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[Release] Clientless arena source code

Discussion on [Release] Clientless arena source code within the SRO Coding Corner forum part of the Silkroad Online category.

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[Release] Clientless arena source code

This is not the version I released, since this is not completed yet. This is WPF application using MahApps.Metro NuGet package.

I'm not really good at coding so you can mention here the mistakes I did coding this thing, I just want to get better.





Note that this is not fully coded yet, there are a lot of features that doesn't work / bugged!
This tool was coded using VS 2013 and target framework 4.5.0.

Some resources:



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Old 04/22/2015, 17:03   #2
 
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gj
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Old 04/25/2015, 21:57   #3
 
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okay,since you want to improve,I will try to write some constructive critique..first of all,you shouldn't be running loops for everything,such as the ping,when it's timed,it's a lot easier to use Timers..in the main,Client.cs part,you're using the example proxy code from drew's example,which I wouldn't,because it was really just for demonstrative purposes,and if you want something performance-effective,you should think of rewriting that part..last thing is,when parsing the packets,you should consider making separate functions for parsing each one,because if you have them all like that laying in there,it makes the code look messy...
but overall,it's a gj so far
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