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[Release] ZelosOnline Emulator Code

Discussion on [Release] ZelosOnline Emulator Code within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 01/04/2013, 23:54   #16
 
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You can find loads of decent emulator bases online already? Considered just using one of them?

The thing is Silkroad has been done too much now like I said the game or community hasn't evolved in the past 5 years. Development: Bots, emulators have ****** up the game even more and its just getting done again and again.

Think I said this in past to pushedx he could work somewhere he would get a lot more appreciate and feedback for it.

The thing I found exciting about the packets was exploring the unknown. Its already been done, so no longer interesting in the same way.

A new MMO is an exciting project. At the moment development with Silkroad just feels like ******* a girl thats been passed round the neighbourhood.
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Old 01/06/2013, 23:45   #17
 
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Nice to see this, hope someone continues it and there will be a difference to all that vsro based server (:
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Old 01/08/2013, 09:45   #18
 
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Nice release doomstick. 99% of the ppl here don't know how to compile that.

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Originally Posted by PenguinSRO View Post
Nice to see this, hope someone continues it and there will be a difference to all that vsro based server (:
No one will continue this. Not much ppl in sro community are good at c++. Sad bad true.
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Old 01/08/2013, 13:33   #19
 
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Can someone download this and setup a server ? i want to see if its playable. Good relase npcdoom but your'e 3 years late.
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Old 01/08/2013, 13:41   #20
 
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Can someone download this and setup a server ? i want to see if its playable. Good relase npcdoom but your'e 3 years late.
but. probably still more advanced than your SSE emulator
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Old 01/08/2013, 17:00   #21
 
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but. probably still more advanced than your SSE emulator

Sorry I couln'd resist xD
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Old 01/08/2013, 20:39   #22
 
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but. probably still more advanced than your SSE emulator
Even my project is more advanced and stable than SSE. SSE is a ****. Badly coded and violates GPL license.
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Old 01/09/2013, 14:53   #23
 
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C++, interesting ...

What IDE you tried to use to build this epic emulator?

Qt, ... nevermind ...

Edit:
Umm, is there any chance to compile it on Win32 platform? I don't want to do it on Linux platform ...
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Old 01/10/2013, 19:44   #24
 
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C++, interesting ...

What IDE you tried to use to build this epic emulator?

Qt, ... nevermind ...

Edit:
Umm, is there any chance to compile it on Win32 platform? I don't want to do it on Linux platform ...
Everything in c++ is portable to windows, it's just a question of is it worth the trouble or not, in this case I wouldn't bother: Linux is a much simpler and stabler OS for programs of this type, and it's free.
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Old 01/10/2013, 20:22   #25
 
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oky then no one went to help me it's ok but can i get link for the emulator client ?
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Old 01/10/2013, 21:10   #26
 
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oky then no one went to help me it's ok but can i get link for the emulator client ?
"FASE/SRX Emulator Editor" -> No.
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Old 01/10/2013, 22:32   #27
 
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Quote:
Originally Posted by megaman963 View Post
C++, interesting ...

What IDE you tried to use to build this epic emulator?

Qt, ... nevermind ...

Edit:
Umm, is there any chance to compile it on Win32 platform? I don't want to do it on Linux platform ...
Well probably you could make it compile for the win32 platform but i never tried it, all the libraries and IDE i used have a win32 version, so it should be possible. Try it out and tell me.
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Old 01/12/2013, 10:31   #28
 
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Can you upload the client ?
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Old 01/12/2013, 13:34   #29
 
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Can you upload the client ?
Sure, i just been busy with other stuff and working on making a step by step guide on how to compile and use the files.
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Old 01/13/2013, 12:18   #30
 
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Quote:
Originally Posted by Eckoro View Post
but. probably still more advanced than your SSE emulator


Simply could not resist.
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emulator, open source, zelos


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