So, since many people had problems with patching server modules using debuggers, I decided to make all that stuff easy.
What does "easy" mean ? You don't have to patch your server modules every time I, or someone else releases offsets for fixing, i'll just update this tool.
Currently includes :
Code:
GlobalManager: - Remove play time query (green book stuff, but u still have to edit server.cfg timers) GatewayServer: - Connect on service state = offline bypass - Removed msg of connect on offline state SR_GameServer: - Individual exp rate fix - Party exp rate fix - Item drop rate fix - Gold drop rate fix - HWLAN (berserker) rate fix - Crash dump creation fix
How to use :
Everything is in LoaderCfg folder ini files.
If you want to use this tool as a memory patcher on node where is only
SR_GameServer running, for example, just disable global manager/gateway server patches.
Basically, you have to run everything until gameserver manually, then, launch this tool. It will
start gameserver, and patch it before it begins loading rates. This tool has to be located at
server root folder.
I will also add stuff like aggressive monters spawn rate fix, and such a bit later.
Link :
[RE-UPLOADED]






