are the PSD packs which you took your previous signatures from:
Huh? Prove that my previous signature was stolen, you piece of ****. You won't be able to, but I, however, will have no trouble proving your signatures were a released PSD files on DeviantArt which you just used with your name, so I suggest you shut the **** up, pretender.
Here are the PSD packs which you took your previous signatures from:
And this guy is asking money for his pro photoshop designs? Oh *** NO!!!
Not that I would need it but guys... open your eyes.
Please sort out whoever stole whoevers signature in PMs, this is the silkroad section and we barely have any discussions going on that are about silkroad.
Each Server has their own Database, now the tricky part.
You play on Standard Channel and you received an Item or you just moved somewhere. This Action will be saved on each other Channel (Database), this means if you switch from the Standard Channel to the Second Channel your Progress from the Standard Channel is also on the Second Channel. That means you didn't lost anything.
If this would be possible, it would be surely possible to create a pure PvP Server. The PvP Mode Sign would be floating the whole time over your Character even after Teleporting.
What about the PvE Part? When I think about it ...
----
Standard Channel (Original Silkroad Gameplay)
First Channel (PvP Channel)
Second Channel (Party Channel) - (Only Party Monsters Spawning)
Third Channel (Solo Channel) - (For those Players which want to play alone)
----
Each Server has their own Database, now the tricky part.
You play on Standard Channel and you received an Item or you just moved somewhere. This Action will be saved on each other Channel (Database), this means if you switch from the Standard Channel to the Second Channel your Progress from the Standard Channel is also on the Second Channel. That means you didn't lost anything.
If this would be possible, it would be surely possible to create a pure PvP Server. The PvP Mode Sign would be floating the whole time over your Character even after Teleporting.
What about the PvE Part? When I think about it ...
----
Standard Channel (Original Silkroad Gameplay)
First Channel (PvP Channel)
Second Channel (Party Channel) - (Only Party Monsters Spawning)
Third Channel (Solo Channel) - (For those Players which want to play alone)
----
Now what I wonder is, does Silkroad Support High-Res Textures or even a Model that has over 23k Polygons? As it seems we just got a "Cactuar" Model to work Ingame but that's everything.
Each Server has their own Database, now the tricky part.
You play on Standard Channel and you received an Item or you just moved somewhere. This Action will be saved on each other Channel (Database), this means if you switch from the Standard Channel to the Second Channel your Progress from the Standard Channel is also on the Second Channel. That means you didn't lost anything.
If this would be possible, it would be surely possible to create a pure PvP Server. The PvP Mode Sign would be floating the whole time over your Character even after Teleporting.
What about the PvE Part? When I think about it ...
----
Standard Channel (Original Silkroad Gameplay)
First Channel (PvP Channel)
Second Channel (Party Channel) - (Only Party Monsters Spawning)
Third Channel (Solo Channel) - (For those Players which want to play alone)
----
What do you think? Could this be possible?
Sounds like Cabal
Create a seperated database e.g. "SRO_Sync".
Add every channel use with an identifying ID to the database SRO_Sync, as well as every affected table by procedure executions with its Channel ID in another table.
Once the account attempts to log into a different channel, set it on hold and update the account with the stored tables, plus every other table that isn't updated by procedures; generate a new Channel ID - grant access once the update was successful.
(Speaking of what is currently possible with the vSRO files..) it's not possible to maintain the PvP mode ingame, the mode is handled by the client and not stored in the database, but you could use murder states instead or forced job states.
Create a seperated database e.g. "SRO_Sync".
Add every channel use with an identifying ID to the database SRO_Sync, as well as every affected table by procedure executions with its Channel ID in another table.
Once the account attempts to log into a different channel, set it on hold and update the account with the stored tables, plus every other table that isn't updated by procedures; generate a new Channel ID - grant access once the update was successful.
(Speaking of what is currently possible with the vSRO files..) it's not possible to maintain the PvP mode ingame, the mode is handled by the client and not stored in the database, but you could use murder states instead or forced job states.
****, you know everything do you? What about Models? ^^
A week for 1 model = a month for 4 [mobs] or uniques so good luck with creating all those,
Gaymax has a good team ->>
I'm still new to Blender also in fact Joymax or "Gaymax" hired Peoples to make all that stuff. It's not like they hired Peoples which are not understanding such things from the beginning.
Even if it takes 1,2 or 3 Weeks for a simple Mob, the Goal is not to finish everything fast but the steps for successful Importing and making these Models work is my Goal ^^
Art Chit-Chat 09/21/2026 - General Art - 8188 Replies Ich habe mir mal so gedacht : "Wieso denn nicht einfach mal über unsere Kunstwerke labern?
Die Hintergrundidee ist eigl. um über Kunstwerke oder allgemein über Photoshop & Co. zu reden ohne Warnings zu kassieren.
Vllt braucht manns vielleicht auch nicht.
Soll sowas wie ein Längster für uns artists sein xD
Naja viel spaß.
_____
Hardware Chit-Chat 02/02/2025 - Hardware Discussions / Questions - 19418 Replies Hallo,
ich werde in naher Zukunft noch die Admin um Erlaubnis fragen, doch erst einmal werde ich euch erzählen, was ich hiermit meine.
Dies hier soll eine Art Diskussions- und Unterhaltungsthread (kein Spam!) sein. Das bedeutet, dass Leute die sich sehr für Hardware interessieren hier mit anderen über gerade verschienene Hardware diskutieren können oder sich auch einfach aus Spaß an der Freude über verschiedene Zusammenstellungen auslassen können. Man könnte das Ganze hier auch als ein...
Diablo 3 Chit-Chat 09/29/2021 - Diablo 3 - 12834 Replies Vom OT- und LoL-Chit-Chat inspiriert, einfach mal erstellt.
Nicht dazu da um Probleme und ausführliche Diskussionen zu behandeln, dazu sollte es immer noch eigenständige Threads geben. Keine Flames oder Zwei-Wort-posts. Have fun. :)
[Vindictus] Chit-Chat 01/05/2018 - Vindictus - 1028 Replies http://www.elitepvpers.com/images/us.png
English Version:
Hello Users,
please use this thread to discuss Vindictus related problems or to have a little chit-chat about the game. All the usual forum rules apply to this thread.
You might post here if you have a small question or if you want to share some videos or screenshoots with us.
http://www.elitepvpers.com/images/de.png
co partner chit chat 01/19/2006 - Conquer Online 2 - 3 Replies people plz post the latest progress in the new co partner here for the latest progress plz