Quote:
Originally Posted by lesderid
Well, basically, the GM command packet is something like this
Code:
[C->S][SomeOpcode]
UInt16 - GM Command ('translated' from loadmonster/makeitem/...)
if (command.Name == "loadmonster")
UInt32/DWORD - Monster ID (in PK2)
byte - Monster Type ('translated' from CHAMP/GIANT/STRONG)
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i meant data on pk2 not packets, but it could help
some MMORPGs has GM tools outside the client that are based on packet sending
i have to learn basis to packets, if i maybe learn and manage something, it could be a great tool fro sro pservers