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AgSolid - Agbot Help Script Maker
Discussion on AgSolid - Agbot Help Script Maker within the SRO Hacks, Bots, Cheats & Exploits forum part of the Silkroad Online category.
11/10/2008, 07:15
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#76
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elite*gold: 0
Join Date: Feb 2008
Posts: 158
Received Thanks: 15
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thanks for programe man..
is FULL HELPING me ^^
THX
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11/11/2008, 18:13
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#77
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Join Date: Aug 2007
Posts: 50
Received Thanks: 11
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it won't show my name !!
any soultion ??
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11/12/2008, 04:02
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#78
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Join Date: Sep 2007
Posts: 115
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Quote:
Originally Posted by hido
it won't show my name !!
any soultion ??
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umm remember JoyMax updated the Client, so the Offsets have changed, and maybe some Injects, so wait MasterSolid is updating it atm
thanks you for waiting
+ADS
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11/12/2008, 05:38
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#79
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Join Date: Apr 2007
Posts: 146
Received Thanks: 14
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Quote:
Originally Posted by adsfull
umm remember JoyMax updated the Client, so the Offsets have changed, and maybe some Injects, so wait MasterSolid is updating it atm
thanks you for waiting
+ADS
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can we still use our old scripts though? i mean is there any risk
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11/12/2008, 12:28
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#80
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Join Date: Sep 2007
Posts: 115
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Quote:
Originally Posted by gallant56
can we still use our old scripts though? i mean is there any risk
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old scripts ummm, i think joymax didn't change any packets. also if is working the old scripts then all is fine
AgSolid V2.1 Uploaded
Change Log
* Replaced Offsets Due to Cliet Updated to v1.165
Download Links
first post will be changed as soon as MasterSolid Come Back
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11/12/2008, 13:03
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#81
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elite*gold: 20
Join Date: Apr 2008
Posts: 1,148
Received Thanks: 861
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Quote:
Originally Posted by adsfull
old scripts ummm, i think joymax didn't change any packets. also if is working the old scripts then all is fine
AgSolid V2.1 Uploaded
Change Log
* Replaced Offsets Due to Cliet Updated to v1.165
Download Links
first post will be changed as soon as MasterSolid Come Back
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First post updated to V2.1
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11/12/2008, 14:21
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#82
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elite*gold: 0
Join Date: Aug 2007
Posts: 50
Received Thanks: 11
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thx it's working now
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11/12/2008, 20:25
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#83
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elite*gold: 0
Join Date: Feb 2008
Posts: 80
Received Thanks: 22
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Still Impossible to cast horse with inject?
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11/12/2008, 21:24
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#84
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elite*gold: 0
Join Date: Sep 2007
Posts: 115
Received Thanks: 22
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Quote:
Originally Posted by Kagalera01
Still Impossible to cast horse with inject?
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yes, that's an agbot problem or until agbot developer team teach us how to make the codes in inject with the horse
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11/13/2008, 17:09
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#85
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elite*gold: 0
Join Date: Dec 2007
Posts: 80
Received Thanks: 5
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sooo,its quite quiet here..
With AgSolid I can create walkbacks including town script ?
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11/14/2008, 00:36
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#86
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elite*gold: 0
Join Date: Sep 2007
Posts: 2,336
Received Thanks: 386
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So I downloaded AGSolid to see what it looks like, at the end of the day I wanted to play Gunbound <3, I got these errors;
 
Error name; Map FilesNot Found, Preview and Agbot script Base Disabled.
20.
OK
 
Error name;AgSolid.
AgSolid .dll was Modified or Deleted, Please Download AgSolid Again.
OK
Any idea's how to solve this?
-I'm using Firefox as you can see, Internet explorer give's me the same error's.
-I have AgSolid's latest version..
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11/14/2008, 02:44
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#87
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elite*gold: 0
Join Date: Sep 2007
Posts: 115
Received Thanks: 22
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Quote:
Originally Posted by xMedeia
So I downloaded AGSolid to see what it looks like, at the end of the day I wanted to play Gunbound <3, I got these errors;
 
Error name; Map FilesNot Found, Preview and Agbot script Base Disabled.
20.
OK
 
Error name;AgSolid.
AgSolid .dll was Modified or Deleted, Please Download AgSolid Again.
OK
Any idea's how to solve this?
-I'm using Firefox as you can see, Internet explorer give's me the same error's.
-I have AgSolid's latest version..
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that mean u have the agsolid.exe only, u need the scripts, agsolid.dll and agbot map files in same folder
Download map files here 
adn extract it in agsolid folder
Quote:
Originally Posted by Rough
sooo,its quite quiet here..
With AgSolid I can create walkbacks including town script ?
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Sometimes quietness mean that all is ok and don't have any bugs
about ur questio if can be created walkback including town.... well in theory you can but is not the purpose of AgSolid but if you have enough knowledge and take as example the others town script maybe you can
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11/14/2008, 08:20
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#88
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elite*gold: 0
Join Date: Dec 2007
Posts: 80
Received Thanks: 5
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Quote:
Originally Posted by adsfull
that mean u have the agsolid.exe only, u need the scripts, agsolid.dll and agbot map files in same folder
Download map files here 
adn extract it in agsolid folder
Sometimes quietness mean that all is ok and don't have any bugs
about ur questio if can be created walkback including town.... well in theory you can but is not the purpose of AgSolid but if you have enough knowledge and take as example the others town script maybe you can
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Hmm,I tried to create a townscript with agdev and combine it with agsolid..
The final thing that I did,I just used agsolid
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11/14/2008, 12:43
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#89
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elite*gold: 0
Join Date: Sep 2007
Posts: 2,336
Received Thanks: 386
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I made a folder now for AgSolid, places the map files with it. Still getting the same error tho.
Idk if you know how Gunbound works, but you need to press the ''Play Live'' button on their site to start Gunbound. Thats when I get the errors.
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11/14/2008, 17:28
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#90
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elite*gold: 0
Join Date: Sep 2007
Posts: 115
Received Thanks: 22
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Quote:
Originally Posted by xMedeia
I made a folder now for AgSolid, places the map files with it. Still getting the same error tho.
Idk if you know how Gunbound works, but you need to press the ''Play Live'' button on their site to start Gunbound. Thats when I get the errors.
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really?, maybe is some sort of protection of "revolution", lol that's weird xD
but the error comes when?
when u have open agsolid and then u press play live?
or
when u have open gunbound and you open agsolid?
sorry thats a weird error xD, because agoslid is nothing related to Gunbound
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