[Question] How to DISABLE mobs Spawn , without uniques spawn , etc ? 09/12/2016 - SRO Private Server - 6 Replies i am making a PVP server , i want to make start level 110 and cap level 130
so the other areas are not important , and also they could take RAM , CPU and it may cause some LAGGGGGS !
so can you tell me any ideas how to disable it ? Thanks
[Guide] Unique spawn Area & Multi-spawn! & hints to Add New Uniqes ! [Vsro] 02/17/2013 - SRO PServer Guides & Releases - 31 Replies Please Follow this thread, this topic OUTDATE and it have alot of wrong information
http://www.elitepvpers.com/forum/private-sro-expl oits-hacks-bots-guides/2339110-epic-release-us-uni que-spot.html
Well as you can read from the topic title
lets start
USE
Group Spawn Packet 02/11/2012 - SRO Coding Corner - 22 Replies Well every now and then a packet isn't parsed correctly, sometimes character spawn data just simply ends after the character name causing me to read over other data while it tries to read guild name and stuff like that. Also some buffs related to clerics and bards seem to have an extra byte while parsing the character spawn packet, I'm not sure which buffs exactly so that's a problem too. It'd be great if someone could point out what I can do to correctly parse these group spawn packets. I've...
Player Spawn 09/13/2010 - Metin2 Private Server - 2 Replies Is there anyway to change the spot a player spawns when first starting
Spawn 10 + duel flags around a player! 04/23/2008 - WoW Exploits, Hacks, Tools & Macros - 22 Replies You can spawn 10 + duel flags around your target with a macro , so here it goes:
Make a new macro and type
/duel
/forfeit
Do that a lot to fill the 255 characters , it has to end with /forfeit though .
I confirm that this isnt client-side and that its un bannable.