i put this in c++ and when i tried to compile it i got the foloowing error:
Code:
1>------ Build started: Project: test, Configuration: Release Win32 ------
1> test.cpp
1>test.cpp(40): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "StdAfx.h"' to your source?
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Im a nooby to all this i just copy and pasted the code in c++, and starterd a new win 32 console appliaction and selcted dll, than pasted this. press build and results above :P
can anyone tell me where im going wrong?
heres a link to the origonal thread, my purpose is to simply change the line:
[ESRO] Loader with range patch 03/12/2019 - SRO PServer Guides & Releases - 261 Replies I've seen few requests for the range patch so i wanted to do it. I guess the only way to patch it without bypassing gameguard is with injected dll, which need to be injected before gameguard loads. Gameguard detected the patch at startup (protection error), but if we wait the sro to be loaded we can modify the value of pointers with the injected dll. I tried patching static address, but game guard detected it few minutes later. That means zoomhack, etc are not possible.
Loader:
Download...
[Req]Guide How To Modify Auto select Range at KSroClient 03/15/2012 - Silkroad Online - 7 Replies Hi,All.....
I was play sunworld which have no bot's only one work is an auto select+a modified client to support high range with auto select ,so i need to do same thing at ksro i have the media.pk2 with auto select and i need sro client which support high range,in other way i need a guide how to increase auto select range throw sro client
ty i will w8 it
Sorry 4 my poor english
How can i modify this code? 12/16/2009 - CO2 Private Server - 2 Replies Aight here is my question if i have this code for CoEmu source
else if ((ItemID >= 181300 && ItemID <= 192000 || ItemID >= 930000 && ItemID <= 940000 || ItemID >= 199305 && ItemID <= 199335) && EquipLocation == 9)//Returns Garment Position
{
return 9;
}
Now how do i modify that code to work on the 5165 source?