I'm pretty curious about how some NPC's and gates inside town maps are showing their respective
tooltip description but ouside towns (worldmap) doesn't.
Also the Fortress Gate icon from worldmap it's the only one having this tooltip description.
This is not happening on iSRO type files where are shown correctly on worldmap.
I even ended up having this info.
Code:
# ________ WORLDMAP_LOCALINFO ________
1 ##### Service
99652 ##### Unique Npc Map ID
2 ##### Type : 1 - Zone; 2 - Point
interface\worldmap\map\xy_npc.ddj ##### Icon
NPC 아이콘 ##### Name 1
왕궁 조사단 이자둔 ##### Name 2
몽환의 사막 필드 ##### Name 3
0 ##### Open Regional Map
0 ##### Location Regional Map
81 ##### xSector
78 ##### ySector
24 ##### x pixel
5 ##### y pixel
16 ##### width
16 ##### height
0 ##### used on zones types maybe RGB color?
0 ##### used on zones types maybe RGB color?
0 ##### used on zones types maybe RGB color?
0 #####
0 #####
1 ##### Use Description(?)
SN_NPC_AR_SPECIAL_INVESTIGATION_1 ##### Description
It's possible create the Fortress Gate tooltip behavior for npc and gates icons somehow in worldmap? A tricky media.pk2 edit that I'm missing on this line arguments? Maybe an ASM edition it's the only way? Or some DLL injection? (:
What I'm looking for in worldmap not only town maps..