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[TOOL] Agdev Script Creator ~ by AgDev Team
Discussion on [TOOL] Agdev Script Creator ~ by AgDev Team within the SRO Hacks, Bots, Cheats & Exploits forum part of the Silkroad Online category.
08/03/2008, 13:09
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#556
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Quote:
Originally Posted by immortaleeb
I don't think it's save to use the (current) latest version of agdev since the inject codes are old...
Exactly
You'll have to wait untill the codes have been updated (@Hussert: I thought you were gonna finish this today ?!)
You want them today? 
Give me two hours from now to finish and upload them
Now about the injects in town again: I know there is a way to convert the "normal" coordinates into the ones used in the injects, unfortunately I don't know how xP
I could search for this so we can use it but currently I'm too lazy to do this cause I know KillaH (aka tommeke) knows, unfortunately I don't know when he's back from holiday :/...
tommeke shoud be back today as he told me xD
I will start researching those injects as well since they are no where to be found in agbot site...
For know I would suggest the following:
Hussert, you should update the injects for the teleporting and add the new links for v2.2
Alright...
and when killah's back we'll help him with making a function for converting the coordinates into the ones used in the injects (maybe we should call the next version 3.00 and remove beta then ??) so we can make the two radioboxes for using "command
walking" and "inject walking"
Yeah... I think it's time to remove beta by v3.0 ^^
Those two Radio boxes with walking injects should end the beta stage 
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You said too much xp
The " Red" parts above are my reply to each part ^^
Quote:
Originally Posted by tobias_1985
ive been using agbot to see injects.. didnt anyone notice it has an inject box that if you clear the script open the scrip window again but only do one thing like select npc and open to vendor window it shows what inject code was performed.... i know these codes are correct because the hotan stable persons code on rev6 wiki was different and the vendor window wouldnt open on my screen but when i changes the code to the one i got in agbot it did open with my script.
Rev6 Wiki:
Code:
"store open","0101000000","[U]E9010000[/U]|Stable-Keeper Salihap"
"store sell","Stable-Keeper Salihap","[U]E9010000[/U]"
"store close","Stable-Keeper Salihap","[U]E9010000[/U]"
AgBot:
Code:
"store open","0101000000","[B]EA010000[/B]|Stable-Keeper Salihap"
"store sell","Stable-Keeper Salihap","[B]EA010000[/B]"
"store close","Stable-Keeper Salihap","[B]EA010000[/B]"
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Now thats weird... :s
I hope that you are using the latest version of agbot...
If you are already, then agbot guys didn't update the codes in the bot ,yet!!
Quote:
Originally Posted by noobek123456789
HUSSERT link dosent works... ><
can u repair it..please..
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I've putted the reason why I've shut down the links in the first post there (Where it says links )
You are the 5th or the 6th person that asks the same question...
Please read before you post
Quote:
Originally Posted by kfjhfbf
ok octavio here is my script file  also guys i have discoverd that using injects in town and outside town is teh bes no stuck at wall ,tree....etc simpley its the best i tested and i confirm that i think soon we will have better FREE bot that beats paid bot. hey dont forgot ppl to help me on my problem 
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Nice to read that...
We shall test them once we find them and will put them always as default if they appear to be as you said ^^
Quote:
Originally Posted by 00LoCo00
Hey i cant find the download site for the new AGDEV v2.1 can someone help ?? and im having a problem with NPC's it keeps saying UNKNOWN NPC i read some of the replys but they dont make sense can some one PLZZ HELP
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Some of the injects codes in 2.1 are old!!
Stop using agdev 2.1 if you don't know how to change them manually to the right codes from agbot site (see the first page... where it says " links" for more info)
Otherwise, you might get detected by JM!!
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08/03/2008, 13:33
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#557
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Quote:
Originally Posted by hussert
Now thats weird... :s
I hope that you are using the latest version of agbot...
If you are already, then agbot guys didn't update the codes in the bot ,yet!!
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update of agbot [beta-testing-phase]---->new inject codes and
Quote:
Added a log feature:
7/5/2008 2:34:37 AM : Start Walkscript : 7/5/2008 2:34:27 AM
7/5/2008 2:51:56 AM : Start Bot : 7/5/2008 2:51:56 AM
7/5/2008 4:26:36 AM : Stop Bot : 7/5/2008 4:26:36 AM
7/5/2008 4:27:10 AM : Full loop time: 112 min
7/5/2008 4:27:10 AM : Avg Xp/min: 21593 xp/min
7/5/2008 4:27:10 AM : Last loop Xp gained: 3.53%
7/5/2008 4:27:10 AM : Last loop gained: 2421686 xp
7/5/2008 4:27:10 AM : Last loop gained: 64327 sp [3735]
7/5/2008 4:27:10 AM : Time left for level up: 64327xp
7/5/2008 4:27:10 AM : Attacked: 347 monsters
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Dl-Link:
dont bot your main char with this version its still in beta!
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08/03/2008, 13:37
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#558
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Quote:
Originally Posted by hussert
Now thats weird... :s
I hope that you are using the latest version of agbot...
If you are already, then agbot guys didn't update the codes in the bot ,yet!!
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Im using agBot (2.3.10)
And from what i know i think thats the latest.
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08/03/2008, 16:04
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#559
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I think that they just made 2.3.0.12.
Any idea of when new AgDev will be released?
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08/04/2008, 17:54
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#560
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Yoo im back from my vacation xD
Now i gona work again on AgDev
and read the posts before this one
~KillaH
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08/04/2008, 18:20
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#561
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Welcome back tommeke227, we look forward to the next release of AgDev, can't wait to see whats in store
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08/04/2008, 18:28
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#562
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Quote:
Originally Posted by tommeke227
Yoo im back from my vacation xD
Now i gona work again on AgDev
and read the posts before this one
~KillaH
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Welcome back, m8 ^^
Yeah... you better read all posts before xp
We're almost done with 2.2 .... Just adding the latest scripts from our site!! (credits in front of each)
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08/04/2008, 18:31
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#563
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If you guys are done before 5 pm tonight, I cant test it for 4-5 hours thorough.
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08/05/2008, 01:02
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#564
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2.2 is Released !!
@Mass_Mods
About making you test it, I think it's better if we let more than one test it at the same time.
Quote:
[Beta] v2.2
New System :
- "Loading Bar"
A loading bar should appear to show whats loading exactly while lauching agdev. (Normally it takes 3 to 6 seconds)
- "Auto update at startup"
A new checkbox in the "download section" in agdev is now added. Once checked, agdev will always check for updates from our sites at startup. (useful when you area waiting for updates if it's coming in a day or two ^^)
- Removed the message after pressing "Generate script"
It's now two Radios in the starting statue group as "Walking Radius"
Fixed Walk Scripts :
- NPC injects updated to the new ones from agbot site
The Following scripts were added in agdev from our site :
Hotan
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(Roc) Feather Cloak : 4 scripts by Hussert
(Roc) Feather Mask : 4 scripts by Hussert
(Roc) Wing Tribe Attacker : 4 scripts by Hussert
(Roc) Wing Tribe Chaser : 4 scripts by Hussert
Maong : 3 scripts by KillaH
Small Bunwang : 3 scripts by KillaH
Bunwang : 3 scripts by KillaH
Ultra Blood Devil : 3 scripts by KillaH
Golden Spider : 3 scripts by KillaH
White Spider : 3 scripts by KillaH
Mujigi : 3 scripts by KillaH
Ujigi : 3 scripts by KillaH
Donwhang
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Chackji Worker : 3 scripts by Granneh
Chackji : 3 scripts by Granneh
Ghost Bug : 3 scripts by Granneh
Devil Bug : 3 scripts by Granneh
Hyungno Ghost : 3 scripts by Granneh
Hyungno Ghost Soldier : 3 scripts by Granneh
Demon Horse : 3 scripts by Granneh
Devil Horse : 3 scripts by Granneh
Earth Ghost : 3 scripts by Granneh
Gun Powder : 3 scripts by Granneh
Meek Gun Powder : 3 scripts by Granneh
Meek Earth Ghost : 3 scripts by Granneh
Hyeongcheon Guard : 3 scripts by Granneh
Earth Magician : 3 scripts by Granneh
Earth Taoist : 3 scripts by Granneh
Hyeongcheon : 3 scripts by Granneh
Black Scorpion : 3 scripts by Granneh
Scorpion : 3 scripts by Granneh
Blood Ong : 3 scripts by Granneh
Ong : 3 scripts by Granneh
Black Yeowa : 1 script by Mass Mods
Red-eye Ghost : 1 script by Mass Mods
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The guide in the first page is now updated for v2.2
Links for downloading are now working in the first page.
If you already got v2.1, then just press "Update agdev" (in the download section). Then, you will be redirected to the mirrors in our site.
Regards,
Agdev team
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08/05/2008, 01:45
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#565
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Thanks hussert, I also made a nice guide, per instruction of Killah, hope you approve it, its an AIO to get all needed files to get a user botting in no time, it also includes AgDev 2.2, Thanks again hussert and Killah for another bomb release.
Here is rapidshare link to everything, feel free to scan  I forgot to add lib files to original post :|
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08/05/2008, 02:03
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#566
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Quote:
Originally Posted by Mass Mods
Thanks hussert, I also made a nice guide, per instruction of Killah, hope you approve it, its an AIO to get all needed files to get a user botting in no time, it also includes AgDev 2.2, Thanks again hussert and Killah for another bomb release.
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You're welcome, m8 
Gonna take a look at your new thread now.... ^^
Quote:
Originally Posted by Mass Mods
Here is rapidshare link to everything, feel free to scan  I forgot to add lib files to original post :|

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All's good...
You add them yourself once I approve it in a sec...
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08/05/2008, 02:04
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#567
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Quote:
Originally Posted by hussert
You're welcome, m8 
Gonna take a look at your new thread now.... ^^
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Thanks a bunch hussert, I also need to add thanks to rumata, forgot to do that in the README.
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08/05/2008, 14:18
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#568
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OMG!:eek:
OMG! after all this and u still use cmd inside town?  all ppl says injects is better now i tried the newver version 2.2 and it stucks as before cuz u still use cmd!!!  i already told u how to know the injects from agbot i feel so sad for this i wil make my own script using injects i am sorry for saying this but without injects i wont use agdev which means its useless to me  plz guys make injects in town forget the **** cmd  anyway i know it took time and affort for the new version so i have to say thx for your time and affort
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08/05/2008, 15:04
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#569
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Quote:
Originally Posted by kfjhfbf
OMG! after all this and u still use cmd inside town?  all ppl says injects is better now i tried the newver version 2.2 and it stucks as before cuz u still use cmd!!!  i already told u how to know the injects from agbot i feel so sad for this i wil make my own script using injects i am sorry for saying this but without injects i wont use agdev which means its useless to me  plz guys make injects in town forget the **** cmd  anyway i know it took time and affort for the new version so i have to say thx for your time and affort 
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AgDev is not useless!!!  ..... Oh and although i also support injects ad confirmed it, it can cause some problems etc. you should not click anywhere in silkroad.... if an 'inject' is missed it does not keep retrying the inject as in the case of 'cmd'..... it can gives an error and the script is terminated....
In cmd it makes sure it passes through a point even if you by mistake have moved your char...
problem in cmd is that the char moves a bit further than coordinates given to it to move to... i just wish they correct that and make it perfect!.....
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08/05/2008, 15:24
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#570
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btw the script to antinokes always get stuck when i pass the nouthern airdock among the birds...it gets stucked in a three and always it loops like sh*t sry to say that...
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