Unhandled Exception: System.OverflowException: Value was either too large or too
small for an unsigned byte.
at System.Convert.ToByte(Int32 value)
at System.Convert.ToByte(Double value)
at Game.File.FileLoad.ItemDatabase(String path)
at Game.File.FileLoad.Load()
at GameServer.Program.Main(String[] args)
Wdf is this gameserver error?
offering full db for this.. the one i released is still not complete
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[char_items]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[char_items]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[hotkeys]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[hotkeys]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[karakterler]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[karakterler]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[news]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[news]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[saved_skills]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[saved_skills]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[server]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[server]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[serverlar]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[serverlar]
GO
if exists (select * from dbo.sysobjects where id = object_id(N'[dbo].[users]') and OBJECTPROPERTY(id, N'IsUserTable') = 1)
drop table [dbo].[users]
GO
servidor
1 -> ID Int16
String Nome> - 2
3 - users_current>?
4 -> Int16 maxplayers
5 -> Byte Estado
6 -> String IP
7 -> Porta Int16
8 -> Tipo Byte (???)
that's right.
i've the same thing. the only thing what happend to me is an error that there is already an sqlreader thingy open so i'd to make that checkcrowd function comment(which isn't a big deal cuz a few lines after that check it checks again if the server is crowed) but the only problem i have is C9 xD and my ports are all correct. Well they probably won't cuz i'm getting that c9
[Development]Arcane Files 10/22/2010 - SRO Coding Corner - 4 Replies Hi guys what happened on the other thread and i rlly don`t like this i decided to open new thread without spams flams trolls etc
this is arcane leaked server files but without db we`re trying to make the db any way download from
From Here:MEGAUPLOAD - The leading online storage and file delivery service
Hope you like it
Lets Be Fair and give the real credits
[LEAKED] Arcane Source Code [for Development only] 10/22/2010 - SRO Coding Corner - 136 Replies Hi,
So have fun :) There alot of File which are missed. But you can see all Packets and .. You cant run that files. Because they are incomplete. You can make youre own Emulator you can see all Packets and Importent Informations.
Look at :
Game/Packets/Public.cs
Game/Packets/Private.cs
Loginserver isnt there. I think we dont need Packets from an LoginServer.