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[vb.net] B3ncoEmu

Discussion on [vb.net] B3ncoEmu within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 10/20/2010, 09:19   #16
 
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Why you want to use LINQ. ADO.NET FTW
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Old 10/23/2010, 10:31   #17
 
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have database? and loginserver/gameserver?
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Old 10/24/2010, 13:08   #18
 
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LINQ for finding object, if u want to use mysql server u can dl mysql connector for .Net on mysql website.
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Old 10/30/2010, 06:59   #19
 
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Thank you i've been looking for something like this.
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Old 10/30/2010, 09:06   #20
 
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Where's the database?
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Old 11/04/2010, 13:22   #21
 
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There's no DB for MySQL . It's MS-SQL DB. I'll up it as soon as possible
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Old 02/19/2011, 18:10   #22
 
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Hi,
Foregive me for late, this is MSQ SQL Scripts for emu source code


try it please
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Old 02/19/2011, 19:22   #23
 
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oooo its my language I will look into this.
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Old 02/19/2011, 21:44   #24
 
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Quote:
Originally Posted by benco View Post
Hi,
Foregive me for late, this is MSQ SQL Scripts for emu source code


try it please
what's properties ?
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Old 02/19/2011, 22:26   #25
 
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Thank benco for Database

Back to Topic:

Now i have the DB but i dont find the Client xD When i use a newer Version of Csro 1.175 than 1.075 maybe one of you have the client?

PS: I think something in this part is wrong:

Public Sub EnterWorld(ByVal sender As sr_Game.Client, ByVal sdata As String)
sender.Send(cv_StringFromHex("010001b00000" & "01"))
sender.Send(cv_StringFromHex("0000A5340000"))
GetCharacterInfo(sender, sdata)
sender.Send(cv_StringFromHex("0000A6340000"))
SendDay(sender)
sender.Send(cv_StringFromHex("020009380000" & "01A9")) '?must see
GetPlayerStat(sender)
LoadSilk(sender)
'GuildInfo(sender)
FortressWar(sender)
sender.Send(cv_StringFromHex("01000533000000")) '?must see
sender.Send(cv_StringFromHex("020009380000" & "01AA")) '?must see
test(sender)
sender.InGame = True
sender.CanMove = True

sender.CurrentSpeed = sender.RunSpeed
sender.ObjectVisited.Clear()

If sender.InGame Then
sender.MoveToX = sender.XPos
sender.MoveToY = sender.YPos
sender.MovementFlag = 3
'sender._startmove = Now
sender.Timer_move.Start()
Else
sender.Timer_move.Stop()
End If
End Sub
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Old 02/23/2011, 12:50   #26
 
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nice...
project maybe will be continued... or no
good job for db
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Old 02/23/2011, 15:43   #27
 
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Quote:
Originally Posted by ZiXiRo View Post
nice...
project maybe will be continued... or no
good job for db
yeah i will
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Old 02/23/2011, 22:12   #28
 
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Good luck for your project
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Old 02/24/2011, 06:38   #29
 
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Quote:
Originally Posted by benco View Post
Good luck for your project
thanks

PS: Is this the full source or ?
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Old 02/25/2011, 08:14   #30
 
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yep
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