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[HELP]arcane packet error

Discussion on [HELP]arcane packet error within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 05/18/2011, 12:23   #16
 
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yeah the local address with the port is there and the port 15883 is the port for world server i guess, as i saw in a topic about silkroad game server ports
and btw arcane's login packet does not have the same packet structure
it's:

Writer.Create(0xA102);
Writer.Byte(1);
Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);
Writer.Text(ip);
Writer.Word(port);
Writer.Byte(3);

i got my world server (agent server) working when i used edxlauncher to redirect only the Agent server to localhost with that port but still cant get it to work with a direct connection from the game with the 0xA102 packet sent by the Gateway server

so yet i failed :/
hope to it it sorted out soon
and thanks a lot for the help
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Old 05/18/2011, 12:29   #17
 
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Hmm yeah well it is a bit different but I guess that in arcane he was just abusing the session ID
Code:
[BYTE] 0x01
[DWORD] Session ID
[WORD] Length of GameServer IP
[STRING] GameServer IP
[WORD] GameServer Port
and
Code:
Writer.Create(0xA102);
Writer.Byte(1);
Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);
Writer.Text(ip);
Writer.Word(port);
Writer.Byte(3);
You see the first byte matches with the one of your previous post
well the sessionID doesn't need to be filled but arcane is just abusing one byte for the type

so these 3 lines:

Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);

are just the session id. so the only thing missing is the last byte which is 3 so you could add "03" to your static packet and hopefully it will solve your problem.
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Old 05/18/2011, 13:24   #18
 
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cant seem to get it to work in both ways
at first ip as gwgt1.joymax.com and hosts file redirecting to localhost
then with ip set to 127.0.0.1
then with other things that i cant really remember since i started with this packet 3 days ago

dam y is it so hard

can i sniff edixloaders packets since its the only way that got it working?

btw now im sure that the mistake is in my packet since i tested edxloader's redirect to gatewayserver with redirecting to my gatewayserver and it gave me the C9 again

so to copare the 2 cases
redirect gateway to 121.128.133.26 (Sro main gateway) and agent to 127.0.0.1 (WORKED)
redirect gateway to 127.0.0.1 (My gateway ) and agent to 127.0.0.1 (DIDN'T WORK)

DAAAAAAM!
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Old 10/04/2013, 16:03   #19
 
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i make unpack client and when i start it its get out and not open
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Old 10/04/2013, 20:59   #20
 
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Quote:
Originally Posted by nor3eny2010 View Post
i make unpack client and when i start it its get out and not open
you're officially the most retarded person on this forum
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Old 11/12/2013, 18:33   #21
 
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Quote:
Originally Posted by yehia View Post
can anyone tell me the new structure of the server login packet?
same here
Skullsoil is offline  
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