Shouldn't it be in map.pk2 the folder is Z and files inside the folder X not Y ? because in regioninfo.txt and _RefRegion it's Z and X, I found that maybe the caves are in Data\dungeon\ the .dof file instead .o & .o2.
Shouldn't it be in map.pk2 the folder is Z and files inside the folder X not Y ? because in regioninfo.txt and _RefRegion it's Z and X, I found that maybe the caves are in Data\dungeon\ the .dof file instead .o & .o2.
Well in 3d space that is correct, since Y is the height, but if you choose to look at is in 2d it would be X and Y. Not that it matters. The dungeons... might be, they're not where you would expect them to be in Map.pk2 from the coords ingame.
viewer 02/21/2013 - World of Warcraft - 1 Replies ich bin mir nicht sicher ob das hier reingehört aber für die die ihn noch nicht kennen:
http://www.curse-gaming.com/mod.php?addid=657
dort gibt es einen viewer mit dem man models, texturen, etc. betrachen kann.
mit glück findet man auch ein paar neue sachen z.B zum thema playerhousing ;P
kann für jeden grafiker ganz interessant sein.
ich finde den texturenteil recht interessant, da im im moment auch an einem mmorpg als grafiker mitarbeite.
[Tool] Silkroad Online Unique Spawn Viewer 12/11/2010 - SRO Hacks, Bots, Cheats & Exploits - 17 Replies iUnique - Silkroad Online Unique Spawn Viewer
This is a simple tool that shows you the spawns of each Unique.
It is written by me so all credits go to me.
here is a screenshot:
http://i44.tinypic.com/fxrsd3.jpg
DOWNLOAD:
Here