Quote:
Originally Posted by IceAmStiel
it's Media\server_dep\silkroad\textdata\ textdata_object.txt not textuisystem ;x Use their .exes it'll prolly fix the Unique names anyway.
There's actually no failure within the .txt file, it's rather the matter of the client type.
If you want to try it through the textfile out try the ranges between 6 and 7 Tabs between the spawn code of the Unique and their names out 
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Ok i used textdata_object.txt from another server media.pk2 now i imported it to the media
Entry Name ->textdata_object.txt
Entry Path -> server_dep\silkroad\textdata
i fked up all mob and item names now they are all 0 :s
€dit
fixed had to replace the names manuelly